1#include <metal_stdlib> 2#include <simd/simd.h> 3#ifdef __clang__ 4#pragma clang diagnostic ignored "-Wall" 5#endif 6using namespace metal; 7struct Uniforms { 8 half4 colorGreen; 9 half4 colorRed; 10}; 11struct Inputs { 12}; 13struct Outputs { 14 half4 sk_FragColor [[color(0)]]; 15}; 16fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) { 17 Outputs _out; 18 (void)_out; 19 bool ok = true; 20 bool TRUE = bool(_uniforms.colorGreen.y); 21 ok = ok && 1 == int(TRUE); 22 ok = ok && 1.0 == float(TRUE); 23 ok = ok && TRUE; 24 ok = ok && 1 == int(TRUE); 25 ok = ok && 1.0 == float(TRUE); 26 ok = ok && all(bool2(true) == bool2(TRUE)); 27 ok = ok && all(int2(1) == int2(int(TRUE))); 28 ok = ok && all(float2(1.0) == float2(float(TRUE))); 29 _out.sk_FragColor = ok ? _uniforms.colorGreen : _uniforms.colorRed; 30 return _out; 31} 32