xref: /aosp_15_r20/external/skia/tests/sksl/shared/TernaryComplexNesting.wgsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1diagnostic(off, derivative_uniformity);
2diagnostic(off, chromium.unreachable_code);
3struct FSOut {
4  @location(0) sk_FragColor: vec4<f32>,
5};
6struct _GlobalUniforms {
7  colorWhite: vec4<f32>,
8};
9@binding(0) @group(0) var<uniform> _globalUniforms: _GlobalUniforms;
10fn IsEqual_bh4h4(x: vec4<f32>, y: vec4<f32>) -> bool {
11  {
12    return all(x == y);
13  }
14}
15fn _skslMain(coords: vec2<f32>) -> vec4<f32> {
16  {
17    let colorBlue: vec4<f32> = vec4<f32>(0.0, 0.0, _globalUniforms.colorWhite.zw);
18    let colorGreen: vec4<f32> = vec4<f32>(0.0, _globalUniforms.colorWhite.y, 0.0, _globalUniforms.colorWhite.w);
19    let colorRed: vec4<f32> = vec4<f32>(_globalUniforms.colorWhite.x, 0.0, 0.0, _globalUniforms.colorWhite.w);
20    var _skTemp0: vec4<f32>;
21    let _skTemp1 = IsEqual_bh4h4(_globalUniforms.colorWhite, colorBlue);
22    if !_skTemp1 {
23      var _skTemp2: vec4<f32>;
24      let _skTemp3 = IsEqual_bh4h4(colorGreen, colorRed);
25      if _skTemp3 {
26        _skTemp2 = colorRed;
27      } else {
28        _skTemp2 = colorGreen;
29      }
30      _skTemp0 = _skTemp2;
31    } else {
32      var _skTemp4: vec4<f32>;
33      let _skTemp5 = IsEqual_bh4h4(colorRed, colorGreen);
34      if !_skTemp5 {
35        _skTemp4 = colorBlue;
36      } else {
37        _skTemp4 = _globalUniforms.colorWhite;
38      }
39      _skTemp0 = _skTemp4;
40    }
41    let result: vec4<f32> = _skTemp0;
42    var _skTemp6: vec4<f32>;
43    let _skTemp7 = IsEqual_bh4h4(colorRed, colorBlue);
44    if _skTemp7 {
45      _skTemp6 = _globalUniforms.colorWhite;
46    } else {
47      var _skTemp8: vec4<f32>;
48      let _skTemp9 = IsEqual_bh4h4(colorRed, colorGreen);
49      if !_skTemp9 {
50        _skTemp8 = result;
51      } else {
52        var _skTemp10: vec4<f32>;
53        let _skTemp11 = IsEqual_bh4h4(colorRed, _globalUniforms.colorWhite);
54        if _skTemp11 {
55          _skTemp10 = colorBlue;
56        } else {
57          _skTemp10 = colorRed;
58        }
59        _skTemp8 = _skTemp10;
60      }
61      _skTemp6 = _skTemp8;
62    }
63    return _skTemp6;
64  }
65}
66@fragment fn main() -> FSOut {
67  var _stageOut: FSOut;
68  _stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2<f32>());
69  return _stageOut;
70}
71