1cbuffer testBlockA : register(b1, space0) 2{ 3 float2 _3_x : packoffset(c0); 4}; 5 6cbuffer testBlockB : register(b2, space0) 7{ 8 float2 _8_y : packoffset(c0); 9}; 10 11 12static float4 sk_FragColor; 13 14struct SPIRV_Cross_Output 15{ 16 float4 sk_FragColor : SV_Target0; 17}; 18 19void frag_main() 20{ 21 sk_FragColor = float4(_3_x, _8_y); 22} 23 24SPIRV_Cross_Output main() 25{ 26 frag_main(); 27 SPIRV_Cross_Output stage_output; 28 stage_output.sk_FragColor = sk_FragColor; 29 return stage_output; 30} 31