1diagnostic(off, derivative_uniformity); 2diagnostic(off, chromium.unreachable_code); 3struct FSOut { 4 @location(0) sk_FragColor: vec4<f32>, 5}; 6fn _skslMain(coords: vec2<f32>) -> vec4<f32> { 7 { 8 var x: f32; 9 var y: f32; 10 y = 1.0; 11 x = y; 12 var a: f32; 13 var b: f32; 14 var c: f32; 15 c = 0.0; 16 b = c; 17 a = b; 18 return vec4<f32>(a * b, f32(x), c, f32(y)); 19 } 20} 21@fragment fn main() -> FSOut { 22 var _stageOut: FSOut; 23 _stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2<f32>()); 24 return _stageOut; 25} 26