1diagnostic(off, derivative_uniformity); 2diagnostic(off, chromium.unreachable_code); 3struct FSOut { 4 @location(0) sk_FragColor: vec4<f32>, 5}; 6struct _GlobalUniforms { 7 unknownInput: f32, 8}; 9@binding(0) @group(0) var<uniform> _globalUniforms: _GlobalUniforms; 10fn _skslMain(_stageOut: ptr<function, FSOut>) { 11 { 12 var value: f32 = 0.0; 13 switch 0 { 14 case 0, 1 { 15 var _skTemp0: bool = false; 16 if 0 == 0 { 17 value = 0.0; 18 if _globalUniforms.unknownInput == 2.0 { 19 { 20 (*_stageOut).sk_FragColor = vec4<f32>(value); 21 break; 22 } 23 } 24 // fallthrough 25 } 26 value = 1.0; 27 } 28 case default {} 29 } 30 } 31} 32@fragment fn main() -> FSOut { 33 var _stageOut: FSOut; 34 _skslMain(&_stageOut); 35 return _stageOut; 36} 37