xref: /aosp_15_r20/external/skia/tests/sksl/shared/NormalizationVert.glsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1
2uniform vec4 sk_RTAdjust;
3void main() {
4    gl_Position = vec4(1.0);
5    gl_Position = vec4(gl_Position.xy * sk_RTAdjust.xz + gl_Position.ww * sk_RTAdjust.yw, 0.0, gl_Position.w);
6}
7