xref: /aosp_15_r20/external/skia/tests/sksl/shared/TernaryExpression.asm.frag (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker               OpCapability Shader
2*c8dee2aaSAndroid Build Coastguard Worker          %1 = OpExtInstImport "GLSL.std.450"
3*c8dee2aaSAndroid Build Coastguard Worker               OpMemoryModel Logical GLSL450
4*c8dee2aaSAndroid Build Coastguard Worker               OpEntryPoint Fragment %_entrypoint_v "_entrypoint" %sk_FragColor
5*c8dee2aaSAndroid Build Coastguard Worker               OpExecutionMode %_entrypoint_v OriginUpperLeft
6*c8dee2aaSAndroid Build Coastguard Worker               OpName %sk_FragColor "sk_FragColor"
7*c8dee2aaSAndroid Build Coastguard Worker               OpName %_UniformBuffer "_UniformBuffer"
8*c8dee2aaSAndroid Build Coastguard Worker               OpMemberName %_UniformBuffer 0 "colorGreen"
9*c8dee2aaSAndroid Build Coastguard Worker               OpMemberName %_UniformBuffer 1 "colorRed"
10*c8dee2aaSAndroid Build Coastguard Worker               OpName %_entrypoint_v "_entrypoint_v"
11*c8dee2aaSAndroid Build Coastguard Worker               OpName %main "main"
12*c8dee2aaSAndroid Build Coastguard Worker               OpName %check "check"
13*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %sk_FragColor RelaxedPrecision
14*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %sk_FragColor Location 0
15*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %sk_FragColor Index 0
16*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %_UniformBuffer 0 Offset 0
17*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %_UniformBuffer 0 RelaxedPrecision
18*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %_UniformBuffer 1 Offset 16
19*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %_UniformBuffer 1 RelaxedPrecision
20*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %_UniformBuffer Block
21*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %7 Binding 0
22*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %7 DescriptorSet 0
23*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %29 RelaxedPrecision
24*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %30 RelaxedPrecision
25*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %38 RelaxedPrecision
26*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %39 RelaxedPrecision
27*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %44 RelaxedPrecision
28*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %45 RelaxedPrecision
29*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %47 RelaxedPrecision
30*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %48 RelaxedPrecision
31*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %55 RelaxedPrecision
32*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %56 RelaxedPrecision
33*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %58 RelaxedPrecision
34*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %59 RelaxedPrecision
35*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %71 RelaxedPrecision
36*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %73 RelaxedPrecision
37*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %74 RelaxedPrecision
38*c8dee2aaSAndroid Build Coastguard Worker      %float = OpTypeFloat 32
39*c8dee2aaSAndroid Build Coastguard Worker    %v4float = OpTypeVector %float 4
40*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Output_v4float = OpTypePointer Output %v4float
41*c8dee2aaSAndroid Build Coastguard Worker%sk_FragColor = OpVariable %_ptr_Output_v4float Output
42*c8dee2aaSAndroid Build Coastguard Worker%_UniformBuffer = OpTypeStruct %v4float %v4float
43*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer
44*c8dee2aaSAndroid Build Coastguard Worker          %7 = OpVariable %_ptr_Uniform__UniformBuffer Uniform
45*c8dee2aaSAndroid Build Coastguard Worker       %void = OpTypeVoid
46*c8dee2aaSAndroid Build Coastguard Worker         %12 = OpTypeFunction %void
47*c8dee2aaSAndroid Build Coastguard Worker    %float_0 = OpConstant %float 0
48*c8dee2aaSAndroid Build Coastguard Worker    %v2float = OpTypeVector %float 2
49*c8dee2aaSAndroid Build Coastguard Worker         %16 = OpConstantComposite %v2float %float_0 %float_0
50*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_v2float = OpTypePointer Function %v2float
51*c8dee2aaSAndroid Build Coastguard Worker         %20 = OpTypeFunction %v4float %_ptr_Function_v2float
52*c8dee2aaSAndroid Build Coastguard Worker        %int = OpTypeInt 32 1
53*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_int = OpTypePointer Function %int
54*c8dee2aaSAndroid Build Coastguard Worker      %int_0 = OpConstant %int 0
55*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform_v4float = OpTypePointer Uniform %v4float
56*c8dee2aaSAndroid Build Coastguard Worker    %float_1 = OpConstant %float 1
57*c8dee2aaSAndroid Build Coastguard Worker       %bool = OpTypeBool
58*c8dee2aaSAndroid Build Coastguard Worker      %int_1 = OpConstant %int 1
59*c8dee2aaSAndroid Build Coastguard Worker     %v2bool = OpTypeVector %bool 2
60*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_v4float = OpTypePointer Function %v4float
61*c8dee2aaSAndroid Build Coastguard Worker%_entrypoint_v = OpFunction %void None %12
62*c8dee2aaSAndroid Build Coastguard Worker         %13 = OpLabel
63*c8dee2aaSAndroid Build Coastguard Worker         %17 = OpVariable %_ptr_Function_v2float Function
64*c8dee2aaSAndroid Build Coastguard Worker               OpStore %17 %16
65*c8dee2aaSAndroid Build Coastguard Worker         %19 = OpFunctionCall %v4float %main %17
66*c8dee2aaSAndroid Build Coastguard Worker               OpStore %sk_FragColor %19
67*c8dee2aaSAndroid Build Coastguard Worker               OpReturn
68*c8dee2aaSAndroid Build Coastguard Worker               OpFunctionEnd
69*c8dee2aaSAndroid Build Coastguard Worker       %main = OpFunction %v4float None %20
70*c8dee2aaSAndroid Build Coastguard Worker         %21 = OpFunctionParameter %_ptr_Function_v2float
71*c8dee2aaSAndroid Build Coastguard Worker         %22 = OpLabel
72*c8dee2aaSAndroid Build Coastguard Worker      %check = OpVariable %_ptr_Function_int Function
73*c8dee2aaSAndroid Build Coastguard Worker         %65 = OpVariable %_ptr_Function_v4float Function
74*c8dee2aaSAndroid Build Coastguard Worker               OpStore %check %int_0
75*c8dee2aaSAndroid Build Coastguard Worker         %27 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0
76*c8dee2aaSAndroid Build Coastguard Worker         %29 = OpLoad %v4float %27
77*c8dee2aaSAndroid Build Coastguard Worker         %30 = OpCompositeExtract %float %29 1
78*c8dee2aaSAndroid Build Coastguard Worker         %32 = OpFOrdEqual %bool %30 %float_1
79*c8dee2aaSAndroid Build Coastguard Worker         %34 = OpSelect %int %32 %int_0 %int_1
80*c8dee2aaSAndroid Build Coastguard Worker         %36 = OpIAdd %int %int_0 %34
81*c8dee2aaSAndroid Build Coastguard Worker               OpStore %check %36
82*c8dee2aaSAndroid Build Coastguard Worker         %37 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0
83*c8dee2aaSAndroid Build Coastguard Worker         %38 = OpLoad %v4float %37
84*c8dee2aaSAndroid Build Coastguard Worker         %39 = OpCompositeExtract %float %38 0
85*c8dee2aaSAndroid Build Coastguard Worker         %40 = OpFOrdEqual %bool %39 %float_1
86*c8dee2aaSAndroid Build Coastguard Worker         %41 = OpSelect %int %40 %int_1 %int_0
87*c8dee2aaSAndroid Build Coastguard Worker         %42 = OpIAdd %int %36 %41
88*c8dee2aaSAndroid Build Coastguard Worker               OpStore %check %42
89*c8dee2aaSAndroid Build Coastguard Worker         %43 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0
90*c8dee2aaSAndroid Build Coastguard Worker         %44 = OpLoad %v4float %43
91*c8dee2aaSAndroid Build Coastguard Worker         %45 = OpVectorShuffle %v2float %44 %44 1 0
92*c8dee2aaSAndroid Build Coastguard Worker         %46 = OpAccessChain %_ptr_Uniform_v4float %7 %int_1
93*c8dee2aaSAndroid Build Coastguard Worker         %47 = OpLoad %v4float %46
94*c8dee2aaSAndroid Build Coastguard Worker         %48 = OpVectorShuffle %v2float %47 %47 0 1
95*c8dee2aaSAndroid Build Coastguard Worker         %49 = OpFOrdEqual %v2bool %45 %48
96*c8dee2aaSAndroid Build Coastguard Worker         %51 = OpAll %bool %49
97*c8dee2aaSAndroid Build Coastguard Worker         %52 = OpSelect %int %51 %int_0 %int_1
98*c8dee2aaSAndroid Build Coastguard Worker         %53 = OpIAdd %int %42 %52
99*c8dee2aaSAndroid Build Coastguard Worker               OpStore %check %53
100*c8dee2aaSAndroid Build Coastguard Worker         %54 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0
101*c8dee2aaSAndroid Build Coastguard Worker         %55 = OpLoad %v4float %54
102*c8dee2aaSAndroid Build Coastguard Worker         %56 = OpVectorShuffle %v2float %55 %55 1 0
103*c8dee2aaSAndroid Build Coastguard Worker         %57 = OpAccessChain %_ptr_Uniform_v4float %7 %int_1
104*c8dee2aaSAndroid Build Coastguard Worker         %58 = OpLoad %v4float %57
105*c8dee2aaSAndroid Build Coastguard Worker         %59 = OpVectorShuffle %v2float %58 %58 0 1
106*c8dee2aaSAndroid Build Coastguard Worker         %60 = OpFUnordNotEqual %v2bool %56 %59
107*c8dee2aaSAndroid Build Coastguard Worker         %61 = OpAny %bool %60
108*c8dee2aaSAndroid Build Coastguard Worker         %62 = OpSelect %int %61 %int_1 %int_0
109*c8dee2aaSAndroid Build Coastguard Worker         %63 = OpIAdd %int %53 %62
110*c8dee2aaSAndroid Build Coastguard Worker               OpStore %check %63
111*c8dee2aaSAndroid Build Coastguard Worker         %64 = OpIEqual %bool %63 %int_0
112*c8dee2aaSAndroid Build Coastguard Worker               OpSelectionMerge %69 None
113*c8dee2aaSAndroid Build Coastguard Worker               OpBranchConditional %64 %67 %68
114*c8dee2aaSAndroid Build Coastguard Worker         %67 = OpLabel
115*c8dee2aaSAndroid Build Coastguard Worker         %70 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0
116*c8dee2aaSAndroid Build Coastguard Worker         %71 = OpLoad %v4float %70
117*c8dee2aaSAndroid Build Coastguard Worker               OpStore %65 %71
118*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %69
119*c8dee2aaSAndroid Build Coastguard Worker         %68 = OpLabel
120*c8dee2aaSAndroid Build Coastguard Worker         %72 = OpAccessChain %_ptr_Uniform_v4float %7 %int_1
121*c8dee2aaSAndroid Build Coastguard Worker         %73 = OpLoad %v4float %72
122*c8dee2aaSAndroid Build Coastguard Worker               OpStore %65 %73
123*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %69
124*c8dee2aaSAndroid Build Coastguard Worker         %69 = OpLabel
125*c8dee2aaSAndroid Build Coastguard Worker         %74 = OpLoad %v4float %65
126*c8dee2aaSAndroid Build Coastguard Worker               OpReturnValue %74
127*c8dee2aaSAndroid Build Coastguard Worker               OpFunctionEnd
128