1*c8dee2aaSAndroid Build Coastguard Worker OpCapability Shader 2*c8dee2aaSAndroid Build Coastguard Worker %1 = OpExtInstImport "GLSL.std.450" 3*c8dee2aaSAndroid Build Coastguard Worker OpMemoryModel Logical GLSL450 4*c8dee2aaSAndroid Build Coastguard Worker OpEntryPoint Fragment %main "main" %sk_FragColor 5*c8dee2aaSAndroid Build Coastguard Worker OpExecutionMode %main OriginUpperLeft 6*c8dee2aaSAndroid Build Coastguard Worker OpName %sk_FragColor "sk_FragColor" 7*c8dee2aaSAndroid Build Coastguard Worker OpName %s "s" 8*c8dee2aaSAndroid Build Coastguard Worker OpName %main "main" 9*c8dee2aaSAndroid Build Coastguard Worker OpName %a "a" 10*c8dee2aaSAndroid Build Coastguard Worker OpName %b "b" 11*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor RelaxedPrecision 12*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor Location 0 13*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor Index 0 14*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %s RelaxedPrecision 15*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %s Binding 0 16*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %s DescriptorSet 0 17*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %17 RelaxedPrecision 18*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %24 RelaxedPrecision 19*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %28 RelaxedPrecision 20*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %29 RelaxedPrecision 21*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %31 RelaxedPrecision 22*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %32 RelaxedPrecision 23*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %33 RelaxedPrecision 24*c8dee2aaSAndroid Build Coastguard Worker %float = OpTypeFloat 32 25*c8dee2aaSAndroid Build Coastguard Worker %v4float = OpTypeVector %float 4 26*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Output_v4float = OpTypePointer Output %v4float 27*c8dee2aaSAndroid Build Coastguard Worker%sk_FragColor = OpVariable %_ptr_Output_v4float Output 28*c8dee2aaSAndroid Build Coastguard Worker %8 = OpTypeImage %float 2D 0 0 0 1 Unknown 29*c8dee2aaSAndroid Build Coastguard Worker %9 = OpTypeSampledImage %8 30*c8dee2aaSAndroid Build Coastguard Worker%_ptr_UniformConstant_9 = OpTypePointer UniformConstant %9 31*c8dee2aaSAndroid Build Coastguard Worker %s = OpVariable %_ptr_UniformConstant_9 UniformConstant 32*c8dee2aaSAndroid Build Coastguard Worker %void = OpTypeVoid 33*c8dee2aaSAndroid Build Coastguard Worker %12 = OpTypeFunction %void 34*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_v4float = OpTypePointer Function %v4float 35*c8dee2aaSAndroid Build Coastguard Worker %float_0 = OpConstant %float 0 36*c8dee2aaSAndroid Build Coastguard Worker %v2float = OpTypeVector %float 2 37*c8dee2aaSAndroid Build Coastguard Worker %20 = OpConstantComposite %v2float %float_0 %float_0 38*c8dee2aaSAndroid Build Coastguard Worker%float_n0_474999994 = OpConstant %float -0.474999994 39*c8dee2aaSAndroid Build Coastguard Worker %v3float = OpTypeVector %float 3 40*c8dee2aaSAndroid Build Coastguard Worker %26 = OpConstantComposite %v3float %float_0 %float_0 %float_0 41*c8dee2aaSAndroid Build Coastguard Worker %main = OpFunction %void None %12 42*c8dee2aaSAndroid Build Coastguard Worker %13 = OpLabel 43*c8dee2aaSAndroid Build Coastguard Worker %a = OpVariable %_ptr_Function_v4float Function 44*c8dee2aaSAndroid Build Coastguard Worker %b = OpVariable %_ptr_Function_v4float Function 45*c8dee2aaSAndroid Build Coastguard Worker %17 = OpLoad %9 %s 46*c8dee2aaSAndroid Build Coastguard Worker %16 = OpImageSampleImplicitLod %v4float %17 %20 Bias %float_n0_474999994 47*c8dee2aaSAndroid Build Coastguard Worker OpStore %a %16 48*c8dee2aaSAndroid Build Coastguard Worker %24 = OpLoad %9 %s 49*c8dee2aaSAndroid Build Coastguard Worker %23 = OpImageSampleProjImplicitLod %v4float %24 %26 Bias %float_n0_474999994 50*c8dee2aaSAndroid Build Coastguard Worker OpStore %b %23 51*c8dee2aaSAndroid Build Coastguard Worker %27 = OpVectorShuffle %v2float %16 %16 0 1 52*c8dee2aaSAndroid Build Coastguard Worker %28 = OpCompositeExtract %float %27 0 53*c8dee2aaSAndroid Build Coastguard Worker %29 = OpCompositeExtract %float %27 1 54*c8dee2aaSAndroid Build Coastguard Worker %30 = OpVectorShuffle %v2float %23 %23 0 1 55*c8dee2aaSAndroid Build Coastguard Worker %31 = OpCompositeExtract %float %30 0 56*c8dee2aaSAndroid Build Coastguard Worker %32 = OpCompositeExtract %float %30 1 57*c8dee2aaSAndroid Build Coastguard Worker %33 = OpCompositeConstruct %v4float %28 %29 %31 %32 58*c8dee2aaSAndroid Build Coastguard Worker OpStore %sk_FragColor %33 59*c8dee2aaSAndroid Build Coastguard Worker OpReturn 60*c8dee2aaSAndroid Build Coastguard Worker OpFunctionEnd 61