1*c8dee2aaSAndroid Build Coastguard Worker 2*c8dee2aaSAndroid Build Coastguard Workerout vec4 sk_FragColor; 3*c8dee2aaSAndroid Build Coastguard Workeruniform vec4 colorGreen; 4*c8dee2aaSAndroid Build Coastguard Workeruniform vec4 colorRed; 5*c8dee2aaSAndroid Build Coastguard Workerstruct InnerLUT { 6*c8dee2aaSAndroid Build Coastguard Worker vec3 values; 7*c8dee2aaSAndroid Build Coastguard Worker}; 8*c8dee2aaSAndroid Build Coastguard Workerstruct OuterLUT { 9*c8dee2aaSAndroid Build Coastguard Worker InnerLUT inner[3]; 10*c8dee2aaSAndroid Build Coastguard Worker}; 11*c8dee2aaSAndroid Build Coastguard Workerstruct Root { 12*c8dee2aaSAndroid Build Coastguard Worker int valueAtRoot; 13*c8dee2aaSAndroid Build Coastguard Worker OuterLUT outer[3]; 14*c8dee2aaSAndroid Build Coastguard Worker}; 15*c8dee2aaSAndroid Build Coastguard Workervec4 main() { 16*c8dee2aaSAndroid Build Coastguard Worker Root data; 17*c8dee2aaSAndroid Build Coastguard Worker data.valueAtRoot = 1234; 18*c8dee2aaSAndroid Build Coastguard Worker vec3 values = vec3(0.0); 19*c8dee2aaSAndroid Build Coastguard Worker for (int i = 0;i < 3; ++i) { 20*c8dee2aaSAndroid Build Coastguard Worker for (int j = 0;j < 3; ++j) { 21*c8dee2aaSAndroid Build Coastguard Worker values += vec3(1.0, 10.0, 100.0); 22*c8dee2aaSAndroid Build Coastguard Worker for (int k = 0;k < 3; ++k) { 23*c8dee2aaSAndroid Build Coastguard Worker data.outer[i].inner[j].values[k] = values[k]; 24*c8dee2aaSAndroid Build Coastguard Worker } 25*c8dee2aaSAndroid Build Coastguard Worker } 26*c8dee2aaSAndroid Build Coastguard Worker } 27*c8dee2aaSAndroid Build Coastguard Worker bool ok = ((((((((data.valueAtRoot == 1234 && data.outer[0].inner[0].values == vec3(1.0, 10.0, 100.0)) && data.outer[0].inner[1].values == vec3(2.0, 20.0, 200.0)) && data.outer[0].inner[2].values == vec3(3.0, 30.0, 300.0)) && data.outer[1].inner[0].values == vec3(4.0, 40.0, 400.0)) && data.outer[1].inner[1].values == vec3(5.0, 50.0, 500.0)) && data.outer[1].inner[2].values == vec3(6.0, 60.0, 600.0)) && data.outer[2].inner[0].values == vec3(7.0, 70.0, 700.0)) && data.outer[2].inner[1].values == vec3(8.0, 80.0, 800.0)) && data.outer[2].inner[2].values == vec3(9.0, 90.0, 900.0); 28*c8dee2aaSAndroid Build Coastguard Worker return ok ? colorGreen : colorRed; 29*c8dee2aaSAndroid Build Coastguard Worker} 30