xref: /aosp_15_r20/frameworks/native/libs/gui/GLConsumerUtils.cpp (revision 38e8c45f13ce32b0dcecb25141ffecaf386fa17f)
1 /*
2  * Copyright (C) 2010 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #define LOG_TAG "GLConsumerUtils"
18 //#define LOG_NDEBUG 0
19 
20 #include <gui/GLConsumer.h>
21 #include <math/mat4.h>
22 #include <system/window.h>
23 #include <utils/Log.h>
24 
25 namespace android {
26 
computeTransformMatrix(float outTransform[16],const sp<GraphicBuffer> & buf,const Rect & cropRect,uint32_t transform,bool filtering)27 void GLConsumer::computeTransformMatrix(float outTransform[16],
28         const sp<GraphicBuffer>& buf, const Rect& cropRect, uint32_t transform,
29         bool filtering) {
30     computeTransformMatrix(outTransform, buf->getWidth(), buf->getHeight(), buf->getPixelFormat(),
31                            cropRect, transform, filtering);
32 }
33 
computeTransformMatrix(float outTransform[16],float bufferWidth,float bufferHeight,PixelFormat pixelFormat,const Rect & cropRect,uint32_t transform,bool filtering)34 void GLConsumer::computeTransformMatrix(float outTransform[16], float bufferWidth,
35                                         float bufferHeight, PixelFormat pixelFormat,
36                                         const Rect& cropRect, uint32_t transform, bool filtering) {
37     // Transform matrices
38     static const mat4 mtxFlipH(
39         -1, 0, 0, 0,
40         0, 1, 0, 0,
41         0, 0, 1, 0,
42         1, 0, 0, 1
43     );
44     static const mat4 mtxFlipV(
45         1, 0, 0, 0,
46         0, -1, 0, 0,
47         0, 0, 1, 0,
48         0, 1, 0, 1
49     );
50     static const mat4 mtxRot90(
51         0, 1, 0, 0,
52         -1, 0, 0, 0,
53         0, 0, 1, 0,
54         1, 0, 0, 1
55     );
56 
57     mat4 xform;
58     if (transform & NATIVE_WINDOW_TRANSFORM_FLIP_H) {
59         xform *= mtxFlipH;
60     }
61     if (transform & NATIVE_WINDOW_TRANSFORM_FLIP_V) {
62         xform *= mtxFlipV;
63     }
64     if (transform & NATIVE_WINDOW_TRANSFORM_ROT_90) {
65         xform *= mtxRot90;
66     }
67 
68     if (!cropRect.isEmpty()) {
69         float tx = 0.0f, ty = 0.0f, sx = 1.0f, sy = 1.0f;
70         float shrinkAmount = 0.0f;
71         if (filtering) {
72             // In order to prevent bilinear sampling beyond the edge of the
73             // crop rectangle we may need to shrink it by 2 texels in each
74             // dimension.  Normally this would just need to take 1/2 a texel
75             // off each end, but because the chroma channels of YUV420 images
76             // are subsampled we may need to shrink the crop region by a whole
77             // texel on each side.
78             switch (pixelFormat) {
79                 case PIXEL_FORMAT_RGBA_8888:
80                 case PIXEL_FORMAT_RGBX_8888:
81                 case PIXEL_FORMAT_RGBA_FP16:
82                 case PIXEL_FORMAT_RGBA_1010102:
83                 case PIXEL_FORMAT_RGB_888:
84                 case PIXEL_FORMAT_RGB_565:
85                 case PIXEL_FORMAT_BGRA_8888:
86                     // We know there's no subsampling of any channels, so we
87                     // only need to shrink by a half a pixel.
88                     shrinkAmount = 0.5;
89                     break;
90 
91                 default:
92                     // If we don't recognize the format, we must assume the
93                     // worst case (that we care about), which is YUV420.
94                     shrinkAmount = 1.0;
95                     break;
96             }
97         }
98 
99         // Only shrink the dimensions that are not the size of the buffer.
100         if (cropRect.width() < bufferWidth) {
101             tx = (float(cropRect.left) + shrinkAmount) / bufferWidth;
102             sx = (float(cropRect.width()) - (2.0f * shrinkAmount)) /
103                     bufferWidth;
104         }
105         if (cropRect.height() < bufferHeight) {
106             ty = (float(bufferHeight - cropRect.bottom) + shrinkAmount) /
107                     bufferHeight;
108             sy = (float(cropRect.height()) - (2.0f * shrinkAmount)) /
109                     bufferHeight;
110         }
111 
112         mat4 crop(
113             sx, 0, 0, 0,
114             0, sy, 0, 0,
115             0, 0, 1, 0,
116             tx, ty, 0, 1
117         );
118         xform = crop * xform;
119     }
120 
121     // GLConsumer uses the GL convention where (0, 0) is the bottom-left
122     // corner and (1, 1) is the top-right corner.  Add an additional vertical
123     // flip after all other transforms to map from GL convention to buffer
124     // queue memory layout, where (0, 0) is the top-left corner.
125     xform = mtxFlipV * xform;
126 
127     memcpy(outTransform, xform.asArray(), sizeof(xform));
128 }
129 
130 }; // namespace android
131