1 /*
2 * Copyright 2006 The WebRTC Project Authors. All rights reserved.
3 *
4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree.
9 */
10
11 #include <math.h>
12 #include <stdint.h>
13 #include <stdlib.h>
14 #include <string.h>
15 #include <time.h>
16 #if defined(WEBRTC_POSIX)
17 #include <netinet/in.h>
18 #endif
19
20 #include <algorithm>
21 #include <memory>
22 #include <utility>
23
24 #include "absl/memory/memory.h"
25 #include "api/units/time_delta.h"
26 #include "rtc_base/arraysize.h"
27 #include "rtc_base/async_packet_socket.h"
28 #include "rtc_base/async_udp_socket.h"
29 #include "rtc_base/fake_clock.h"
30 #include "rtc_base/gunit.h"
31 #include "rtc_base/ip_address.h"
32 #include "rtc_base/logging.h"
33 #include "rtc_base/socket.h"
34 #include "rtc_base/socket_address.h"
35 #include "rtc_base/task_utils/repeating_task.h"
36 #include "rtc_base/test_client.h"
37 #include "rtc_base/test_utils.h"
38 #include "rtc_base/third_party/sigslot/sigslot.h"
39 #include "rtc_base/thread.h"
40 #include "rtc_base/time_utils.h"
41 #include "rtc_base/virtual_socket_server.h"
42 #include "test/gtest.h"
43
44 namespace rtc {
45 namespace {
46
47 using ::webrtc::RepeatingTaskHandle;
48 using ::webrtc::TimeDelta;
49 using ::webrtc::testing::SSE_CLOSE;
50 using ::webrtc::testing::SSE_ERROR;
51 using ::webrtc::testing::SSE_OPEN;
52 using ::webrtc::testing::SSE_READ;
53 using ::webrtc::testing::SSE_WRITE;
54 using ::webrtc::testing::StreamSink;
55
56 // Sends at a constant rate but with random packet sizes.
57 struct Sender {
Senderrtc::__anondf3520710111::Sender58 Sender(Thread* th, Socket* s, uint32_t rt)
59 : thread(th),
60 socket(std::make_unique<AsyncUDPSocket>(s)),
61 rate(rt),
62 count(0) {
63 last_send = rtc::TimeMillis();
64
65 periodic = RepeatingTaskHandle::DelayedStart(thread, NextDelay(), [this] {
66 int64_t cur_time = rtc::TimeMillis();
67 int64_t delay = cur_time - last_send;
68 uint32_t size =
69 std::clamp<uint32_t>(rate * delay / 1000, sizeof(uint32_t), 4096);
70 count += size;
71 memcpy(dummy, &cur_time, sizeof(cur_time));
72 socket->Send(dummy, size, options);
73
74 last_send = cur_time;
75 return NextDelay();
76 });
77 }
78
NextDelayrtc::__anondf3520710111::Sender79 TimeDelta NextDelay() {
80 int size = (rand() % 4096) + 1;
81 return TimeDelta::Seconds(1) * size / rate;
82 }
83
84 Thread* thread;
85 std::unique_ptr<AsyncUDPSocket> socket;
86 rtc::PacketOptions options;
87 RepeatingTaskHandle periodic;
88 uint32_t rate; // bytes per second
89 uint32_t count;
90 int64_t last_send;
91 char dummy[4096];
92 };
93
94 struct Receiver : public sigslot::has_slots<> {
Receiverrtc::__anondf3520710111::Receiver95 Receiver(Thread* th, Socket* s, uint32_t bw)
96 : thread(th),
97 socket(std::make_unique<AsyncUDPSocket>(s)),
98 bandwidth(bw),
99 count(0),
100 sec_count(0),
101 sum(0),
102 sum_sq(0),
103 samples(0) {
104 socket->SignalReadPacket.connect(this, &Receiver::OnReadPacket);
105 periodic = RepeatingTaskHandle::DelayedStart(
106 thread, TimeDelta::Seconds(1), [this] {
107 // It is always possible for us to receive more than expected because
108 // packets can be further delayed in delivery.
109 if (bandwidth > 0) {
110 EXPECT_LE(sec_count, 5 * bandwidth / 4);
111 }
112 sec_count = 0;
113 return TimeDelta::Seconds(1);
114 });
115 }
116
~Receiverrtc::__anondf3520710111::Receiver117 ~Receiver() override { periodic.Stop(); }
118
OnReadPacketrtc::__anondf3520710111::Receiver119 void OnReadPacket(AsyncPacketSocket* s,
120 const char* data,
121 size_t size,
122 const SocketAddress& remote_addr,
123 const int64_t& /* packet_time_us */) {
124 ASSERT_EQ(socket.get(), s);
125 ASSERT_GE(size, 4U);
126
127 count += size;
128 sec_count += size;
129
130 uint32_t send_time = *reinterpret_cast<const uint32_t*>(data);
131 uint32_t recv_time = rtc::TimeMillis();
132 uint32_t delay = recv_time - send_time;
133 sum += delay;
134 sum_sq += delay * delay;
135 samples += 1;
136 }
137
138 Thread* thread;
139 std::unique_ptr<AsyncUDPSocket> socket;
140 uint32_t bandwidth;
141 RepeatingTaskHandle periodic;
142 size_t count;
143 size_t sec_count;
144 double sum;
145 double sum_sq;
146 uint32_t samples;
147 };
148
149 // Note: This test uses a fake clock in addition to a virtual network.
150 class VirtualSocketServerTest : public ::testing::Test {
151 public:
VirtualSocketServerTest()152 VirtualSocketServerTest()
153 : ss_(&fake_clock_),
154 thread_(&ss_),
155 kIPv4AnyAddress(IPAddress(INADDR_ANY), 0),
156 kIPv6AnyAddress(IPAddress(in6addr_any), 0) {}
157
CheckPortIncrementalization(const SocketAddress & post,const SocketAddress & pre)158 void CheckPortIncrementalization(const SocketAddress& post,
159 const SocketAddress& pre) {
160 EXPECT_EQ(post.port(), pre.port() + 1);
161 IPAddress post_ip = post.ipaddr();
162 IPAddress pre_ip = pre.ipaddr();
163 EXPECT_EQ(pre_ip.family(), post_ip.family());
164 if (post_ip.family() == AF_INET) {
165 in_addr pre_ipv4 = pre_ip.ipv4_address();
166 in_addr post_ipv4 = post_ip.ipv4_address();
167 EXPECT_EQ(post_ipv4.s_addr, pre_ipv4.s_addr);
168 } else if (post_ip.family() == AF_INET6) {
169 in6_addr post_ip6 = post_ip.ipv6_address();
170 in6_addr pre_ip6 = pre_ip.ipv6_address();
171 uint32_t* post_as_ints = reinterpret_cast<uint32_t*>(&post_ip6.s6_addr);
172 uint32_t* pre_as_ints = reinterpret_cast<uint32_t*>(&pre_ip6.s6_addr);
173 EXPECT_EQ(post_as_ints[3], pre_as_ints[3]);
174 }
175 }
176
177 // Test a client can bind to the any address, and all sent packets will have
178 // the default source address. Also, it can receive packets sent to the
179 // default address.
TestDefaultSourceAddress(const IPAddress & default_address)180 void TestDefaultSourceAddress(const IPAddress& default_address) {
181 ss_.SetDefaultSourceAddress(default_address);
182
183 // Create client1 bound to the any address.
184 Socket* socket = ss_.CreateSocket(default_address.family(), SOCK_DGRAM);
185 socket->Bind(EmptySocketAddressWithFamily(default_address.family()));
186 SocketAddress client1_any_addr = socket->GetLocalAddress();
187 EXPECT_TRUE(client1_any_addr.IsAnyIP());
188 auto client1 = std::make_unique<TestClient>(
189 std::make_unique<AsyncUDPSocket>(socket), &fake_clock_);
190
191 // Create client2 bound to the address route.
192 Socket* socket2 = ss_.CreateSocket(default_address.family(), SOCK_DGRAM);
193 socket2->Bind(SocketAddress(default_address, 0));
194 SocketAddress client2_addr = socket2->GetLocalAddress();
195 EXPECT_FALSE(client2_addr.IsAnyIP());
196 auto client2 = std::make_unique<TestClient>(
197 std::make_unique<AsyncUDPSocket>(socket2), &fake_clock_);
198
199 // Client1 sends to client2, client2 should see the default address as
200 // client1's address.
201 SocketAddress client1_addr;
202 EXPECT_EQ(6, client1->SendTo("bizbaz", 6, client2_addr));
203 EXPECT_TRUE(client2->CheckNextPacket("bizbaz", 6, &client1_addr));
204 EXPECT_EQ(client1_addr,
205 SocketAddress(default_address, client1_any_addr.port()));
206
207 // Client2 can send back to client1's default address.
208 EXPECT_EQ(3, client2->SendTo("foo", 3, client1_addr));
209 EXPECT_TRUE(client1->CheckNextPacket("foo", 3, &client2_addr));
210 }
211
BasicTest(const SocketAddress & initial_addr)212 void BasicTest(const SocketAddress& initial_addr) {
213 Socket* socket = ss_.CreateSocket(initial_addr.family(), SOCK_DGRAM);
214 socket->Bind(initial_addr);
215 SocketAddress server_addr = socket->GetLocalAddress();
216 // Make sure VSS didn't switch families on us.
217 EXPECT_EQ(server_addr.family(), initial_addr.family());
218
219 auto client1 = std::make_unique<TestClient>(
220 std::make_unique<AsyncUDPSocket>(socket), &fake_clock_);
221 Socket* socket2 = ss_.CreateSocket(initial_addr.family(), SOCK_DGRAM);
222 auto client2 = std::make_unique<TestClient>(
223 std::make_unique<AsyncUDPSocket>(socket2), &fake_clock_);
224
225 SocketAddress client2_addr;
226 EXPECT_EQ(3, client2->SendTo("foo", 3, server_addr));
227 EXPECT_TRUE(client1->CheckNextPacket("foo", 3, &client2_addr));
228
229 SocketAddress client1_addr;
230 EXPECT_EQ(6, client1->SendTo("bizbaz", 6, client2_addr));
231 EXPECT_TRUE(client2->CheckNextPacket("bizbaz", 6, &client1_addr));
232 EXPECT_EQ(client1_addr, server_addr);
233
234 SocketAddress empty = EmptySocketAddressWithFamily(initial_addr.family());
235 for (int i = 0; i < 10; i++) {
236 client2 = std::make_unique<TestClient>(
237 absl::WrapUnique(AsyncUDPSocket::Create(&ss_, empty)), &fake_clock_);
238
239 SocketAddress next_client2_addr;
240 EXPECT_EQ(3, client2->SendTo("foo", 3, server_addr));
241 EXPECT_TRUE(client1->CheckNextPacket("foo", 3, &next_client2_addr));
242 CheckPortIncrementalization(next_client2_addr, client2_addr);
243 // EXPECT_EQ(next_client2_addr.port(), client2_addr.port() + 1);
244
245 SocketAddress server_addr2;
246 EXPECT_EQ(6, client1->SendTo("bizbaz", 6, next_client2_addr));
247 EXPECT_TRUE(client2->CheckNextPacket("bizbaz", 6, &server_addr2));
248 EXPECT_EQ(server_addr2, server_addr);
249
250 client2_addr = next_client2_addr;
251 }
252 }
253
254 // initial_addr should be made from either INADDR_ANY or in6addr_any.
ConnectTest(const SocketAddress & initial_addr)255 void ConnectTest(const SocketAddress& initial_addr) {
256 StreamSink sink;
257 SocketAddress accept_addr;
258 const SocketAddress kEmptyAddr =
259 EmptySocketAddressWithFamily(initial_addr.family());
260
261 // Create client
262 std::unique_ptr<Socket> client =
263 absl::WrapUnique(ss_.CreateSocket(initial_addr.family(), SOCK_STREAM));
264 sink.Monitor(client.get());
265 EXPECT_EQ(client->GetState(), Socket::CS_CLOSED);
266 EXPECT_TRUE(client->GetLocalAddress().IsNil());
267
268 // Create server
269 std::unique_ptr<Socket> server =
270 absl::WrapUnique(ss_.CreateSocket(initial_addr.family(), SOCK_STREAM));
271 sink.Monitor(server.get());
272 EXPECT_NE(0, server->Listen(5)); // Bind required
273 EXPECT_EQ(0, server->Bind(initial_addr));
274 EXPECT_EQ(server->GetLocalAddress().family(), initial_addr.family());
275 EXPECT_EQ(0, server->Listen(5));
276 EXPECT_EQ(server->GetState(), Socket::CS_CONNECTING);
277
278 // No pending server connections
279 EXPECT_FALSE(sink.Check(server.get(), SSE_READ));
280 EXPECT_TRUE(nullptr == server->Accept(&accept_addr));
281 EXPECT_EQ(AF_UNSPEC, accept_addr.family());
282
283 // Attempt connect to listening socket
284 EXPECT_EQ(0, client->Connect(server->GetLocalAddress()));
285 EXPECT_NE(client->GetLocalAddress(), kEmptyAddr); // Implicit Bind
286 EXPECT_NE(AF_UNSPEC, client->GetLocalAddress().family()); // Implicit Bind
287 EXPECT_NE(client->GetLocalAddress(), server->GetLocalAddress());
288
289 // Client is connecting
290 EXPECT_EQ(client->GetState(), Socket::CS_CONNECTING);
291 EXPECT_FALSE(sink.Check(client.get(), SSE_OPEN));
292 EXPECT_FALSE(sink.Check(client.get(), SSE_CLOSE));
293
294 ss_.ProcessMessagesUntilIdle();
295
296 // Client still connecting
297 EXPECT_EQ(client->GetState(), Socket::CS_CONNECTING);
298 EXPECT_FALSE(sink.Check(client.get(), SSE_OPEN));
299 EXPECT_FALSE(sink.Check(client.get(), SSE_CLOSE));
300
301 // Server has pending connection
302 EXPECT_TRUE(sink.Check(server.get(), SSE_READ));
303 std::unique_ptr<Socket> accepted =
304 absl::WrapUnique(server->Accept(&accept_addr));
305 EXPECT_TRUE(nullptr != accepted);
306 EXPECT_NE(accept_addr, kEmptyAddr);
307 EXPECT_EQ(accepted->GetRemoteAddress(), accept_addr);
308
309 EXPECT_EQ(accepted->GetState(), Socket::CS_CONNECTED);
310 EXPECT_EQ(accepted->GetLocalAddress(), server->GetLocalAddress());
311 EXPECT_EQ(accepted->GetRemoteAddress(), client->GetLocalAddress());
312
313 ss_.ProcessMessagesUntilIdle();
314
315 // Client has connected
316 EXPECT_EQ(client->GetState(), Socket::CS_CONNECTED);
317 EXPECT_TRUE(sink.Check(client.get(), SSE_OPEN));
318 EXPECT_FALSE(sink.Check(client.get(), SSE_CLOSE));
319 EXPECT_EQ(client->GetRemoteAddress(), server->GetLocalAddress());
320 EXPECT_EQ(client->GetRemoteAddress(), accepted->GetLocalAddress());
321 }
322
ConnectToNonListenerTest(const SocketAddress & initial_addr)323 void ConnectToNonListenerTest(const SocketAddress& initial_addr) {
324 StreamSink sink;
325 SocketAddress accept_addr;
326 const SocketAddress nil_addr;
327 const SocketAddress empty_addr =
328 EmptySocketAddressWithFamily(initial_addr.family());
329
330 // Create client
331 std::unique_ptr<Socket> client =
332 absl::WrapUnique(ss_.CreateSocket(initial_addr.family(), SOCK_STREAM));
333 sink.Monitor(client.get());
334
335 // Create server
336 std::unique_ptr<Socket> server =
337 absl::WrapUnique(ss_.CreateSocket(initial_addr.family(), SOCK_STREAM));
338 sink.Monitor(server.get());
339 EXPECT_EQ(0, server->Bind(initial_addr));
340 EXPECT_EQ(server->GetLocalAddress().family(), initial_addr.family());
341 // Attempt connect to non-listening socket
342 EXPECT_EQ(0, client->Connect(server->GetLocalAddress()));
343
344 ss_.ProcessMessagesUntilIdle();
345
346 // No pending server connections
347 EXPECT_FALSE(sink.Check(server.get(), SSE_READ));
348 EXPECT_TRUE(nullptr == server->Accept(&accept_addr));
349 EXPECT_EQ(accept_addr, nil_addr);
350
351 // Connection failed
352 EXPECT_EQ(client->GetState(), Socket::CS_CLOSED);
353 EXPECT_FALSE(sink.Check(client.get(), SSE_OPEN));
354 EXPECT_TRUE(sink.Check(client.get(), SSE_ERROR));
355 EXPECT_EQ(client->GetRemoteAddress(), nil_addr);
356 }
357
CloseDuringConnectTest(const SocketAddress & initial_addr)358 void CloseDuringConnectTest(const SocketAddress& initial_addr) {
359 StreamSink sink;
360 SocketAddress accept_addr;
361 const SocketAddress empty_addr =
362 EmptySocketAddressWithFamily(initial_addr.family());
363
364 // Create client and server
365 std::unique_ptr<Socket> client(
366 ss_.CreateSocket(initial_addr.family(), SOCK_STREAM));
367 sink.Monitor(client.get());
368 std::unique_ptr<Socket> server(
369 ss_.CreateSocket(initial_addr.family(), SOCK_STREAM));
370 sink.Monitor(server.get());
371
372 // Initiate connect
373 EXPECT_EQ(0, server->Bind(initial_addr));
374 EXPECT_EQ(server->GetLocalAddress().family(), initial_addr.family());
375
376 EXPECT_EQ(0, server->Listen(5));
377 EXPECT_EQ(0, client->Connect(server->GetLocalAddress()));
378
379 // Server close before socket enters accept queue
380 EXPECT_FALSE(sink.Check(server.get(), SSE_READ));
381 server->Close();
382
383 ss_.ProcessMessagesUntilIdle();
384
385 // Result: connection failed
386 EXPECT_EQ(client->GetState(), Socket::CS_CLOSED);
387 EXPECT_TRUE(sink.Check(client.get(), SSE_ERROR));
388
389 server.reset(ss_.CreateSocket(initial_addr.family(), SOCK_STREAM));
390 sink.Monitor(server.get());
391
392 // Initiate connect
393 EXPECT_EQ(0, server->Bind(initial_addr));
394 EXPECT_EQ(server->GetLocalAddress().family(), initial_addr.family());
395
396 EXPECT_EQ(0, server->Listen(5));
397 EXPECT_EQ(0, client->Connect(server->GetLocalAddress()));
398
399 ss_.ProcessMessagesUntilIdle();
400
401 // Server close while socket is in accept queue
402 EXPECT_TRUE(sink.Check(server.get(), SSE_READ));
403 server->Close();
404
405 ss_.ProcessMessagesUntilIdle();
406
407 // Result: connection failed
408 EXPECT_EQ(client->GetState(), Socket::CS_CLOSED);
409 EXPECT_TRUE(sink.Check(client.get(), SSE_ERROR));
410
411 // New server
412 server.reset(ss_.CreateSocket(initial_addr.family(), SOCK_STREAM));
413 sink.Monitor(server.get());
414
415 // Initiate connect
416 EXPECT_EQ(0, server->Bind(initial_addr));
417 EXPECT_EQ(server->GetLocalAddress().family(), initial_addr.family());
418
419 EXPECT_EQ(0, server->Listen(5));
420 EXPECT_EQ(0, client->Connect(server->GetLocalAddress()));
421
422 ss_.ProcessMessagesUntilIdle();
423
424 // Server accepts connection
425 EXPECT_TRUE(sink.Check(server.get(), SSE_READ));
426 std::unique_ptr<Socket> accepted(server->Accept(&accept_addr));
427 ASSERT_TRUE(nullptr != accepted.get());
428 sink.Monitor(accepted.get());
429
430 // Client closes before connection complets
431 EXPECT_EQ(accepted->GetState(), Socket::CS_CONNECTED);
432
433 // Connected message has not been processed yet.
434 EXPECT_EQ(client->GetState(), Socket::CS_CONNECTING);
435 client->Close();
436
437 ss_.ProcessMessagesUntilIdle();
438
439 // Result: accepted socket closes
440 EXPECT_EQ(accepted->GetState(), Socket::CS_CLOSED);
441 EXPECT_TRUE(sink.Check(accepted.get(), SSE_CLOSE));
442 EXPECT_FALSE(sink.Check(client.get(), SSE_CLOSE));
443 }
444
CloseTest(const SocketAddress & initial_addr)445 void CloseTest(const SocketAddress& initial_addr) {
446 StreamSink sink;
447 const SocketAddress kEmptyAddr;
448
449 // Create clients
450 std::unique_ptr<Socket> a =
451 absl::WrapUnique(ss_.CreateSocket(initial_addr.family(), SOCK_STREAM));
452 sink.Monitor(a.get());
453 a->Bind(initial_addr);
454 EXPECT_EQ(a->GetLocalAddress().family(), initial_addr.family());
455
456 std::unique_ptr<Socket> b =
457 absl::WrapUnique(ss_.CreateSocket(initial_addr.family(), SOCK_STREAM));
458 sink.Monitor(b.get());
459 b->Bind(initial_addr);
460 EXPECT_EQ(b->GetLocalAddress().family(), initial_addr.family());
461
462 EXPECT_EQ(0, a->Connect(b->GetLocalAddress()));
463 EXPECT_EQ(0, b->Connect(a->GetLocalAddress()));
464
465 ss_.ProcessMessagesUntilIdle();
466
467 EXPECT_TRUE(sink.Check(a.get(), SSE_OPEN));
468 EXPECT_EQ(a->GetState(), Socket::CS_CONNECTED);
469 EXPECT_EQ(a->GetRemoteAddress(), b->GetLocalAddress());
470
471 EXPECT_TRUE(sink.Check(b.get(), SSE_OPEN));
472 EXPECT_EQ(b->GetState(), Socket::CS_CONNECTED);
473 EXPECT_EQ(b->GetRemoteAddress(), a->GetLocalAddress());
474
475 EXPECT_EQ(1, a->Send("a", 1));
476 b->Close();
477 EXPECT_EQ(1, a->Send("b", 1));
478
479 ss_.ProcessMessagesUntilIdle();
480
481 char buffer[10];
482 EXPECT_FALSE(sink.Check(b.get(), SSE_READ));
483 EXPECT_EQ(-1, b->Recv(buffer, 10, nullptr));
484
485 EXPECT_TRUE(sink.Check(a.get(), SSE_CLOSE));
486 EXPECT_EQ(a->GetState(), Socket::CS_CLOSED);
487 EXPECT_EQ(a->GetRemoteAddress(), kEmptyAddr);
488
489 // No signal for Closer
490 EXPECT_FALSE(sink.Check(b.get(), SSE_CLOSE));
491 EXPECT_EQ(b->GetState(), Socket::CS_CLOSED);
492 EXPECT_EQ(b->GetRemoteAddress(), kEmptyAddr);
493 }
494
TcpSendTest(const SocketAddress & initial_addr)495 void TcpSendTest(const SocketAddress& initial_addr) {
496 StreamSink sink;
497 const SocketAddress kEmptyAddr;
498
499 // Connect two sockets
500 std::unique_ptr<Socket> a =
501 absl::WrapUnique(ss_.CreateSocket(initial_addr.family(), SOCK_STREAM));
502 sink.Monitor(a.get());
503 a->Bind(initial_addr);
504 EXPECT_EQ(a->GetLocalAddress().family(), initial_addr.family());
505
506 std::unique_ptr<Socket> b =
507 absl::WrapUnique(ss_.CreateSocket(initial_addr.family(), SOCK_STREAM));
508 sink.Monitor(b.get());
509 b->Bind(initial_addr);
510 EXPECT_EQ(b->GetLocalAddress().family(), initial_addr.family());
511
512 EXPECT_EQ(0, a->Connect(b->GetLocalAddress()));
513 EXPECT_EQ(0, b->Connect(a->GetLocalAddress()));
514
515 ss_.ProcessMessagesUntilIdle();
516
517 const size_t kBufferSize = 2000;
518 ss_.set_send_buffer_capacity(kBufferSize);
519 ss_.set_recv_buffer_capacity(kBufferSize);
520
521 const size_t kDataSize = 5000;
522 char send_buffer[kDataSize], recv_buffer[kDataSize];
523 for (size_t i = 0; i < kDataSize; ++i)
524 send_buffer[i] = static_cast<char>(i % 256);
525 memset(recv_buffer, 0, sizeof(recv_buffer));
526 size_t send_pos = 0, recv_pos = 0;
527
528 // Can't send more than send buffer in one write
529 int result = a->Send(send_buffer + send_pos, kDataSize - send_pos);
530 EXPECT_EQ(static_cast<int>(kBufferSize), result);
531 send_pos += result;
532
533 ss_.ProcessMessagesUntilIdle();
534 EXPECT_FALSE(sink.Check(a.get(), SSE_WRITE));
535 EXPECT_TRUE(sink.Check(b.get(), SSE_READ));
536
537 // Receive buffer is already filled, fill send buffer again
538 result = a->Send(send_buffer + send_pos, kDataSize - send_pos);
539 EXPECT_EQ(static_cast<int>(kBufferSize), result);
540 send_pos += result;
541
542 ss_.ProcessMessagesUntilIdle();
543 EXPECT_FALSE(sink.Check(a.get(), SSE_WRITE));
544 EXPECT_FALSE(sink.Check(b.get(), SSE_READ));
545
546 // No more room in send or receive buffer
547 result = a->Send(send_buffer + send_pos, kDataSize - send_pos);
548 EXPECT_EQ(-1, result);
549 EXPECT_TRUE(a->IsBlocking());
550
551 // Read a subset of the data
552 result = b->Recv(recv_buffer + recv_pos, 500, nullptr);
553 EXPECT_EQ(500, result);
554 recv_pos += result;
555
556 ss_.ProcessMessagesUntilIdle();
557 EXPECT_TRUE(sink.Check(a.get(), SSE_WRITE));
558 EXPECT_TRUE(sink.Check(b.get(), SSE_READ));
559
560 // Room for more on the sending side
561 result = a->Send(send_buffer + send_pos, kDataSize - send_pos);
562 EXPECT_EQ(500, result);
563 send_pos += result;
564
565 // Empty the recv buffer
566 while (true) {
567 result = b->Recv(recv_buffer + recv_pos, kDataSize - recv_pos, nullptr);
568 if (result < 0) {
569 EXPECT_EQ(-1, result);
570 EXPECT_TRUE(b->IsBlocking());
571 break;
572 }
573 recv_pos += result;
574 }
575
576 ss_.ProcessMessagesUntilIdle();
577 EXPECT_TRUE(sink.Check(b.get(), SSE_READ));
578
579 // Continue to empty the recv buffer
580 while (true) {
581 result = b->Recv(recv_buffer + recv_pos, kDataSize - recv_pos, nullptr);
582 if (result < 0) {
583 EXPECT_EQ(-1, result);
584 EXPECT_TRUE(b->IsBlocking());
585 break;
586 }
587 recv_pos += result;
588 }
589
590 // Send last of the data
591 result = a->Send(send_buffer + send_pos, kDataSize - send_pos);
592 EXPECT_EQ(500, result);
593 send_pos += result;
594
595 ss_.ProcessMessagesUntilIdle();
596 EXPECT_TRUE(sink.Check(b.get(), SSE_READ));
597
598 // Receive the last of the data
599 while (true) {
600 result = b->Recv(recv_buffer + recv_pos, kDataSize - recv_pos, nullptr);
601 if (result < 0) {
602 EXPECT_EQ(-1, result);
603 EXPECT_TRUE(b->IsBlocking());
604 break;
605 }
606 recv_pos += result;
607 }
608
609 ss_.ProcessMessagesUntilIdle();
610 EXPECT_FALSE(sink.Check(b.get(), SSE_READ));
611
612 // The received data matches the sent data
613 EXPECT_EQ(kDataSize, send_pos);
614 EXPECT_EQ(kDataSize, recv_pos);
615 EXPECT_EQ(0, memcmp(recv_buffer, send_buffer, kDataSize));
616 }
617
TcpSendsPacketsInOrderTest(const SocketAddress & initial_addr)618 void TcpSendsPacketsInOrderTest(const SocketAddress& initial_addr) {
619 const SocketAddress kEmptyAddr;
620
621 // Connect two sockets
622 std::unique_ptr<Socket> a =
623 absl::WrapUnique(ss_.CreateSocket(initial_addr.family(), SOCK_STREAM));
624 std::unique_ptr<Socket> b =
625 absl::WrapUnique(ss_.CreateSocket(initial_addr.family(), SOCK_STREAM));
626 a->Bind(initial_addr);
627 EXPECT_EQ(a->GetLocalAddress().family(), initial_addr.family());
628
629 b->Bind(initial_addr);
630 EXPECT_EQ(b->GetLocalAddress().family(), initial_addr.family());
631
632 EXPECT_EQ(0, a->Connect(b->GetLocalAddress()));
633 EXPECT_EQ(0, b->Connect(a->GetLocalAddress()));
634 ss_.ProcessMessagesUntilIdle();
635
636 // First, deliver all packets in 0 ms.
637 char buffer[2] = {0, 0};
638 const char cNumPackets = 10;
639 for (char i = 0; i < cNumPackets; ++i) {
640 buffer[0] = '0' + i;
641 EXPECT_EQ(1, a->Send(buffer, 1));
642 }
643
644 ss_.ProcessMessagesUntilIdle();
645
646 for (char i = 0; i < cNumPackets; ++i) {
647 EXPECT_EQ(1, b->Recv(buffer, sizeof(buffer), nullptr));
648 EXPECT_EQ(static_cast<char>('0' + i), buffer[0]);
649 }
650
651 // Next, deliver packets at random intervals
652 const uint32_t mean = 50;
653 const uint32_t stddev = 50;
654
655 ss_.set_delay_mean(mean);
656 ss_.set_delay_stddev(stddev);
657 ss_.UpdateDelayDistribution();
658
659 for (char i = 0; i < cNumPackets; ++i) {
660 buffer[0] = 'A' + i;
661 EXPECT_EQ(1, a->Send(buffer, 1));
662 }
663
664 ss_.ProcessMessagesUntilIdle();
665
666 for (char i = 0; i < cNumPackets; ++i) {
667 EXPECT_EQ(1, b->Recv(buffer, sizeof(buffer), nullptr));
668 EXPECT_EQ(static_cast<char>('A' + i), buffer[0]);
669 }
670 }
671
672 // It is important that initial_addr's port has to be 0 such that the
673 // incremental port behavior could ensure the 2 Binds result in different
674 // address.
BandwidthTest(const SocketAddress & initial_addr)675 void BandwidthTest(const SocketAddress& initial_addr) {
676 Socket* send_socket = ss_.CreateSocket(initial_addr.family(), SOCK_DGRAM);
677 Socket* recv_socket = ss_.CreateSocket(initial_addr.family(), SOCK_DGRAM);
678 ASSERT_EQ(0, send_socket->Bind(initial_addr));
679 ASSERT_EQ(0, recv_socket->Bind(initial_addr));
680 EXPECT_EQ(send_socket->GetLocalAddress().family(), initial_addr.family());
681 EXPECT_EQ(recv_socket->GetLocalAddress().family(), initial_addr.family());
682 ASSERT_EQ(0, send_socket->Connect(recv_socket->GetLocalAddress()));
683
684 uint32_t bandwidth = 64 * 1024;
685 ss_.set_bandwidth(bandwidth);
686
687 Thread* pthMain = Thread::Current();
688 Sender sender(pthMain, send_socket, 80 * 1024);
689 Receiver receiver(pthMain, recv_socket, bandwidth);
690
691 // Allow the sender to run for 5 (simulated) seconds, then be stopped for 5
692 // seconds.
693 SIMULATED_WAIT(false, 5000, fake_clock_);
694 sender.periodic.Stop();
695 SIMULATED_WAIT(false, 5000, fake_clock_);
696
697 // Ensure the observed bandwidth fell within a reasonable margin of error.
698 EXPECT_TRUE(receiver.count >= 5 * 3 * bandwidth / 4);
699 EXPECT_TRUE(receiver.count <= 6 * bandwidth); // queue could drain for 1s
700
701 ss_.set_bandwidth(0);
702 }
703
704 // It is important that initial_addr's port has to be 0 such that the
705 // incremental port behavior could ensure the 2 Binds result in different
706 // address.
DelayTest(const SocketAddress & initial_addr)707 void DelayTest(const SocketAddress& initial_addr) {
708 time_t seed = ::time(nullptr);
709 RTC_LOG(LS_VERBOSE) << "seed = " << seed;
710 srand(static_cast<unsigned int>(seed));
711
712 const uint32_t mean = 2000;
713 const uint32_t stddev = 500;
714
715 ss_.set_delay_mean(mean);
716 ss_.set_delay_stddev(stddev);
717 ss_.UpdateDelayDistribution();
718
719 Socket* send_socket = ss_.CreateSocket(initial_addr.family(), SOCK_DGRAM);
720 Socket* recv_socket = ss_.CreateSocket(initial_addr.family(), SOCK_DGRAM);
721 ASSERT_EQ(0, send_socket->Bind(initial_addr));
722 ASSERT_EQ(0, recv_socket->Bind(initial_addr));
723 EXPECT_EQ(send_socket->GetLocalAddress().family(), initial_addr.family());
724 EXPECT_EQ(recv_socket->GetLocalAddress().family(), initial_addr.family());
725 ASSERT_EQ(0, send_socket->Connect(recv_socket->GetLocalAddress()));
726
727 Thread* pthMain = Thread::Current();
728 // Avg packet size is 2K, so at 200KB/s for 10s, we should see about
729 // 1000 packets, which is necessary to get a good distribution.
730 Sender sender(pthMain, send_socket, 100 * 2 * 1024);
731 Receiver receiver(pthMain, recv_socket, 0);
732
733 // Simulate 10 seconds of packets being sent, then check the observed delay
734 // distribution.
735 SIMULATED_WAIT(false, 10000, fake_clock_);
736 sender.periodic.Stop();
737 receiver.periodic.Stop();
738 ss_.ProcessMessagesUntilIdle();
739
740 const double sample_mean = receiver.sum / receiver.samples;
741 double num =
742 receiver.samples * receiver.sum_sq - receiver.sum * receiver.sum;
743 double den = receiver.samples * (receiver.samples - 1);
744 const double sample_stddev = sqrt(num / den);
745 RTC_LOG(LS_VERBOSE) << "mean=" << sample_mean
746 << " stddev=" << sample_stddev;
747
748 EXPECT_LE(500u, receiver.samples);
749 // We initially used a 0.1 fudge factor, but on the build machine, we
750 // have seen the value differ by as much as 0.13.
751 EXPECT_NEAR(mean, sample_mean, 0.15 * mean);
752 EXPECT_NEAR(stddev, sample_stddev, 0.15 * stddev);
753
754 ss_.set_delay_mean(0);
755 ss_.set_delay_stddev(0);
756 ss_.UpdateDelayDistribution();
757 }
758
759 // Test cross-family communication between a client bound to client_addr and a
760 // server bound to server_addr. shouldSucceed indicates if communication is
761 // expected to work or not.
CrossFamilyConnectionTest(const SocketAddress & client_addr,const SocketAddress & server_addr,bool shouldSucceed)762 void CrossFamilyConnectionTest(const SocketAddress& client_addr,
763 const SocketAddress& server_addr,
764 bool shouldSucceed) {
765 StreamSink sink;
766 SocketAddress accept_address;
767 const SocketAddress kEmptyAddr;
768
769 // Client gets a IPv4 address
770 std::unique_ptr<Socket> client =
771 absl::WrapUnique(ss_.CreateSocket(client_addr.family(), SOCK_STREAM));
772 sink.Monitor(client.get());
773 EXPECT_EQ(client->GetState(), Socket::CS_CLOSED);
774 EXPECT_EQ(client->GetLocalAddress(), kEmptyAddr);
775 client->Bind(client_addr);
776
777 // Server gets a non-mapped non-any IPv6 address.
778 // IPv4 sockets should not be able to connect to this.
779 std::unique_ptr<Socket> server =
780 absl::WrapUnique(ss_.CreateSocket(server_addr.family(), SOCK_STREAM));
781 sink.Monitor(server.get());
782 server->Bind(server_addr);
783 server->Listen(5);
784
785 if (shouldSucceed) {
786 EXPECT_EQ(0, client->Connect(server->GetLocalAddress()));
787 ss_.ProcessMessagesUntilIdle();
788 EXPECT_TRUE(sink.Check(server.get(), SSE_READ));
789 std::unique_ptr<Socket> accepted =
790 absl::WrapUnique(server->Accept(&accept_address));
791 EXPECT_TRUE(nullptr != accepted);
792 EXPECT_NE(kEmptyAddr, accept_address);
793 ss_.ProcessMessagesUntilIdle();
794 EXPECT_TRUE(sink.Check(client.get(), SSE_OPEN));
795 EXPECT_EQ(client->GetRemoteAddress(), server->GetLocalAddress());
796 } else {
797 // Check that the connection failed.
798 EXPECT_EQ(-1, client->Connect(server->GetLocalAddress()));
799 ss_.ProcessMessagesUntilIdle();
800
801 EXPECT_FALSE(sink.Check(server.get(), SSE_READ));
802 EXPECT_TRUE(nullptr == server->Accept(&accept_address));
803 EXPECT_EQ(accept_address, kEmptyAddr);
804 EXPECT_EQ(client->GetState(), Socket::CS_CLOSED);
805 EXPECT_FALSE(sink.Check(client.get(), SSE_OPEN));
806 EXPECT_EQ(client->GetRemoteAddress(), kEmptyAddr);
807 }
808 }
809
810 // Test cross-family datagram sending between a client bound to client_addr
811 // and a server bound to server_addr. shouldSucceed indicates if sending is
812 // expected to succeed or not.
CrossFamilyDatagramTest(const SocketAddress & client_addr,const SocketAddress & server_addr,bool shouldSucceed)813 void CrossFamilyDatagramTest(const SocketAddress& client_addr,
814 const SocketAddress& server_addr,
815 bool shouldSucceed) {
816 Socket* socket = ss_.CreateSocket(AF_INET, SOCK_DGRAM);
817 socket->Bind(server_addr);
818 SocketAddress bound_server_addr = socket->GetLocalAddress();
819 auto client1 = std::make_unique<TestClient>(
820 std::make_unique<AsyncUDPSocket>(socket), &fake_clock_);
821
822 Socket* socket2 = ss_.CreateSocket(AF_INET, SOCK_DGRAM);
823 socket2->Bind(client_addr);
824 auto client2 = std::make_unique<TestClient>(
825 std::make_unique<AsyncUDPSocket>(socket2), &fake_clock_);
826 SocketAddress client2_addr;
827
828 if (shouldSucceed) {
829 EXPECT_EQ(3, client2->SendTo("foo", 3, bound_server_addr));
830 EXPECT_TRUE(client1->CheckNextPacket("foo", 3, &client2_addr));
831 SocketAddress client1_addr;
832 EXPECT_EQ(6, client1->SendTo("bizbaz", 6, client2_addr));
833 EXPECT_TRUE(client2->CheckNextPacket("bizbaz", 6, &client1_addr));
834 EXPECT_EQ(client1_addr, bound_server_addr);
835 } else {
836 EXPECT_EQ(-1, client2->SendTo("foo", 3, bound_server_addr));
837 EXPECT_TRUE(client1->CheckNoPacket());
838 }
839 }
840
841 protected:
842 rtc::ScopedFakeClock fake_clock_;
843 VirtualSocketServer ss_;
844 AutoSocketServerThread thread_;
845 const SocketAddress kIPv4AnyAddress;
846 const SocketAddress kIPv6AnyAddress;
847 };
848
TEST_F(VirtualSocketServerTest,basic_v4)849 TEST_F(VirtualSocketServerTest, basic_v4) {
850 SocketAddress ipv4_test_addr(IPAddress(INADDR_ANY), 5000);
851 BasicTest(ipv4_test_addr);
852 }
853
TEST_F(VirtualSocketServerTest,basic_v6)854 TEST_F(VirtualSocketServerTest, basic_v6) {
855 SocketAddress ipv6_test_addr(IPAddress(in6addr_any), 5000);
856 BasicTest(ipv6_test_addr);
857 }
858
TEST_F(VirtualSocketServerTest,TestDefaultRoute_v4)859 TEST_F(VirtualSocketServerTest, TestDefaultRoute_v4) {
860 IPAddress ipv4_default_addr(0x01020304);
861 TestDefaultSourceAddress(ipv4_default_addr);
862 }
863
TEST_F(VirtualSocketServerTest,TestDefaultRoute_v6)864 TEST_F(VirtualSocketServerTest, TestDefaultRoute_v6) {
865 IPAddress ipv6_default_addr;
866 EXPECT_TRUE(
867 IPFromString("2401:fa00:4:1000:be30:5bff:fee5:c3", &ipv6_default_addr));
868 TestDefaultSourceAddress(ipv6_default_addr);
869 }
870
TEST_F(VirtualSocketServerTest,connect_v4)871 TEST_F(VirtualSocketServerTest, connect_v4) {
872 ConnectTest(kIPv4AnyAddress);
873 }
874
TEST_F(VirtualSocketServerTest,connect_v6)875 TEST_F(VirtualSocketServerTest, connect_v6) {
876 ConnectTest(kIPv6AnyAddress);
877 }
878
TEST_F(VirtualSocketServerTest,connect_to_non_listener_v4)879 TEST_F(VirtualSocketServerTest, connect_to_non_listener_v4) {
880 ConnectToNonListenerTest(kIPv4AnyAddress);
881 }
882
TEST_F(VirtualSocketServerTest,connect_to_non_listener_v6)883 TEST_F(VirtualSocketServerTest, connect_to_non_listener_v6) {
884 ConnectToNonListenerTest(kIPv6AnyAddress);
885 }
886
TEST_F(VirtualSocketServerTest,close_during_connect_v4)887 TEST_F(VirtualSocketServerTest, close_during_connect_v4) {
888 CloseDuringConnectTest(kIPv4AnyAddress);
889 }
890
TEST_F(VirtualSocketServerTest,close_during_connect_v6)891 TEST_F(VirtualSocketServerTest, close_during_connect_v6) {
892 CloseDuringConnectTest(kIPv6AnyAddress);
893 }
894
TEST_F(VirtualSocketServerTest,close_v4)895 TEST_F(VirtualSocketServerTest, close_v4) {
896 CloseTest(kIPv4AnyAddress);
897 }
898
TEST_F(VirtualSocketServerTest,close_v6)899 TEST_F(VirtualSocketServerTest, close_v6) {
900 CloseTest(kIPv6AnyAddress);
901 }
902
TEST_F(VirtualSocketServerTest,tcp_send_v4)903 TEST_F(VirtualSocketServerTest, tcp_send_v4) {
904 TcpSendTest(kIPv4AnyAddress);
905 }
906
TEST_F(VirtualSocketServerTest,tcp_send_v6)907 TEST_F(VirtualSocketServerTest, tcp_send_v6) {
908 TcpSendTest(kIPv6AnyAddress);
909 }
910
TEST_F(VirtualSocketServerTest,TcpSendsPacketsInOrder_v4)911 TEST_F(VirtualSocketServerTest, TcpSendsPacketsInOrder_v4) {
912 TcpSendsPacketsInOrderTest(kIPv4AnyAddress);
913 }
914
TEST_F(VirtualSocketServerTest,TcpSendsPacketsInOrder_v6)915 TEST_F(VirtualSocketServerTest, TcpSendsPacketsInOrder_v6) {
916 TcpSendsPacketsInOrderTest(kIPv6AnyAddress);
917 }
918
TEST_F(VirtualSocketServerTest,bandwidth_v4)919 TEST_F(VirtualSocketServerTest, bandwidth_v4) {
920 BandwidthTest(kIPv4AnyAddress);
921 }
922
TEST_F(VirtualSocketServerTest,bandwidth_v6)923 TEST_F(VirtualSocketServerTest, bandwidth_v6) {
924 BandwidthTest(kIPv6AnyAddress);
925 }
926
TEST_F(VirtualSocketServerTest,delay_v4)927 TEST_F(VirtualSocketServerTest, delay_v4) {
928 DelayTest(kIPv4AnyAddress);
929 }
930
TEST_F(VirtualSocketServerTest,delay_v6)931 TEST_F(VirtualSocketServerTest, delay_v6) {
932 DelayTest(kIPv6AnyAddress);
933 }
934
935 // Works, receiving socket sees 127.0.0.2.
TEST_F(VirtualSocketServerTest,CanConnectFromMappedIPv6ToIPv4Any)936 TEST_F(VirtualSocketServerTest, CanConnectFromMappedIPv6ToIPv4Any) {
937 CrossFamilyConnectionTest(SocketAddress("::ffff:127.0.0.2", 0),
938 SocketAddress("0.0.0.0", 5000), true);
939 }
940
941 // Fails.
TEST_F(VirtualSocketServerTest,CantConnectFromUnMappedIPv6ToIPv4Any)942 TEST_F(VirtualSocketServerTest, CantConnectFromUnMappedIPv6ToIPv4Any) {
943 CrossFamilyConnectionTest(SocketAddress("::2", 0),
944 SocketAddress("0.0.0.0", 5000), false);
945 }
946
947 // Fails.
TEST_F(VirtualSocketServerTest,CantConnectFromUnMappedIPv6ToMappedIPv6)948 TEST_F(VirtualSocketServerTest, CantConnectFromUnMappedIPv6ToMappedIPv6) {
949 CrossFamilyConnectionTest(SocketAddress("::2", 0),
950 SocketAddress("::ffff:127.0.0.1", 5000), false);
951 }
952
953 // Works. receiving socket sees ::ffff:127.0.0.2.
TEST_F(VirtualSocketServerTest,CanConnectFromIPv4ToIPv6Any)954 TEST_F(VirtualSocketServerTest, CanConnectFromIPv4ToIPv6Any) {
955 CrossFamilyConnectionTest(SocketAddress("127.0.0.2", 0),
956 SocketAddress("::", 5000), true);
957 }
958
959 // Fails.
TEST_F(VirtualSocketServerTest,CantConnectFromIPv4ToUnMappedIPv6)960 TEST_F(VirtualSocketServerTest, CantConnectFromIPv4ToUnMappedIPv6) {
961 CrossFamilyConnectionTest(SocketAddress("127.0.0.2", 0),
962 SocketAddress("::1", 5000), false);
963 }
964
965 // Works. Receiving socket sees ::ffff:127.0.0.1.
TEST_F(VirtualSocketServerTest,CanConnectFromIPv4ToMappedIPv6)966 TEST_F(VirtualSocketServerTest, CanConnectFromIPv4ToMappedIPv6) {
967 CrossFamilyConnectionTest(SocketAddress("127.0.0.1", 0),
968 SocketAddress("::ffff:127.0.0.2", 5000), true);
969 }
970
971 // Works, receiving socket sees a result from GetNextIP.
TEST_F(VirtualSocketServerTest,CanConnectFromUnboundIPv6ToIPv4Any)972 TEST_F(VirtualSocketServerTest, CanConnectFromUnboundIPv6ToIPv4Any) {
973 CrossFamilyConnectionTest(SocketAddress("::", 0),
974 SocketAddress("0.0.0.0", 5000), true);
975 }
976
977 // Works, receiving socket sees whatever GetNextIP gave the client.
TEST_F(VirtualSocketServerTest,CanConnectFromUnboundIPv4ToIPv6Any)978 TEST_F(VirtualSocketServerTest, CanConnectFromUnboundIPv4ToIPv6Any) {
979 CrossFamilyConnectionTest(SocketAddress("0.0.0.0", 0),
980 SocketAddress("::", 5000), true);
981 }
982
TEST_F(VirtualSocketServerTest,CanSendDatagramFromUnboundIPv4ToIPv6Any)983 TEST_F(VirtualSocketServerTest, CanSendDatagramFromUnboundIPv4ToIPv6Any) {
984 CrossFamilyDatagramTest(SocketAddress("0.0.0.0", 0),
985 SocketAddress("::", 5000), true);
986 }
987
TEST_F(VirtualSocketServerTest,CanSendDatagramFromMappedIPv6ToIPv4Any)988 TEST_F(VirtualSocketServerTest, CanSendDatagramFromMappedIPv6ToIPv4Any) {
989 CrossFamilyDatagramTest(SocketAddress("::ffff:127.0.0.1", 0),
990 SocketAddress("0.0.0.0", 5000), true);
991 }
992
TEST_F(VirtualSocketServerTest,CantSendDatagramFromUnMappedIPv6ToIPv4Any)993 TEST_F(VirtualSocketServerTest, CantSendDatagramFromUnMappedIPv6ToIPv4Any) {
994 CrossFamilyDatagramTest(SocketAddress("::2", 0),
995 SocketAddress("0.0.0.0", 5000), false);
996 }
997
TEST_F(VirtualSocketServerTest,CantSendDatagramFromUnMappedIPv6ToMappedIPv6)998 TEST_F(VirtualSocketServerTest, CantSendDatagramFromUnMappedIPv6ToMappedIPv6) {
999 CrossFamilyDatagramTest(SocketAddress("::2", 0),
1000 SocketAddress("::ffff:127.0.0.1", 5000), false);
1001 }
1002
TEST_F(VirtualSocketServerTest,CanSendDatagramFromIPv4ToIPv6Any)1003 TEST_F(VirtualSocketServerTest, CanSendDatagramFromIPv4ToIPv6Any) {
1004 CrossFamilyDatagramTest(SocketAddress("127.0.0.2", 0),
1005 SocketAddress("::", 5000), true);
1006 }
1007
TEST_F(VirtualSocketServerTest,CantSendDatagramFromIPv4ToUnMappedIPv6)1008 TEST_F(VirtualSocketServerTest, CantSendDatagramFromIPv4ToUnMappedIPv6) {
1009 CrossFamilyDatagramTest(SocketAddress("127.0.0.2", 0),
1010 SocketAddress("::1", 5000), false);
1011 }
1012
TEST_F(VirtualSocketServerTest,CanSendDatagramFromIPv4ToMappedIPv6)1013 TEST_F(VirtualSocketServerTest, CanSendDatagramFromIPv4ToMappedIPv6) {
1014 CrossFamilyDatagramTest(SocketAddress("127.0.0.1", 0),
1015 SocketAddress("::ffff:127.0.0.2", 5000), true);
1016 }
1017
TEST_F(VirtualSocketServerTest,CanSendDatagramFromUnboundIPv6ToIPv4Any)1018 TEST_F(VirtualSocketServerTest, CanSendDatagramFromUnboundIPv6ToIPv4Any) {
1019 CrossFamilyDatagramTest(SocketAddress("::", 0),
1020 SocketAddress("0.0.0.0", 5000), true);
1021 }
1022
TEST_F(VirtualSocketServerTest,SetSendingBlockedWithUdpSocket)1023 TEST_F(VirtualSocketServerTest, SetSendingBlockedWithUdpSocket) {
1024 Socket* socket1 = ss_.CreateSocket(kIPv4AnyAddress.family(), SOCK_DGRAM);
1025 std::unique_ptr<Socket> socket2 =
1026 absl::WrapUnique(ss_.CreateSocket(kIPv4AnyAddress.family(), SOCK_DGRAM));
1027 socket1->Bind(kIPv4AnyAddress);
1028 socket2->Bind(kIPv4AnyAddress);
1029 auto client1 = std::make_unique<TestClient>(
1030 std::make_unique<AsyncUDPSocket>(socket1), &fake_clock_);
1031
1032 ss_.SetSendingBlocked(true);
1033 EXPECT_EQ(-1, client1->SendTo("foo", 3, socket2->GetLocalAddress()));
1034 EXPECT_TRUE(socket1->IsBlocking());
1035 EXPECT_EQ(0, client1->ready_to_send_count());
1036
1037 ss_.SetSendingBlocked(false);
1038 EXPECT_EQ(1, client1->ready_to_send_count());
1039 EXPECT_EQ(3, client1->SendTo("foo", 3, socket2->GetLocalAddress()));
1040 }
1041
TEST_F(VirtualSocketServerTest,SetSendingBlockedWithTcpSocket)1042 TEST_F(VirtualSocketServerTest, SetSendingBlockedWithTcpSocket) {
1043 constexpr size_t kBufferSize = 1024;
1044 ss_.set_send_buffer_capacity(kBufferSize);
1045 ss_.set_recv_buffer_capacity(kBufferSize);
1046
1047 StreamSink sink;
1048 std::unique_ptr<Socket> socket1 =
1049 absl::WrapUnique(ss_.CreateSocket(kIPv4AnyAddress.family(), SOCK_STREAM));
1050 std::unique_ptr<Socket> socket2 =
1051 absl::WrapUnique(ss_.CreateSocket(kIPv4AnyAddress.family(), SOCK_STREAM));
1052 sink.Monitor(socket1.get());
1053 sink.Monitor(socket2.get());
1054 socket1->Bind(kIPv4AnyAddress);
1055 socket2->Bind(kIPv4AnyAddress);
1056
1057 // Connect sockets.
1058 EXPECT_EQ(0, socket1->Connect(socket2->GetLocalAddress()));
1059 EXPECT_EQ(0, socket2->Connect(socket1->GetLocalAddress()));
1060 ss_.ProcessMessagesUntilIdle();
1061
1062 char data[kBufferSize] = {};
1063
1064 // First Send call will fill the send buffer but not send anything.
1065 ss_.SetSendingBlocked(true);
1066 EXPECT_EQ(static_cast<int>(kBufferSize), socket1->Send(data, kBufferSize));
1067 ss_.ProcessMessagesUntilIdle();
1068 EXPECT_FALSE(sink.Check(socket1.get(), SSE_WRITE));
1069 EXPECT_FALSE(sink.Check(socket2.get(), SSE_READ));
1070 EXPECT_FALSE(socket1->IsBlocking());
1071
1072 // Since the send buffer is full, next Send will result in EWOULDBLOCK.
1073 EXPECT_EQ(-1, socket1->Send(data, kBufferSize));
1074 EXPECT_FALSE(sink.Check(socket1.get(), SSE_WRITE));
1075 EXPECT_FALSE(sink.Check(socket2.get(), SSE_READ));
1076 EXPECT_TRUE(socket1->IsBlocking());
1077
1078 // When sending is unblocked, the buffered data should be sent and
1079 // SignalWriteEvent should fire.
1080 ss_.SetSendingBlocked(false);
1081 ss_.ProcessMessagesUntilIdle();
1082 EXPECT_TRUE(sink.Check(socket1.get(), SSE_WRITE));
1083 EXPECT_TRUE(sink.Check(socket2.get(), SSE_READ));
1084 }
1085
TEST_F(VirtualSocketServerTest,CreatesStandardDistribution)1086 TEST_F(VirtualSocketServerTest, CreatesStandardDistribution) {
1087 const uint32_t kTestMean[] = {10, 100, 333, 1000};
1088 const double kTestDev[] = {0.25, 0.1, 0.01};
1089 // TODO(deadbeef): The current code only works for 1000 data points or more.
1090 const uint32_t kTestSamples[] = {/*10, 100,*/ 1000};
1091 for (size_t midx = 0; midx < arraysize(kTestMean); ++midx) {
1092 for (size_t didx = 0; didx < arraysize(kTestDev); ++didx) {
1093 for (size_t sidx = 0; sidx < arraysize(kTestSamples); ++sidx) {
1094 ASSERT_LT(0u, kTestSamples[sidx]);
1095 const uint32_t kStdDev =
1096 static_cast<uint32_t>(kTestDev[didx] * kTestMean[midx]);
1097 std::unique_ptr<VirtualSocketServer::Function> f =
1098 VirtualSocketServer::CreateDistribution(kTestMean[midx], kStdDev,
1099 kTestSamples[sidx]);
1100 ASSERT_TRUE(nullptr != f.get());
1101 ASSERT_EQ(kTestSamples[sidx], f->size());
1102 double sum = 0;
1103 for (uint32_t i = 0; i < f->size(); ++i) {
1104 sum += (*f)[i].second;
1105 }
1106 const double mean = sum / f->size();
1107 double sum_sq_dev = 0;
1108 for (uint32_t i = 0; i < f->size(); ++i) {
1109 double dev = (*f)[i].second - mean;
1110 sum_sq_dev += dev * dev;
1111 }
1112 const double stddev = sqrt(sum_sq_dev / f->size());
1113 EXPECT_NEAR(kTestMean[midx], mean, 0.1 * kTestMean[midx])
1114 << "M=" << kTestMean[midx] << " SD=" << kStdDev
1115 << " N=" << kTestSamples[sidx];
1116 EXPECT_NEAR(kStdDev, stddev, 0.1 * kStdDev)
1117 << "M=" << kTestMean[midx] << " SD=" << kStdDev
1118 << " N=" << kTestSamples[sidx];
1119 }
1120 }
1121 }
1122 }
1123
1124 } // namespace
1125 } // namespace rtc
1126