xref: /aosp_15_r20/external/skia/tests/sksl/shared/InterfaceBlockBuffer.hlsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard WorkerRWByteAddressBuffer _3 : register(u456, space0);
2*c8dee2aaSAndroid Build Coastguard Worker
3*c8dee2aaSAndroid Build Coastguard Workerstatic float4 sk_FragColor;
4*c8dee2aaSAndroid Build Coastguard Worker
5*c8dee2aaSAndroid Build Coastguard Workerstruct SPIRV_Cross_Output
6*c8dee2aaSAndroid Build Coastguard Worker{
7*c8dee2aaSAndroid Build Coastguard Worker    float4 sk_FragColor : SV_Target0;
8*c8dee2aaSAndroid Build Coastguard Worker};
9*c8dee2aaSAndroid Build Coastguard Worker
10*c8dee2aaSAndroid Build Coastguard Workervoid frag_main()
11*c8dee2aaSAndroid Build Coastguard Worker{
12*c8dee2aaSAndroid Build Coastguard Worker    sk_FragColor = asfloat(_3.Load(0)).xxxx;
13*c8dee2aaSAndroid Build Coastguard Worker}
14*c8dee2aaSAndroid Build Coastguard Worker
15*c8dee2aaSAndroid Build Coastguard WorkerSPIRV_Cross_Output main()
16*c8dee2aaSAndroid Build Coastguard Worker{
17*c8dee2aaSAndroid Build Coastguard Worker    frag_main();
18*c8dee2aaSAndroid Build Coastguard Worker    SPIRV_Cross_Output stage_output;
19*c8dee2aaSAndroid Build Coastguard Worker    stage_output.sk_FragColor = sk_FragColor;
20*c8dee2aaSAndroid Build Coastguard Worker    return stage_output;
21*c8dee2aaSAndroid Build Coastguard Worker}
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