1 /*
2 * Copyright (C) 2018 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #include "Readback.h"
18
19 #include <SkBitmap.h>
20 #include <SkBlendMode.h>
21 #include <SkCanvas.h>
22 #include <SkColorSpace.h>
23 #include <SkImage.h>
24 #include <SkImageAndroid.h>
25 #include <SkImageInfo.h>
26 #include <SkMatrix.h>
27 #include <SkPaint.h>
28 #include <SkRect.h>
29 #include <SkRefCnt.h>
30 #include <SkSamplingOptions.h>
31 #include <SkSurface.h>
32 #include "include/gpu/GpuTypes.h" // from Skia
33 #include <include/gpu/ganesh/SkSurfaceGanesh.h>
34 #include <gui/TraceUtils.h>
35 #include <private/android/AHardwareBufferHelpers.h>
36 #include <shaders/shaders.h>
37 #include <sync/sync.h>
38 #include <system/window.h>
39
40 #include "DeferredLayerUpdater.h"
41 #include "Properties.h"
42 #include "Tonemapper.h"
43 #include "hwui/Bitmap.h"
44 #include "pipeline/skia/LayerDrawable.h"
45 #include "renderthread/EglManager.h"
46 #include "renderthread/VulkanManager.h"
47 #include "utils/Color.h"
48 #include "utils/MathUtils.h"
49 #include "utils/NdkUtils.h"
50
51 using namespace android::uirenderer::renderthread;
52
53 namespace android {
54 namespace uirenderer {
55
56 #define ARECT_ARGS(r) float((r).left), float((r).top), float((r).right), float((r).bottom)
57
copySurfaceInto(ANativeWindow * window,const std::shared_ptr<CopyRequest> & request)58 void Readback::copySurfaceInto(ANativeWindow* window, const std::shared_ptr<CopyRequest>& request) {
59 ATRACE_CALL();
60 // Setup the source
61 AHardwareBuffer* rawSourceBuffer;
62 int rawSourceFence;
63 ARect cropRect;
64 uint32_t windowTransform;
65 status_t err = ANativeWindow_getLastQueuedBuffer2(window, &rawSourceBuffer, &rawSourceFence,
66 &cropRect, &windowTransform);
67 base::unique_fd sourceFence(rawSourceFence);
68 // Really this shouldn't ever happen, but better safe than sorry.
69 if (err == UNKNOWN_TRANSACTION) {
70 ALOGW("Readback failed to ANativeWindow_getLastQueuedBuffer2 - who are we talking to?");
71 return request->onCopyFinished(CopyResult::SourceInvalid);
72 }
73 ALOGV("Using new path, cropRect=" RECT_STRING ", transform=%x", ARECT_ARGS(cropRect),
74 windowTransform);
75
76 if (err != NO_ERROR) {
77 ALOGW("Failed to get last queued buffer, error = %d", err);
78 return request->onCopyFinished(CopyResult::SourceInvalid);
79 }
80 if (rawSourceBuffer == nullptr) {
81 ALOGW("Surface doesn't have any previously queued frames, nothing to readback from");
82 return request->onCopyFinished(CopyResult::SourceEmpty);
83 }
84 UniqueAHardwareBuffer sourceBuffer{rawSourceBuffer};
85 AHardwareBuffer_Desc description;
86 AHardwareBuffer_describe(sourceBuffer.get(), &description);
87 if (description.usage & AHARDWAREBUFFER_USAGE_PROTECTED_CONTENT) {
88 ALOGW("Surface is protected, unable to copy from it");
89 return request->onCopyFinished(CopyResult::SourceInvalid);
90 }
91
92 {
93 ATRACE_NAME("sync_wait");
94 int syncWaitTimeoutMs = 500 * Properties::timeoutMultiplier;
95 if (sourceFence != -1 && sync_wait(sourceFence.get(), syncWaitTimeoutMs) != NO_ERROR) {
96 ALOGE("Timeout (%dms) exceeded waiting for buffer fence, abandoning readback attempt",
97 syncWaitTimeoutMs);
98 return request->onCopyFinished(CopyResult::Timeout);
99 }
100 }
101
102 int32_t dataspace = ANativeWindow_getBuffersDataSpace(window);
103
104 // If the application is not updating the Surface themselves, e.g., another
105 // process is producing buffers for the application to display, then
106 // ANativeWindow_getBuffersDataSpace will return an unknown answer, so grab
107 // the dataspace from buffer metadata instead, if it exists.
108 if (dataspace == 0) {
109 dataspace = AHardwareBuffer_getDataSpace(sourceBuffer.get());
110 }
111
112 sk_sp<SkColorSpace> colorSpace =
113 DataSpaceToColorSpace(static_cast<android_dataspace>(dataspace));
114 sk_sp<SkImage> image = SkImages::DeferredFromAHardwareBuffer(sourceBuffer.get(),
115 kPremul_SkAlphaType, colorSpace);
116
117 if (!image.get()) {
118 return request->onCopyFinished(CopyResult::UnknownError);
119 }
120
121 sk_sp<GrDirectContext> grContext = mRenderThread.requireGrContext();
122
123 SkRect srcRect = request->srcRect.toSkRect();
124
125 SkRect imageSrcRect = SkRect::MakeIWH(description.width, description.height);
126 SkISize imageWH = SkISize::Make(description.width, description.height);
127 if (cropRect.left < cropRect.right && cropRect.top < cropRect.bottom) {
128 imageSrcRect =
129 SkRect::MakeLTRB(cropRect.left, cropRect.top, cropRect.right, cropRect.bottom);
130 imageWH = SkISize::Make(cropRect.right - cropRect.left, cropRect.bottom - cropRect.top);
131
132 // Chroma channels of YUV420 images are subsampled we may need to shrink the crop region by
133 // a whole texel on each side. Since skia still adds its own 0.5 inset, we apply an
134 // additional 0.5 inset. See GLConsumer::computeTransformMatrix for details.
135 float shrinkAmount = 0.0f;
136 switch (description.format) {
137 // Use HAL formats since some AHB formats are only available in vndk
138 case HAL_PIXEL_FORMAT_YCBCR_420_888:
139 case HAL_PIXEL_FORMAT_YV12:
140 case HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED:
141 shrinkAmount = 0.5f;
142 break;
143 default:
144 break;
145 }
146
147 // Shrink the crop if it has more than 1-px and differs from the buffer size.
148 if (imageWH.width() > 1 && imageWH.width() < (int32_t)description.width)
149 imageSrcRect = imageSrcRect.makeInset(shrinkAmount, 0);
150
151 if (imageWH.height() > 1 && imageWH.height() < (int32_t)description.height)
152 imageSrcRect = imageSrcRect.makeInset(0, shrinkAmount);
153 }
154
155 ALOGV("imageSrcRect = " RECT_STRING, SK_RECT_ARGS(imageSrcRect));
156
157 // Represents the "logical" width/height of the texture. That is, the dimensions of the buffer
158 // after respecting crop & rotate. flipV/flipH still result in the same width & height
159 // so we can ignore those for this.
160 const SkRect textureRect =
161 (windowTransform & NATIVE_WINDOW_TRANSFORM_ROT_90)
162 ? SkRect::MakeIWH(imageSrcRect.height(), imageSrcRect.width())
163 : SkRect::MakeIWH(imageSrcRect.width(), imageSrcRect.height());
164
165 if (srcRect.isEmpty()) {
166 srcRect = textureRect;
167 } else {
168 ALOGV("intersecting " RECT_STRING " with " RECT_STRING, SK_RECT_ARGS(srcRect),
169 SK_RECT_ARGS(textureRect));
170 if (!srcRect.intersect(textureRect)) {
171 return request->onCopyFinished(CopyResult::UnknownError);
172 }
173 }
174
175 SkBitmap skBitmap = request->getDestinationBitmap(srcRect.width(), srcRect.height());
176 SkBitmap* bitmap = &skBitmap;
177 sk_sp<SkSurface> tmpSurface =
178 SkSurfaces::RenderTarget(mRenderThread.getGrContext(), skgpu::Budgeted::kYes,
179 bitmap->info(), 0, kTopLeft_GrSurfaceOrigin, nullptr);
180
181 // if we can't generate a GPU surface that matches the destination bitmap (e.g. 565) then we
182 // attempt to do the intermediate rendering step in 8888
183 if (!tmpSurface.get()) {
184 SkImageInfo tmpInfo = bitmap->info().makeColorType(SkColorType::kN32_SkColorType);
185 tmpSurface = SkSurfaces::RenderTarget(mRenderThread.getGrContext(),
186 skgpu::Budgeted::kYes,
187 tmpInfo, 0, kTopLeft_GrSurfaceOrigin, nullptr);
188 if (!tmpSurface.get()) {
189 ALOGW("Unable to generate GPU buffer in a format compatible with the provided bitmap");
190 return request->onCopyFinished(CopyResult::UnknownError);
191 }
192 }
193
194 /*
195 * The grand ordering of events.
196 * First we apply the buffer's crop, done by using a srcRect of the crop with a dstRect of the
197 * same width/height as the srcRect but with a 0x0 origin
198 *
199 * Second we apply the window transform via a Canvas matrix. Ordering for that is as follows:
200 * 1) FLIP_H
201 * 2) FLIP_V
202 * 3) ROT_90
203 * as per GLConsumer::computeTransformMatrix
204 *
205 * Third we apply the user's supplied cropping & scale to the output by doing a RectToRect
206 * matrix transform from srcRect to {0,0, bitmapWidth, bitmapHeight}
207 *
208 * Finally we're done messing with this bloody thing for hopefully the last time.
209 *
210 * That's a lie since...
211 * TODO: Do all this same stuff for TextureView as it's strictly more correct & easier
212 * to rationalize. And we can fix the 1-px crop bug.
213 */
214
215 SkMatrix m;
216 const SkRect imageDstRect = SkRect::Make(imageWH);
217 const float px = imageDstRect.centerX();
218 const float py = imageDstRect.centerY();
219 if (windowTransform & NATIVE_WINDOW_TRANSFORM_FLIP_H) {
220 m.postScale(-1.f, 1.f, px, py);
221 }
222 if (windowTransform & NATIVE_WINDOW_TRANSFORM_FLIP_V) {
223 m.postScale(1.f, -1.f, px, py);
224 }
225 if (windowTransform & NATIVE_WINDOW_TRANSFORM_ROT_90) {
226 m.postRotate(90, 0, 0);
227 m.postTranslate(imageDstRect.height(), 0);
228 }
229
230 SkSamplingOptions sampling(SkFilterMode::kNearest);
231 ALOGV("Mapping from " RECT_STRING " to " RECT_STRING, SK_RECT_ARGS(srcRect),
232 SK_RECT_ARGS(SkRect::MakeWH(bitmap->width(), bitmap->height())));
233 m.postConcat(SkMatrix::MakeRectToRect(srcRect,
234 SkRect::MakeWH(bitmap->width(), bitmap->height()),
235 SkMatrix::kFill_ScaleToFit));
236 if (srcRect.width() != bitmap->width() || srcRect.height() != bitmap->height()) {
237 sampling = SkSamplingOptions(SkFilterMode::kLinear);
238 }
239
240 SkCanvas* canvas = tmpSurface->getCanvas();
241 canvas->save();
242 canvas->concat(m);
243 SkPaint paint;
244 paint.setAlpha(255);
245 paint.setBlendMode(SkBlendMode::kSrc);
246 const bool hasBufferCrop = cropRect.left < cropRect.right && cropRect.top < cropRect.bottom;
247 auto constraint =
248 hasBufferCrop ? SkCanvas::kStrict_SrcRectConstraint : SkCanvas::kFast_SrcRectConstraint;
249
250 static constexpr float kMaxLuminanceNits = 4000.f;
251 tonemapPaint(image->imageInfo(), canvas->imageInfo(), kMaxLuminanceNits, paint);
252
253 canvas->drawImageRect(image, imageSrcRect, imageDstRect, sampling, &paint, constraint);
254 canvas->restore();
255
256 if (!tmpSurface->readPixels(*bitmap, 0, 0)) {
257 // if we fail to readback from the GPU directly (e.g. 565) then we attempt to read into
258 // 8888 and then convert that into the destination format before giving up.
259 SkBitmap tmpBitmap;
260 SkImageInfo tmpInfo = bitmap->info().makeColorType(SkColorType::kN32_SkColorType);
261 if (bitmap->info().colorType() == SkColorType::kN32_SkColorType ||
262 !tmpBitmap.tryAllocPixels(tmpInfo) || !tmpSurface->readPixels(tmpBitmap, 0, 0) ||
263 !tmpBitmap.readPixels(bitmap->info(), bitmap->getPixels(), bitmap->rowBytes(), 0, 0)) {
264 ALOGW("Unable to convert content into the provided bitmap");
265 return request->onCopyFinished(CopyResult::UnknownError);
266 }
267 }
268
269 bitmap->notifyPixelsChanged();
270
271 return request->onCopyFinished(CopyResult::Success);
272 }
273
copyHWBitmapInto(Bitmap * hwBitmap,SkBitmap * bitmap)274 CopyResult Readback::copyHWBitmapInto(Bitmap* hwBitmap, SkBitmap* bitmap) {
275 LOG_ALWAYS_FATAL_IF(!hwBitmap->isHardware());
276
277 Rect srcRect;
278 return copyImageInto(hwBitmap->makeImage(), srcRect, bitmap);
279 }
280
copyLayerInto(DeferredLayerUpdater * deferredLayer,SkBitmap * bitmap)281 CopyResult Readback::copyLayerInto(DeferredLayerUpdater* deferredLayer, SkBitmap* bitmap) {
282 ATRACE_CALL();
283 if (!mRenderThread.getGrContext()) {
284 return CopyResult::UnknownError;
285 }
286
287 // acquire most recent buffer for drawing
288 deferredLayer->updateTexImage();
289 deferredLayer->apply();
290 const SkRect dstRect = SkRect::MakeIWH(bitmap->width(), bitmap->height());
291 CopyResult copyResult = CopyResult::UnknownError;
292 Layer* layer = deferredLayer->backingLayer();
293 if (layer) {
294 if (copyLayerInto(layer, nullptr, &dstRect, bitmap)) {
295 copyResult = CopyResult::Success;
296 }
297 }
298 return copyResult;
299 }
300
copyImageInto(const sk_sp<SkImage> & image,SkBitmap * bitmap)301 CopyResult Readback::copyImageInto(const sk_sp<SkImage>& image, SkBitmap* bitmap) {
302 Rect srcRect;
303 return copyImageInto(image, srcRect, bitmap);
304 }
305
copyImageInto(const sk_sp<SkImage> & image,const Rect & srcRect,SkBitmap * bitmap)306 CopyResult Readback::copyImageInto(const sk_sp<SkImage>& image, const Rect& srcRect,
307 SkBitmap* bitmap) {
308 ATRACE_CALL();
309 if (!image.get()) {
310 return CopyResult::UnknownError;
311 }
312 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) {
313 mRenderThread.requireGlContext();
314 } else {
315 mRenderThread.requireVkContext();
316 }
317 int imgWidth = image->width();
318 int imgHeight = image->height();
319 sk_sp<GrDirectContext> grContext = sk_ref_sp(mRenderThread.getGrContext());
320
321 CopyResult copyResult = CopyResult::UnknownError;
322
323 int displayedWidth = imgWidth, displayedHeight = imgHeight;
324 SkRect skiaDestRect = SkRect::MakeWH(bitmap->width(), bitmap->height());
325 SkRect skiaSrcRect = srcRect.toSkRect();
326 if (skiaSrcRect.isEmpty()) {
327 skiaSrcRect = SkRect::MakeIWH(displayedWidth, displayedHeight);
328 }
329 bool srcNotEmpty = skiaSrcRect.intersect(SkRect::MakeIWH(displayedWidth, displayedHeight));
330 if (!srcNotEmpty) {
331 return copyResult;
332 }
333
334 Layer layer(mRenderThread.renderState(), nullptr, 255, SkBlendMode::kSrc);
335 layer.setSize(displayedWidth, displayedHeight);
336 layer.setImage(image);
337 // Scaling filter is not explicitly set here, because it is done inside copyLayerInfo
338 // after checking the necessity based on the src/dest rect size and the transformation.
339 if (copyLayerInto(&layer, &skiaSrcRect, &skiaDestRect, bitmap)) {
340 copyResult = CopyResult::Success;
341 }
342
343 return copyResult;
344 }
345
copyLayerInto(Layer * layer,const SkRect * srcRect,const SkRect * dstRect,SkBitmap * bitmap)346 bool Readback::copyLayerInto(Layer* layer, const SkRect* srcRect, const SkRect* dstRect,
347 SkBitmap* bitmap) {
348 /* This intermediate surface is present to work around limitations that LayerDrawable expects
349 * to render into a GPU backed canvas. Additionally, the offscreen buffer solution works around
350 * a scaling issue (b/62262733) that was encountered when sampling from an EGLImage into a
351 * software buffer.
352 */
353 sk_sp<SkSurface> tmpSurface = SkSurfaces::RenderTarget(mRenderThread.getGrContext(),
354 skgpu::Budgeted::kYes,
355 bitmap->info(),
356 0,
357 kTopLeft_GrSurfaceOrigin, nullptr);
358
359 // if we can't generate a GPU surface that matches the destination bitmap (e.g. 565) then we
360 // attempt to do the intermediate rendering step in 8888
361 if (!tmpSurface.get()) {
362 SkImageInfo tmpInfo = bitmap->info().makeColorType(SkColorType::kN32_SkColorType);
363 tmpSurface = SkSurfaces::RenderTarget(mRenderThread.getGrContext(),
364 skgpu::Budgeted::kYes,
365 tmpInfo, 0, kTopLeft_GrSurfaceOrigin, nullptr);
366 if (!tmpSurface.get()) {
367 ALOGW("Unable to generate GPU buffer in a format compatible with the provided bitmap");
368 return false;
369 }
370 }
371
372 if (!skiapipeline::LayerDrawable::DrawLayer(mRenderThread.getGrContext(),
373 tmpSurface->getCanvas(), layer, srcRect, dstRect,
374 false)) {
375 ALOGW("Unable to draw content from GPU into the provided bitmap");
376 return false;
377 }
378
379 if (!tmpSurface->readPixels(*bitmap, 0, 0)) {
380 // if we fail to readback from the GPU directly (e.g. 565) then we attempt to read into
381 // 8888 and then convert that into the destination format before giving up.
382 SkBitmap tmpBitmap;
383 SkImageInfo tmpInfo = bitmap->info().makeColorType(SkColorType::kN32_SkColorType);
384 if (bitmap->info().colorType() == SkColorType::kN32_SkColorType ||
385 !tmpBitmap.tryAllocPixels(tmpInfo) ||
386 !tmpSurface->readPixels(tmpBitmap, 0, 0) ||
387 !tmpBitmap.readPixels(bitmap->info(), bitmap->getPixels(),
388 bitmap->rowBytes(), 0, 0)) {
389 ALOGW("Unable to convert content into the provided bitmap");
390 return false;
391 }
392 }
393
394 bitmap->notifyPixelsChanged();
395 return true;
396 }
397
398 } /* namespace uirenderer */
399 } /* namespace android */
400