1*c8dee2aaSAndroid Build Coastguard Worker OpCapability Shader 2*c8dee2aaSAndroid Build Coastguard Worker %1 = OpExtInstImport "GLSL.std.450" 3*c8dee2aaSAndroid Build Coastguard Worker OpMemoryModel Logical GLSL450 4*c8dee2aaSAndroid Build Coastguard Worker OpEntryPoint Fragment %_entrypoint_v "_entrypoint" %sk_FragColor 5*c8dee2aaSAndroid Build Coastguard Worker OpExecutionMode %_entrypoint_v OriginUpperLeft 6*c8dee2aaSAndroid Build Coastguard Worker OpName %sk_FragColor "sk_FragColor" 7*c8dee2aaSAndroid Build Coastguard Worker OpName %_UniformBuffer "_UniformBuffer" 8*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %_UniformBuffer 0 "colorGreen" 9*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %_UniformBuffer 1 "colorRed" 10*c8dee2aaSAndroid Build Coastguard Worker OpName %_entrypoint_v "_entrypoint_v" 11*c8dee2aaSAndroid Build Coastguard Worker OpName %main "main" 12*c8dee2aaSAndroid Build Coastguard Worker OpName %check "check" 13*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor RelaxedPrecision 14*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor Location 0 15*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor Index 0 16*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 0 Offset 0 17*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 0 RelaxedPrecision 18*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 1 Offset 16 19*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 1 RelaxedPrecision 20*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %_UniformBuffer Block 21*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %7 Binding 0 22*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %7 DescriptorSet 0 23*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %29 RelaxedPrecision 24*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %30 RelaxedPrecision 25*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %38 RelaxedPrecision 26*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %39 RelaxedPrecision 27*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %44 RelaxedPrecision 28*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %45 RelaxedPrecision 29*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %47 RelaxedPrecision 30*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %48 RelaxedPrecision 31*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %55 RelaxedPrecision 32*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %56 RelaxedPrecision 33*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %58 RelaxedPrecision 34*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %59 RelaxedPrecision 35*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %71 RelaxedPrecision 36*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %73 RelaxedPrecision 37*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %74 RelaxedPrecision 38*c8dee2aaSAndroid Build Coastguard Worker %float = OpTypeFloat 32 39*c8dee2aaSAndroid Build Coastguard Worker %v4float = OpTypeVector %float 4 40*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Output_v4float = OpTypePointer Output %v4float 41*c8dee2aaSAndroid Build Coastguard Worker%sk_FragColor = OpVariable %_ptr_Output_v4float Output 42*c8dee2aaSAndroid Build Coastguard Worker%_UniformBuffer = OpTypeStruct %v4float %v4float 43*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer 44*c8dee2aaSAndroid Build Coastguard Worker %7 = OpVariable %_ptr_Uniform__UniformBuffer Uniform 45*c8dee2aaSAndroid Build Coastguard Worker %void = OpTypeVoid 46*c8dee2aaSAndroid Build Coastguard Worker %12 = OpTypeFunction %void 47*c8dee2aaSAndroid Build Coastguard Worker %float_0 = OpConstant %float 0 48*c8dee2aaSAndroid Build Coastguard Worker %v2float = OpTypeVector %float 2 49*c8dee2aaSAndroid Build Coastguard Worker %16 = OpConstantComposite %v2float %float_0 %float_0 50*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_v2float = OpTypePointer Function %v2float 51*c8dee2aaSAndroid Build Coastguard Worker %20 = OpTypeFunction %v4float %_ptr_Function_v2float 52*c8dee2aaSAndroid Build Coastguard Worker %int = OpTypeInt 32 1 53*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_int = OpTypePointer Function %int 54*c8dee2aaSAndroid Build Coastguard Worker %int_0 = OpConstant %int 0 55*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform_v4float = OpTypePointer Uniform %v4float 56*c8dee2aaSAndroid Build Coastguard Worker %float_1 = OpConstant %float 1 57*c8dee2aaSAndroid Build Coastguard Worker %bool = OpTypeBool 58*c8dee2aaSAndroid Build Coastguard Worker %int_1 = OpConstant %int 1 59*c8dee2aaSAndroid Build Coastguard Worker %v2bool = OpTypeVector %bool 2 60*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_v4float = OpTypePointer Function %v4float 61*c8dee2aaSAndroid Build Coastguard Worker%_entrypoint_v = OpFunction %void None %12 62*c8dee2aaSAndroid Build Coastguard Worker %13 = OpLabel 63*c8dee2aaSAndroid Build Coastguard Worker %17 = OpVariable %_ptr_Function_v2float Function 64*c8dee2aaSAndroid Build Coastguard Worker OpStore %17 %16 65*c8dee2aaSAndroid Build Coastguard Worker %19 = OpFunctionCall %v4float %main %17 66*c8dee2aaSAndroid Build Coastguard Worker OpStore %sk_FragColor %19 67*c8dee2aaSAndroid Build Coastguard Worker OpReturn 68*c8dee2aaSAndroid Build Coastguard Worker OpFunctionEnd 69*c8dee2aaSAndroid Build Coastguard Worker %main = OpFunction %v4float None %20 70*c8dee2aaSAndroid Build Coastguard Worker %21 = OpFunctionParameter %_ptr_Function_v2float 71*c8dee2aaSAndroid Build Coastguard Worker %22 = OpLabel 72*c8dee2aaSAndroid Build Coastguard Worker %check = OpVariable %_ptr_Function_int Function 73*c8dee2aaSAndroid Build Coastguard Worker %65 = OpVariable %_ptr_Function_v4float Function 74*c8dee2aaSAndroid Build Coastguard Worker OpStore %check %int_0 75*c8dee2aaSAndroid Build Coastguard Worker %27 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0 76*c8dee2aaSAndroid Build Coastguard Worker %29 = OpLoad %v4float %27 77*c8dee2aaSAndroid Build Coastguard Worker %30 = OpCompositeExtract %float %29 1 78*c8dee2aaSAndroid Build Coastguard Worker %32 = OpFOrdEqual %bool %30 %float_1 79*c8dee2aaSAndroid Build Coastguard Worker %34 = OpSelect %int %32 %int_0 %int_1 80*c8dee2aaSAndroid Build Coastguard Worker %36 = OpIAdd %int %int_0 %34 81*c8dee2aaSAndroid Build Coastguard Worker OpStore %check %36 82*c8dee2aaSAndroid Build Coastguard Worker %37 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0 83*c8dee2aaSAndroid Build Coastguard Worker %38 = OpLoad %v4float %37 84*c8dee2aaSAndroid Build Coastguard Worker %39 = OpCompositeExtract %float %38 0 85*c8dee2aaSAndroid Build Coastguard Worker %40 = OpFOrdEqual %bool %39 %float_1 86*c8dee2aaSAndroid Build Coastguard Worker %41 = OpSelect %int %40 %int_1 %int_0 87*c8dee2aaSAndroid Build Coastguard Worker %42 = OpIAdd %int %36 %41 88*c8dee2aaSAndroid Build Coastguard Worker OpStore %check %42 89*c8dee2aaSAndroid Build Coastguard Worker %43 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0 90*c8dee2aaSAndroid Build Coastguard Worker %44 = OpLoad %v4float %43 91*c8dee2aaSAndroid Build Coastguard Worker %45 = OpVectorShuffle %v2float %44 %44 1 0 92*c8dee2aaSAndroid Build Coastguard Worker %46 = OpAccessChain %_ptr_Uniform_v4float %7 %int_1 93*c8dee2aaSAndroid Build Coastguard Worker %47 = OpLoad %v4float %46 94*c8dee2aaSAndroid Build Coastguard Worker %48 = OpVectorShuffle %v2float %47 %47 0 1 95*c8dee2aaSAndroid Build Coastguard Worker %49 = OpFOrdEqual %v2bool %45 %48 96*c8dee2aaSAndroid Build Coastguard Worker %51 = OpAll %bool %49 97*c8dee2aaSAndroid Build Coastguard Worker %52 = OpSelect %int %51 %int_0 %int_1 98*c8dee2aaSAndroid Build Coastguard Worker %53 = OpIAdd %int %42 %52 99*c8dee2aaSAndroid Build Coastguard Worker OpStore %check %53 100*c8dee2aaSAndroid Build Coastguard Worker %54 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0 101*c8dee2aaSAndroid Build Coastguard Worker %55 = OpLoad %v4float %54 102*c8dee2aaSAndroid Build Coastguard Worker %56 = OpVectorShuffle %v2float %55 %55 1 0 103*c8dee2aaSAndroid Build Coastguard Worker %57 = OpAccessChain %_ptr_Uniform_v4float %7 %int_1 104*c8dee2aaSAndroid Build Coastguard Worker %58 = OpLoad %v4float %57 105*c8dee2aaSAndroid Build Coastguard Worker %59 = OpVectorShuffle %v2float %58 %58 0 1 106*c8dee2aaSAndroid Build Coastguard Worker %60 = OpFUnordNotEqual %v2bool %56 %59 107*c8dee2aaSAndroid Build Coastguard Worker %61 = OpAny %bool %60 108*c8dee2aaSAndroid Build Coastguard Worker %62 = OpSelect %int %61 %int_1 %int_0 109*c8dee2aaSAndroid Build Coastguard Worker %63 = OpIAdd %int %53 %62 110*c8dee2aaSAndroid Build Coastguard Worker OpStore %check %63 111*c8dee2aaSAndroid Build Coastguard Worker %64 = OpIEqual %bool %63 %int_0 112*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %69 None 113*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %64 %67 %68 114*c8dee2aaSAndroid Build Coastguard Worker %67 = OpLabel 115*c8dee2aaSAndroid Build Coastguard Worker %70 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0 116*c8dee2aaSAndroid Build Coastguard Worker %71 = OpLoad %v4float %70 117*c8dee2aaSAndroid Build Coastguard Worker OpStore %65 %71 118*c8dee2aaSAndroid Build Coastguard Worker OpBranch %69 119*c8dee2aaSAndroid Build Coastguard Worker %68 = OpLabel 120*c8dee2aaSAndroid Build Coastguard Worker %72 = OpAccessChain %_ptr_Uniform_v4float %7 %int_1 121*c8dee2aaSAndroid Build Coastguard Worker %73 = OpLoad %v4float %72 122*c8dee2aaSAndroid Build Coastguard Worker OpStore %65 %73 123*c8dee2aaSAndroid Build Coastguard Worker OpBranch %69 124*c8dee2aaSAndroid Build Coastguard Worker %69 = OpLabel 125*c8dee2aaSAndroid Build Coastguard Worker %74 = OpLoad %v4float %65 126*c8dee2aaSAndroid Build Coastguard Worker OpReturnValue %74 127*c8dee2aaSAndroid Build Coastguard Worker OpFunctionEnd 128