1*d57664e9SAndroid Build Coastguard Worker /*
2*d57664e9SAndroid Build Coastguard Worker * Copyright (C) 2015 The Android Open Source Project
3*d57664e9SAndroid Build Coastguard Worker *
4*d57664e9SAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*d57664e9SAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*d57664e9SAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*d57664e9SAndroid Build Coastguard Worker *
8*d57664e9SAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*d57664e9SAndroid Build Coastguard Worker *
10*d57664e9SAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*d57664e9SAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*d57664e9SAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*d57664e9SAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*d57664e9SAndroid Build Coastguard Worker * limitations under the License.
15*d57664e9SAndroid Build Coastguard Worker */
16*d57664e9SAndroid Build Coastguard Worker
17*d57664e9SAndroid Build Coastguard Worker #include "Properties.h"
18*d57664e9SAndroid Build Coastguard Worker
19*d57664e9SAndroid Build Coastguard Worker #include <android-base/properties.h>
20*d57664e9SAndroid Build Coastguard Worker #include <cutils/compiler.h>
21*d57664e9SAndroid Build Coastguard Worker #include <log/log.h>
22*d57664e9SAndroid Build Coastguard Worker
23*d57664e9SAndroid Build Coastguard Worker #include <algorithm>
24*d57664e9SAndroid Build Coastguard Worker #include <cstdlib>
25*d57664e9SAndroid Build Coastguard Worker #include <optional>
26*d57664e9SAndroid Build Coastguard Worker
27*d57664e9SAndroid Build Coastguard Worker #include "Debug.h"
28*d57664e9SAndroid Build Coastguard Worker #include "HWUIProperties.sysprop.h"
29*d57664e9SAndroid Build Coastguard Worker #include "src/core/SkTraceEventCommon.h"
30*d57664e9SAndroid Build Coastguard Worker
31*d57664e9SAndroid Build Coastguard Worker #ifdef __ANDROID__
32*d57664e9SAndroid Build Coastguard Worker #include <com_android_graphics_hwui_flags.h>
33*d57664e9SAndroid Build Coastguard Worker namespace hwui_flags = com::android::graphics::hwui::flags;
34*d57664e9SAndroid Build Coastguard Worker #else
35*d57664e9SAndroid Build Coastguard Worker namespace hwui_flags {
clip_surfaceviews()36*d57664e9SAndroid Build Coastguard Worker constexpr bool clip_surfaceviews() {
37*d57664e9SAndroid Build Coastguard Worker return false;
38*d57664e9SAndroid Build Coastguard Worker }
hdr_10bit_plus()39*d57664e9SAndroid Build Coastguard Worker constexpr bool hdr_10bit_plus() {
40*d57664e9SAndroid Build Coastguard Worker return false;
41*d57664e9SAndroid Build Coastguard Worker }
initialize_gl_always()42*d57664e9SAndroid Build Coastguard Worker constexpr bool initialize_gl_always() {
43*d57664e9SAndroid Build Coastguard Worker return false;
44*d57664e9SAndroid Build Coastguard Worker }
45*d57664e9SAndroid Build Coastguard Worker
skip_eglmanager_telemetry()46*d57664e9SAndroid Build Coastguard Worker constexpr bool skip_eglmanager_telemetry() {
47*d57664e9SAndroid Build Coastguard Worker return false;
48*d57664e9SAndroid Build Coastguard Worker }
49*d57664e9SAndroid Build Coastguard Worker
resample_gainmap_regions()50*d57664e9SAndroid Build Coastguard Worker constexpr bool resample_gainmap_regions() {
51*d57664e9SAndroid Build Coastguard Worker return false;
52*d57664e9SAndroid Build Coastguard Worker }
53*d57664e9SAndroid Build Coastguard Worker
query_global_priority()54*d57664e9SAndroid Build Coastguard Worker constexpr bool query_global_priority() {
55*d57664e9SAndroid Build Coastguard Worker return false;
56*d57664e9SAndroid Build Coastguard Worker }
57*d57664e9SAndroid Build Coastguard Worker } // namespace hwui_flags
58*d57664e9SAndroid Build Coastguard Worker #endif
59*d57664e9SAndroid Build Coastguard Worker
60*d57664e9SAndroid Build Coastguard Worker namespace android {
61*d57664e9SAndroid Build Coastguard Worker namespace uirenderer {
62*d57664e9SAndroid Build Coastguard Worker
63*d57664e9SAndroid Build Coastguard Worker bool Properties::debugLayersUpdates = false;
64*d57664e9SAndroid Build Coastguard Worker bool Properties::debugOverdraw = false;
65*d57664e9SAndroid Build Coastguard Worker bool Properties::debugTraceGpuResourceCategories = false;
66*d57664e9SAndroid Build Coastguard Worker bool Properties::showDirtyRegions = false;
67*d57664e9SAndroid Build Coastguard Worker bool Properties::skipEmptyFrames = true;
68*d57664e9SAndroid Build Coastguard Worker bool Properties::useBufferAge = true;
69*d57664e9SAndroid Build Coastguard Worker bool Properties::enablePartialUpdates = true;
70*d57664e9SAndroid Build Coastguard Worker // Default true unless otherwise specified in RenderThread Configuration
71*d57664e9SAndroid Build Coastguard Worker bool Properties::enableRenderEffectCache = true;
72*d57664e9SAndroid Build Coastguard Worker
73*d57664e9SAndroid Build Coastguard Worker DebugLevel Properties::debugLevel = kDebugDisabled;
74*d57664e9SAndroid Build Coastguard Worker OverdrawColorSet Properties::overdrawColorSet = OverdrawColorSet::Default;
75*d57664e9SAndroid Build Coastguard Worker
76*d57664e9SAndroid Build Coastguard Worker float Properties::overrideLightRadius = -1.0f;
77*d57664e9SAndroid Build Coastguard Worker float Properties::overrideLightPosY = -1.0f;
78*d57664e9SAndroid Build Coastguard Worker float Properties::overrideLightPosZ = -1.0f;
79*d57664e9SAndroid Build Coastguard Worker float Properties::overrideAmbientRatio = -1.0f;
80*d57664e9SAndroid Build Coastguard Worker int Properties::overrideAmbientShadowStrength = -1;
81*d57664e9SAndroid Build Coastguard Worker int Properties::overrideSpotShadowStrength = -1;
82*d57664e9SAndroid Build Coastguard Worker
83*d57664e9SAndroid Build Coastguard Worker ProfileType Properties::sProfileType = ProfileType::None;
84*d57664e9SAndroid Build Coastguard Worker bool Properties::sDisableProfileBars = false;
85*d57664e9SAndroid Build Coastguard Worker RenderPipelineType Properties::sRenderPipelineType = RenderPipelineType::NotInitialized;
86*d57664e9SAndroid Build Coastguard Worker bool Properties::enableHighContrastText = false;
87*d57664e9SAndroid Build Coastguard Worker
88*d57664e9SAndroid Build Coastguard Worker bool Properties::waitForGpuCompletion = false;
89*d57664e9SAndroid Build Coastguard Worker
90*d57664e9SAndroid Build Coastguard Worker bool Properties::filterOutTestOverhead = false;
91*d57664e9SAndroid Build Coastguard Worker bool Properties::disableVsync = false;
92*d57664e9SAndroid Build Coastguard Worker bool Properties::skpCaptureEnabled = false;
93*d57664e9SAndroid Build Coastguard Worker bool Properties::enableRTAnimations = true;
94*d57664e9SAndroid Build Coastguard Worker
95*d57664e9SAndroid Build Coastguard Worker bool Properties::runningInEmulator = false;
96*d57664e9SAndroid Build Coastguard Worker bool Properties::debuggingEnabled = false;
97*d57664e9SAndroid Build Coastguard Worker bool Properties::isolatedProcess = false;
98*d57664e9SAndroid Build Coastguard Worker
99*d57664e9SAndroid Build Coastguard Worker int Properties::contextPriority = 0;
100*d57664e9SAndroid Build Coastguard Worker float Properties::defaultSdrWhitePoint = 200.f;
101*d57664e9SAndroid Build Coastguard Worker
102*d57664e9SAndroid Build Coastguard Worker bool Properties::useHintManager = false;
103*d57664e9SAndroid Build Coastguard Worker int Properties::targetCpuTimePercentage = 70;
104*d57664e9SAndroid Build Coastguard Worker
105*d57664e9SAndroid Build Coastguard Worker bool Properties::enableWebViewOverlays = true;
106*d57664e9SAndroid Build Coastguard Worker
107*d57664e9SAndroid Build Coastguard Worker bool Properties::isHighEndGfx = true;
108*d57664e9SAndroid Build Coastguard Worker bool Properties::isLowRam = false;
109*d57664e9SAndroid Build Coastguard Worker bool Properties::isSystemOrPersistent = false;
110*d57664e9SAndroid Build Coastguard Worker
111*d57664e9SAndroid Build Coastguard Worker float Properties::maxHdrHeadroomOn8bit = 5.f; // TODO: Refine this number
112*d57664e9SAndroid Build Coastguard Worker
113*d57664e9SAndroid Build Coastguard Worker bool Properties::clipSurfaceViews = false;
114*d57664e9SAndroid Build Coastguard Worker bool Properties::hdr10bitPlus = false;
115*d57664e9SAndroid Build Coastguard Worker bool Properties::skipTelemetry = false;
116*d57664e9SAndroid Build Coastguard Worker bool Properties::queryGlobalPriority = false;
117*d57664e9SAndroid Build Coastguard Worker
118*d57664e9SAndroid Build Coastguard Worker int Properties::timeoutMultiplier = 1;
119*d57664e9SAndroid Build Coastguard Worker
120*d57664e9SAndroid Build Coastguard Worker StretchEffectBehavior Properties::stretchEffectBehavior = StretchEffectBehavior::ShaderHWUI;
121*d57664e9SAndroid Build Coastguard Worker
122*d57664e9SAndroid Build Coastguard Worker DrawingEnabled Properties::drawingEnabled = DrawingEnabled::NotInitialized;
123*d57664e9SAndroid Build Coastguard Worker
load()124*d57664e9SAndroid Build Coastguard Worker bool Properties::load() {
125*d57664e9SAndroid Build Coastguard Worker bool prevDebugLayersUpdates = debugLayersUpdates;
126*d57664e9SAndroid Build Coastguard Worker bool prevDebugOverdraw = debugOverdraw;
127*d57664e9SAndroid Build Coastguard Worker
128*d57664e9SAndroid Build Coastguard Worker debugOverdraw = false;
129*d57664e9SAndroid Build Coastguard Worker std::string debugOverdrawProperty = base::GetProperty(PROPERTY_DEBUG_OVERDRAW, "");
130*d57664e9SAndroid Build Coastguard Worker if (debugOverdrawProperty != "") {
131*d57664e9SAndroid Build Coastguard Worker INIT_LOGD(" Overdraw debug enabled: %s", debugOverdrawProperty.c_str());
132*d57664e9SAndroid Build Coastguard Worker if (debugOverdrawProperty == "show") {
133*d57664e9SAndroid Build Coastguard Worker debugOverdraw = true;
134*d57664e9SAndroid Build Coastguard Worker overdrawColorSet = OverdrawColorSet::Default;
135*d57664e9SAndroid Build Coastguard Worker } else if (debugOverdrawProperty == "show_deuteranomaly") {
136*d57664e9SAndroid Build Coastguard Worker debugOverdraw = true;
137*d57664e9SAndroid Build Coastguard Worker overdrawColorSet = OverdrawColorSet::Deuteranomaly;
138*d57664e9SAndroid Build Coastguard Worker }
139*d57664e9SAndroid Build Coastguard Worker }
140*d57664e9SAndroid Build Coastguard Worker
141*d57664e9SAndroid Build Coastguard Worker sProfileType = ProfileType::None;
142*d57664e9SAndroid Build Coastguard Worker std::string profileProperty = base::GetProperty(PROPERTY_PROFILE, "");
143*d57664e9SAndroid Build Coastguard Worker if (profileProperty != "") {
144*d57664e9SAndroid Build Coastguard Worker if (profileProperty == PROPERTY_PROFILE_VISUALIZE_BARS) {
145*d57664e9SAndroid Build Coastguard Worker sProfileType = ProfileType::Bars;
146*d57664e9SAndroid Build Coastguard Worker } else if (profileProperty == "true") {
147*d57664e9SAndroid Build Coastguard Worker sProfileType = ProfileType::Console;
148*d57664e9SAndroid Build Coastguard Worker }
149*d57664e9SAndroid Build Coastguard Worker }
150*d57664e9SAndroid Build Coastguard Worker
151*d57664e9SAndroid Build Coastguard Worker debugLayersUpdates = base::GetBoolProperty(PROPERTY_DEBUG_LAYERS_UPDATES, false);
152*d57664e9SAndroid Build Coastguard Worker INIT_LOGD(" Layers updates debug enabled: %d", debugLayersUpdates);
153*d57664e9SAndroid Build Coastguard Worker
154*d57664e9SAndroid Build Coastguard Worker showDirtyRegions = base::GetBoolProperty(PROPERTY_DEBUG_SHOW_DIRTY_REGIONS, false);
155*d57664e9SAndroid Build Coastguard Worker
156*d57664e9SAndroid Build Coastguard Worker debugLevel = (DebugLevel)base::GetIntProperty(PROPERTY_DEBUG, (int)kDebugDisabled);
157*d57664e9SAndroid Build Coastguard Worker
158*d57664e9SAndroid Build Coastguard Worker skipEmptyFrames = base::GetBoolProperty(PROPERTY_SKIP_EMPTY_DAMAGE, true);
159*d57664e9SAndroid Build Coastguard Worker useBufferAge = base::GetBoolProperty(PROPERTY_USE_BUFFER_AGE, true);
160*d57664e9SAndroid Build Coastguard Worker enablePartialUpdates = base::GetBoolProperty(PROPERTY_ENABLE_PARTIAL_UPDATES, true);
161*d57664e9SAndroid Build Coastguard Worker
162*d57664e9SAndroid Build Coastguard Worker filterOutTestOverhead = base::GetBoolProperty(PROPERTY_FILTER_TEST_OVERHEAD, false);
163*d57664e9SAndroid Build Coastguard Worker
164*d57664e9SAndroid Build Coastguard Worker skpCaptureEnabled = debuggingEnabled && base::GetBoolProperty(PROPERTY_CAPTURE_SKP_ENABLED, false);
165*d57664e9SAndroid Build Coastguard Worker
166*d57664e9SAndroid Build Coastguard Worker bool skiaBroadTracing = base::GetBoolProperty(PROPERTY_SKIA_TRACING_ENABLED, false);
167*d57664e9SAndroid Build Coastguard Worker SkAndroidFrameworkTraceUtil::setEnableTracing(skiaBroadTracing);
168*d57664e9SAndroid Build Coastguard Worker SkAndroidFrameworkTraceUtil::setUsePerfettoTrackEvents(
169*d57664e9SAndroid Build Coastguard Worker base::GetBoolProperty(PROPERTY_SKIA_USE_PERFETTO_TRACK_EVENTS, false));
170*d57664e9SAndroid Build Coastguard Worker debugTraceGpuResourceCategories =
171*d57664e9SAndroid Build Coastguard Worker base::GetBoolProperty(PROPERTY_TRACE_GPU_RESOURCES, skiaBroadTracing);
172*d57664e9SAndroid Build Coastguard Worker
173*d57664e9SAndroid Build Coastguard Worker runningInEmulator = base::GetBoolProperty(PROPERTY_IS_EMULATOR, false);
174*d57664e9SAndroid Build Coastguard Worker
175*d57664e9SAndroid Build Coastguard Worker useHintManager = base::GetBoolProperty(PROPERTY_USE_HINT_MANAGER, false);
176*d57664e9SAndroid Build Coastguard Worker targetCpuTimePercentage = base::GetIntProperty(PROPERTY_TARGET_CPU_TIME_PERCENTAGE, 70);
177*d57664e9SAndroid Build Coastguard Worker if (targetCpuTimePercentage <= 0 || targetCpuTimePercentage > 100) targetCpuTimePercentage = 70;
178*d57664e9SAndroid Build Coastguard Worker
179*d57664e9SAndroid Build Coastguard Worker enableWebViewOverlays = base::GetBoolProperty(PROPERTY_WEBVIEW_OVERLAYS_ENABLED, true);
180*d57664e9SAndroid Build Coastguard Worker
181*d57664e9SAndroid Build Coastguard Worker auto hdrHeadroom = (float)atof(base::GetProperty(PROPERTY_8BIT_HDR_HEADROOM, "").c_str());
182*d57664e9SAndroid Build Coastguard Worker if (hdrHeadroom >= 1.f) {
183*d57664e9SAndroid Build Coastguard Worker maxHdrHeadroomOn8bit = std::min(hdrHeadroom, 100.f);
184*d57664e9SAndroid Build Coastguard Worker }
185*d57664e9SAndroid Build Coastguard Worker
186*d57664e9SAndroid Build Coastguard Worker // call isDrawingEnabled to force loading of the property
187*d57664e9SAndroid Build Coastguard Worker isDrawingEnabled();
188*d57664e9SAndroid Build Coastguard Worker
189*d57664e9SAndroid Build Coastguard Worker clipSurfaceViews =
190*d57664e9SAndroid Build Coastguard Worker base::GetBoolProperty("debug.hwui.clip_surfaceviews", hwui_flags::clip_surfaceviews());
191*d57664e9SAndroid Build Coastguard Worker hdr10bitPlus = hwui_flags::hdr_10bit_plus();
192*d57664e9SAndroid Build Coastguard Worker queryGlobalPriority = hwui_flags::query_global_priority();
193*d57664e9SAndroid Build Coastguard Worker
194*d57664e9SAndroid Build Coastguard Worker timeoutMultiplier = android::base::GetIntProperty("ro.hw_timeout_multiplier", 1);
195*d57664e9SAndroid Build Coastguard Worker skipTelemetry = base::GetBoolProperty(PROPERTY_SKIP_EGLMANAGER_TELEMETRY,
196*d57664e9SAndroid Build Coastguard Worker hwui_flags::skip_eglmanager_telemetry());
197*d57664e9SAndroid Build Coastguard Worker
198*d57664e9SAndroid Build Coastguard Worker return (prevDebugLayersUpdates != debugLayersUpdates) || (prevDebugOverdraw != debugOverdraw);
199*d57664e9SAndroid Build Coastguard Worker }
200*d57664e9SAndroid Build Coastguard Worker
overrideProperty(const char * name,const char * value)201*d57664e9SAndroid Build Coastguard Worker void Properties::overrideProperty(const char* name, const char* value) {
202*d57664e9SAndroid Build Coastguard Worker if (!strcmp(name, "disableProfileBars")) {
203*d57664e9SAndroid Build Coastguard Worker sDisableProfileBars = !strcmp(value, "true");
204*d57664e9SAndroid Build Coastguard Worker ALOGD("profile bars %s", sDisableProfileBars ? "disabled" : "enabled");
205*d57664e9SAndroid Build Coastguard Worker return;
206*d57664e9SAndroid Build Coastguard Worker } else if (!strcmp(name, "ambientRatio")) {
207*d57664e9SAndroid Build Coastguard Worker overrideAmbientRatio = std::min(std::max(atof(value), 0.0), 10.0);
208*d57664e9SAndroid Build Coastguard Worker ALOGD("ambientRatio = %.2f", overrideAmbientRatio);
209*d57664e9SAndroid Build Coastguard Worker return;
210*d57664e9SAndroid Build Coastguard Worker } else if (!strcmp(name, "lightRadius")) {
211*d57664e9SAndroid Build Coastguard Worker overrideLightRadius = std::min(std::max(atof(value), 0.0), 3000.0);
212*d57664e9SAndroid Build Coastguard Worker ALOGD("lightRadius = %.2f", overrideLightRadius);
213*d57664e9SAndroid Build Coastguard Worker return;
214*d57664e9SAndroid Build Coastguard Worker } else if (!strcmp(name, "lightPosY")) {
215*d57664e9SAndroid Build Coastguard Worker overrideLightPosY = std::min(std::max(atof(value), 0.0), 3000.0);
216*d57664e9SAndroid Build Coastguard Worker ALOGD("lightPos Y = %.2f", overrideLightPosY);
217*d57664e9SAndroid Build Coastguard Worker return;
218*d57664e9SAndroid Build Coastguard Worker } else if (!strcmp(name, "lightPosZ")) {
219*d57664e9SAndroid Build Coastguard Worker overrideLightPosZ = std::min(std::max(atof(value), 0.0), 3000.0);
220*d57664e9SAndroid Build Coastguard Worker ALOGD("lightPos Z = %.2f", overrideLightPosZ);
221*d57664e9SAndroid Build Coastguard Worker return;
222*d57664e9SAndroid Build Coastguard Worker } else if (!strcmp(name, "ambientShadowStrength")) {
223*d57664e9SAndroid Build Coastguard Worker overrideAmbientShadowStrength = atoi(value);
224*d57664e9SAndroid Build Coastguard Worker ALOGD("ambient shadow strength = 0x%x out of 0xff", overrideAmbientShadowStrength);
225*d57664e9SAndroid Build Coastguard Worker return;
226*d57664e9SAndroid Build Coastguard Worker } else if (!strcmp(name, "spotShadowStrength")) {
227*d57664e9SAndroid Build Coastguard Worker overrideSpotShadowStrength = atoi(value);
228*d57664e9SAndroid Build Coastguard Worker ALOGD("spot shadow strength = 0x%x out of 0xff", overrideSpotShadowStrength);
229*d57664e9SAndroid Build Coastguard Worker return;
230*d57664e9SAndroid Build Coastguard Worker }
231*d57664e9SAndroid Build Coastguard Worker ALOGD("failed overriding property %s to %s", name, value);
232*d57664e9SAndroid Build Coastguard Worker }
233*d57664e9SAndroid Build Coastguard Worker
getProfileType()234*d57664e9SAndroid Build Coastguard Worker ProfileType Properties::getProfileType() {
235*d57664e9SAndroid Build Coastguard Worker if (CC_UNLIKELY(sDisableProfileBars && sProfileType == ProfileType::Bars))
236*d57664e9SAndroid Build Coastguard Worker return ProfileType::None;
237*d57664e9SAndroid Build Coastguard Worker return sProfileType;
238*d57664e9SAndroid Build Coastguard Worker }
239*d57664e9SAndroid Build Coastguard Worker
peekRenderPipelineType()240*d57664e9SAndroid Build Coastguard Worker RenderPipelineType Properties::peekRenderPipelineType() {
241*d57664e9SAndroid Build Coastguard Worker // If sRenderPipelineType has been locked, just return the locked type immediately.
242*d57664e9SAndroid Build Coastguard Worker if (sRenderPipelineType != RenderPipelineType::NotInitialized) {
243*d57664e9SAndroid Build Coastguard Worker return sRenderPipelineType;
244*d57664e9SAndroid Build Coastguard Worker }
245*d57664e9SAndroid Build Coastguard Worker bool useVulkan = use_vulkan().value_or(false);
246*d57664e9SAndroid Build Coastguard Worker std::string rendererProperty = base::GetProperty(PROPERTY_RENDERER, useVulkan ? "skiavk" : "skiagl");
247*d57664e9SAndroid Build Coastguard Worker if (rendererProperty == "skiavk") {
248*d57664e9SAndroid Build Coastguard Worker return RenderPipelineType::SkiaVulkan;
249*d57664e9SAndroid Build Coastguard Worker }
250*d57664e9SAndroid Build Coastguard Worker return RenderPipelineType::SkiaGL;
251*d57664e9SAndroid Build Coastguard Worker }
252*d57664e9SAndroid Build Coastguard Worker
getRenderPipelineType()253*d57664e9SAndroid Build Coastguard Worker RenderPipelineType Properties::getRenderPipelineType() {
254*d57664e9SAndroid Build Coastguard Worker sRenderPipelineType = peekRenderPipelineType();
255*d57664e9SAndroid Build Coastguard Worker return sRenderPipelineType;
256*d57664e9SAndroid Build Coastguard Worker }
257*d57664e9SAndroid Build Coastguard Worker
overrideRenderPipelineType(RenderPipelineType type)258*d57664e9SAndroid Build Coastguard Worker void Properties::overrideRenderPipelineType(RenderPipelineType type) {
259*d57664e9SAndroid Build Coastguard Worker // If we're doing actual rendering then we can't change the renderer after it's been set.
260*d57664e9SAndroid Build Coastguard Worker // Unit tests can freely change this as often as it wants, though, as there's no actual
261*d57664e9SAndroid Build Coastguard Worker // GL rendering happening
262*d57664e9SAndroid Build Coastguard Worker if (sRenderPipelineType != RenderPipelineType::NotInitialized) {
263*d57664e9SAndroid Build Coastguard Worker LOG_ALWAYS_FATAL_IF(sRenderPipelineType != type,
264*d57664e9SAndroid Build Coastguard Worker "Trying to change pipeline but it's already set");
265*d57664e9SAndroid Build Coastguard Worker return;
266*d57664e9SAndroid Build Coastguard Worker }
267*d57664e9SAndroid Build Coastguard Worker sRenderPipelineType = type;
268*d57664e9SAndroid Build Coastguard Worker }
269*d57664e9SAndroid Build Coastguard Worker
setDrawingEnabled(bool newDrawingEnabled)270*d57664e9SAndroid Build Coastguard Worker void Properties::setDrawingEnabled(bool newDrawingEnabled) {
271*d57664e9SAndroid Build Coastguard Worker drawingEnabled = newDrawingEnabled ? DrawingEnabled::On : DrawingEnabled::Off;
272*d57664e9SAndroid Build Coastguard Worker enableRTAnimations = newDrawingEnabled;
273*d57664e9SAndroid Build Coastguard Worker }
274*d57664e9SAndroid Build Coastguard Worker
isDrawingEnabled()275*d57664e9SAndroid Build Coastguard Worker bool Properties::isDrawingEnabled() {
276*d57664e9SAndroid Build Coastguard Worker if (drawingEnabled == DrawingEnabled::NotInitialized) {
277*d57664e9SAndroid Build Coastguard Worker bool drawingEnabledProp = base::GetBoolProperty(PROPERTY_DRAWING_ENABLED, true);
278*d57664e9SAndroid Build Coastguard Worker drawingEnabled = drawingEnabledProp ? DrawingEnabled::On : DrawingEnabled::Off;
279*d57664e9SAndroid Build Coastguard Worker enableRTAnimations = drawingEnabledProp;
280*d57664e9SAndroid Build Coastguard Worker }
281*d57664e9SAndroid Build Coastguard Worker return drawingEnabled == DrawingEnabled::On;
282*d57664e9SAndroid Build Coastguard Worker }
283*d57664e9SAndroid Build Coastguard Worker
initializeGlAlways()284*d57664e9SAndroid Build Coastguard Worker bool Properties::initializeGlAlways() {
285*d57664e9SAndroid Build Coastguard Worker return base::GetBoolProperty(PROPERTY_INITIALIZE_GL_ALWAYS, hwui_flags::initialize_gl_always());
286*d57664e9SAndroid Build Coastguard Worker }
287*d57664e9SAndroid Build Coastguard Worker
resampleGainmapRegions()288*d57664e9SAndroid Build Coastguard Worker bool Properties::resampleGainmapRegions() {
289*d57664e9SAndroid Build Coastguard Worker static bool sResampleGainmapRegions = base::GetBoolProperty(
290*d57664e9SAndroid Build Coastguard Worker "debug.hwui.resample_gainmap_regions", hwui_flags::resample_gainmap_regions());
291*d57664e9SAndroid Build Coastguard Worker return sResampleGainmapRegions;
292*d57664e9SAndroid Build Coastguard Worker }
293*d57664e9SAndroid Build Coastguard Worker
294*d57664e9SAndroid Build Coastguard Worker } // namespace uirenderer
295*d57664e9SAndroid Build Coastguard Worker } // namespace android
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