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12<h1>Speex Programming</h1>
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14<div align="left">
15<h2>Encoding</h2>
16 In order to encode speech using Speex, you first need to:<br>
17
18<blockquote>
19  <pre><big>#include &lt;speex.h&gt;</big></pre>
20 </blockquote>
21 You then need to declare a Speex bit-packing struct<br>
22
23<blockquote>
24  <pre><big>SpeexBits bits;</big></pre>
25 </blockquote>
26 and a Speex encoder state<br>
27
28<blockquote>
29  <pre><big>void *enc_state;</big></pre>
30 </blockquote>
31 The two are initialized by:<br>
32
33<blockquote>
34  <pre><big>speex_bits_init(&amp;bits);</big></pre>
35
36  <pre><big>enc_state = speex_encoder_init(&amp;speex_nb_mode);</big></pre>
37 </blockquote>
38 For wideband coding, <i>speex_nb_mode</i> will be replaced by <i>speex_wb_mode</i>
39. In most cases, you will need to know the frame size used by the mode you
40are using. You can get that value in the <i>frame_size</i> variable with:<br>
41<blockquote><big><tt>speex_encoder_ctl(enc_state, SPEEX_GET_FRAME_SIZE, &amp;frame_size);</tt></big><br>
42</blockquote>
43 For every input frame:<br>
44
45<blockquote>
46  <pre><big>speex_bits_reset(&amp;bits);</big></pre>
47
48  <pre><big>speex_encode(enc_state, input_frame, &amp;bits);</big></pre>
49
50  <pre><big>nbBytes = speex_bits_write(&amp;bits, byte_ptr, MAX_NB_BYTES);</big></pre>
51 </blockquote>
52 where <i>input_frame</i> is a <i>(float *)</i> pointing to the beginning
53of a speech frame, byte_ptr is a <i>(char *)</i> where the encoded frame will
54be written, <i>MAX_NB_BYTES</i> is the maximum number of bytes that can be
55written to <i>byte_ptr</i> without causing an overflow and <i>nbBytes</i>
56  is the number of bytes actually written to <i>byte_ptr</i> (the encoded
57size in bytes).<br>
58 <br>
59 After you're done with the encoding, free all resources with:<br>
60
61<blockquote>
62  <pre><big>speex_bits_destroy(&amp;bits);</big></pre>
63
64  <pre><big>speex_encoder_destroy(&amp;enc_state);</big></pre>
65 </blockquote>
66 That's about it for the encoder.<br>
67
68<h2>Decoding</h2>
69 In order to encode speech using Speex, you first need to:<br>
70
71<blockquote>
72  <pre><big>#include &lt;speex.h&gt;</big></pre>
73  </blockquote>
74  You then need to declare a Speex bit-packing struct<br>
75
76<blockquote>
77  <pre><big>SpeexBits bits;</big></pre>
78  </blockquote>
79  and a Speex encoder state<br>
80
81<blockquote>
82  <pre><big>void *dec_state;</big></pre>
83  </blockquote>
84  The two are initialized by:<br>
85
86<blockquote>
87  <pre><big>speex_bits_init(&amp;bits);</big></pre>
88
89  <pre><big>dec_state = speex_decoder_init(&amp;speex_nb_mode);</big></pre>
90  </blockquote>
91  For wideband decoding, <i>speex_nb_mode</i> will be replaced by <i>speex_wb_mode</i>
92. You can get that value in the <i>frame_size</i> variable with:<br>
93
94<blockquote><big><tt>speex_decoder_ctl(dec_state, SPEEX_GET_FRAME_SIZE, &amp;frame_size);</tt></big><br>
95</blockquote>
96  There is also a parameter that can be set for the decoder: whether or not
97to use a perceptual post-filter. This can be set by:<br>
98<blockquote><big><tt>speex_decoder_ctl(dec_state, SPEEX_SET_PF, &amp;pf);</tt></big><br>
99</blockquote>
100where <i>pf</i> is an <i>int</i> that with value 0 to have the post-filter
101disabled and 1 to have it enabled.<br>
102<br>
103For every input frame:<br>
104
105<blockquote>
106  <pre><big>speex_bits_read_from(&amp;bits, input_bytes, nbBytes);</big></pre>
107
108  <pre><big>speex_decode(st, &amp;bits, output_frame, 0);</big></pre>
109 </blockquote>
110 where <i>input_bytes</i> is a <i>(char *)</i> containing the bit-stream
111data received for a frame, <i>nbBytes</i> is the size (in bytes) of that
112bit-stream, and <i>output_frame</i> is a <i>(float *)</i> and points to the
113area where the decoded speech frame will be written. The last argument indicates
114whether the frame we'd like to decode was lost. A value of 0 indicates the
115normal case where bits points to the bit of the current frame. A value of
1161 indicates that we don't have the bits for the current frame, in which case
117the bits argument should be the same as the bits for the last correctly received
118frame. When a frame is lost, the Speex decoder will do its best to "guess"
119the sorrect signal.<br>
120 <br>
121 </div>
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