xref: /aosp_15_r20/frameworks/native/libs/gui/include/gui/Surface.h (revision 38e8c45f13ce32b0dcecb25141ffecaf386fa17f)
1 /*
2  * Copyright (C) 2010 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_GUI_SURFACE_H
18 #define ANDROID_GUI_SURFACE_H
19 
20 #include <android/gui/FrameTimelineInfo.h>
21 #include <com_android_graphics_libgui_flags.h>
22 #include <gui/BufferQueueDefs.h>
23 #include <gui/HdrMetadata.h>
24 #include <gui/IGraphicBufferProducer.h>
25 #include <gui/IProducerListener.h>
26 #include <system/window.h>
27 #include <ui/ANativeObjectBase.h>
28 #include <ui/GraphicTypes.h>
29 #include <ui/Region.h>
30 #include <utils/Condition.h>
31 #include <utils/Mutex.h>
32 #include <utils/RefBase.h>
33 
34 #include <shared_mutex>
35 #include <unordered_set>
36 
37 namespace android {
38 
39 class GraphicBuffer;
40 
41 namespace gui {
42 class ISurfaceComposer;
43 } // namespace gui
44 
45 class ISurfaceComposer;
46 
47 using gui::FrameTimelineInfo;
48 
49 /* This is the same as ProducerListener except that onBuffersDiscarded is
50  * called with a vector of graphic buffers instead of buffer slots.
51  */
52 class SurfaceListener : public virtual RefBase
53 {
54 public:
55     SurfaceListener() = default;
56     virtual ~SurfaceListener() = default;
57 
58     virtual void onBufferReleased() = 0;
59     virtual bool needsReleaseNotify() = 0;
60 
61     virtual void onBuffersDiscarded(const std::vector<sp<GraphicBuffer>>& buffers) = 0;
62     virtual void onBufferDetached(int slot) = 0;
63 #if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(BQ_CONSUMER_ATTACH_CALLBACK)
onBufferAttached()64     virtual void onBufferAttached() {}
needsAttachNotify()65     virtual bool needsAttachNotify() { return false; }
66 #endif
67 
68 #if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_PLATFORM_API_IMPROVEMENTS)
69     // Called if this Surface is connected to a remote implementation and it
70     // dies or becomes unavailable.
onRemoteDied()71     virtual void onRemoteDied() {}
72 
73     // Clients will overwrite this if they want to receive a notification
74     // via onRemoteDied. This should return a constant value.
needsDeathNotify()75     virtual bool needsDeathNotify() { return false; }
76 #endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_PLATFORM_API_IMPROVEMENTS)
77 };
78 
79 class StubSurfaceListener : public SurfaceListener {
80 public:
~StubSurfaceListener()81     virtual ~StubSurfaceListener() {}
onBufferReleased()82     virtual void onBufferReleased() override {}
needsReleaseNotify()83     virtual bool needsReleaseNotify() { return false; }
onBuffersDiscarded(const std::vector<sp<GraphicBuffer>> &)84     virtual void onBuffersDiscarded(const std::vector<sp<GraphicBuffer>>& /*buffers*/) override {}
onBufferDetached(int)85     virtual void onBufferDetached(int /*slot*/) override {}
86 };
87 
88 #if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_PLATFORM_API_IMPROVEMENTS)
89 // Contains additional data from the queueBuffer operation.
90 struct SurfaceQueueBufferOutput {
91     // True if this queueBuffer caused a buffer to be replaced in the queue
92     // (and therefore not will not be acquired)
93     bool bufferReplaced = false;
94 };
95 #endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_PLATFORM_API_IMPROVEMENTS)
96 
97 /*
98  * An implementation of ANativeWindow that feeds graphics buffers into a
99  * BufferQueue.
100  *
101  * This is typically used by programs that want to render frames through
102  * some means (maybe OpenGL, a software renderer, or a hardware decoder)
103  * and have the frames they create forwarded to SurfaceFlinger for
104  * compositing.  For example, a video decoder could render a frame and call
105  * eglSwapBuffers(), which invokes ANativeWindow callbacks defined by
106  * Surface.  Surface then forwards the buffers through Binder IPC
107  * to the BufferQueue's producer interface, providing the new frame to a
108  * consumer such as GLConsumer.
109  */
110 class Surface
111     : public ANativeObjectBase<ANativeWindow, Surface, RefBase>
112 {
113 public:
114     /*
115      * creates a Surface from the given IGraphicBufferProducer (which concrete
116      * implementation is a BufferQueue).
117      *
118      * Surface is mainly state-less while it's disconnected, it can be
119      * viewed as a glorified IGraphicBufferProducer holder. It's therefore
120      * safe to create other Surfaces from the same IGraphicBufferProducer.
121      *
122      * However, once a Surface is connected, it'll prevent other Surfaces
123      * referring to the same IGraphicBufferProducer to become connected and
124      * therefore prevent them to be used as actual producers of buffers.
125      *
126      * the controlledByApp flag indicates that this Surface (producer) is
127      * controlled by the application. This flag is used at connect time.
128      *
129      * Pass in the SurfaceControlHandle to store a weak reference to the layer
130      * that the Surface was created from. This handle can be used to create a
131      * child surface without using the IGBP to identify the layer. This is used
132      * for surfaces created by the BlastBufferQueue whose IGBP is created on the
133      * client and cannot be verified in SF.
134      */
135     explicit Surface(const sp<IGraphicBufferProducer>& bufferProducer, bool controlledByApp = false,
136                      const sp<IBinder>& surfaceControlHandle = nullptr);
137 
138     /* getIGraphicBufferProducer() returns the IGraphicBufferProducer this
139      * Surface was created with. Usually it's an error to use the
140      * IGraphicBufferProducer while the Surface is connected.
141      */
142     sp<IGraphicBufferProducer> getIGraphicBufferProducer() const;
143 
144     sp<IBinder> getSurfaceControlHandle() const;
145 
146     /* convenience function to check that the given surface is non NULL as
147      * well as its IGraphicBufferProducer */
isValid(const sp<Surface> & surface)148     static bool isValid(const sp<Surface>& surface) {
149         return surface != nullptr && surface->getIGraphicBufferProducer() != nullptr;
150     }
151 
getIGraphicBufferProducer(ANativeWindow * window)152     static sp<IGraphicBufferProducer> getIGraphicBufferProducer(ANativeWindow* window) {
153         int val;
154         if (window->query(window, NATIVE_WINDOW_CONCRETE_TYPE, &val) >= 0 &&
155             val == NATIVE_WINDOW_SURFACE) {
156             return ((Surface*) window)->mGraphicBufferProducer;
157         }
158         return nullptr;
159     }
160 
getSurfaceControlHandle(ANativeWindow * window)161     static sp<IBinder> getSurfaceControlHandle(ANativeWindow* window) {
162         int val;
163         if (window->query(window, NATIVE_WINDOW_CONCRETE_TYPE, &val) >= 0 &&
164             val == NATIVE_WINDOW_SURFACE) {
165             return ((Surface*) window)->mSurfaceControlHandle;
166         }
167         return nullptr;
168     }
169 
170     /* Attaches a sideband buffer stream to the Surface's IGraphicBufferProducer.
171      *
172      * A sideband stream is a device-specific mechanism for passing buffers
173      * from the producer to the consumer without using dequeueBuffer/
174      * queueBuffer. If a sideband stream is present, the consumer can choose
175      * whether to acquire buffers from the sideband stream or from the queued
176      * buffers.
177      *
178      * Passing NULL or a different stream handle will detach the previous
179      * handle if any.
180      */
181     void setSidebandStream(const sp<NativeHandle>& stream);
182 
183     /* Allocates buffers based on the current dimensions/format.
184      *
185      * This function will allocate up to the maximum number of buffers
186      * permitted by the current BufferQueue configuration. It will use the
187      * default format and dimensions. This is most useful to avoid an allocation
188      * delay during dequeueBuffer. If there are already the maximum number of
189      * buffers allocated, this function has no effect.
190      */
191     virtual void allocateBuffers();
192 
193 #if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_PLATFORM_API_IMPROVEMENTS)
194     // See IGraphicBufferProducer::allowAllocation
195     status_t allowAllocation(bool allowAllocation);
196 #endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_PLATFORM_API_IMPROVEMENTS)
197 
198     /* Sets the generation number on the IGraphicBufferProducer and updates the
199      * generation number on any buffers attached to the Surface after this call.
200      * See IGBP::setGenerationNumber for more information. */
201     status_t setGenerationNumber(uint32_t generationNumber);
202 
203     // See IGraphicBufferProducer::getConsumerName
204     String8 getConsumerName() const;
205 
206     // See IGraphicBufferProducer::getNextFrameNumber
207     uint64_t getNextFrameNumber() const;
208 
209     /* Set the scaling mode to be used with a Surface.
210      * See NATIVE_WINDOW_SET_SCALING_MODE and its parameters
211      * in <system/window.h>. */
212     int setScalingMode(int mode);
213 
214     virtual int setBuffersTimestamp(int64_t timestamp);
215     virtual int setBuffersDataSpace(ui::Dataspace dataSpace);
216     virtual int setCrop(Rect const* rect);
217     virtual int setBuffersTransform(uint32_t transform);
218     virtual int setBuffersStickyTransform(uint32_t transform);
219     virtual int setBuffersFormat(PixelFormat format);
220     virtual int setUsage(uint64_t reqUsage);
221 
222     // See IGraphicBufferProducer::setDequeueTimeout
223     status_t setDequeueTimeout(nsecs_t timeout);
224 
225     /*
226      * Wait for frame number to increase past lastFrame for at most
227      * timeoutNs. Useful for one thread to wait for another unknown
228      * thread to queue a buffer.
229      */
230     bool waitForNextFrame(uint64_t lastFrame, nsecs_t timeout);
231 
232     // See IGraphicBufferProducer::getLastQueuedBuffer
233     // See GLConsumer::getTransformMatrix for outTransformMatrix format
234     status_t getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer,
235             sp<Fence>* outFence, float outTransformMatrix[16]);
236 
237     status_t getDisplayRefreshCycleDuration(nsecs_t* outRefreshDuration);
238 
239     /* Enables or disables frame timestamp tracking. It is disabled by default
240      * to avoid overhead during queue and dequeue for applications that don't
241      * need the feature. If disabled, calls to getFrameTimestamps will fail.
242      */
243     void enableFrameTimestamps(bool enable);
244 
245     status_t getCompositorTiming(
246             nsecs_t* compositeDeadline, nsecs_t* compositeInterval,
247             nsecs_t* compositeToPresentLatency);
248 
249     // See IGraphicBufferProducer::getFrameTimestamps
250     status_t getFrameTimestamps(uint64_t frameNumber,
251             nsecs_t* outRequestedPresentTime, nsecs_t* outAcquireTime,
252             nsecs_t* outLatchTime, nsecs_t* outFirstRefreshStartTime,
253             nsecs_t* outLastRefreshStartTime, nsecs_t* outGlCompositionDoneTime,
254             nsecs_t* outDisplayPresentTime, nsecs_t* outDequeueReadyTime,
255             nsecs_t* outReleaseTime);
256 
257     status_t getWideColorSupport(bool* supported) __attribute__((__deprecated__));
258     status_t getHdrSupport(bool* supported) __attribute__((__deprecated__));
259 
260     status_t getUniqueId(uint64_t* outId) const;
261     status_t getConsumerUsage(uint64_t* outUsage) const;
262 
263     virtual status_t setFrameRate(float frameRate, int8_t compatibility,
264                                   int8_t changeFrameRateStrategy);
265     virtual status_t setFrameTimelineInfo(uint64_t frameNumber, const FrameTimelineInfo& info);
266 
267 #if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(BQ_EXTENDEDALLOCATE)
268     /**
269      * Set additional options to be passed when allocating a buffer. Only valid if IAllocator-V2
270      * or newer is available, otherwise will return INVALID_OPERATION. Only allowed to be called
271      * after connect and options are cleared when disconnect happens. Returns NO_INIT if not
272      * connected
273      */
274     status_t setAdditionalOptions(const std::vector<gui::AdditionalOptions>& options);
275 #endif
276 
277 protected:
278     virtual ~Surface();
279 
280     // Virtual for testing.
281     virtual sp<ISurfaceComposer> composerService() const;
282     virtual sp<gui::ISurfaceComposer> composerServiceAIDL() const;
283     virtual nsecs_t now() const;
284 
285 private:
286     // can't be copied
287     Surface& operator = (const Surface& rhs);
288     Surface(const Surface& rhs);
289 
290     // ANativeWindow hooks
291     static int hook_cancelBuffer(ANativeWindow* window,
292             ANativeWindowBuffer* buffer, int fenceFd);
293     static int hook_dequeueBuffer(ANativeWindow* window,
294             ANativeWindowBuffer** buffer, int* fenceFd);
295     static int hook_perform(ANativeWindow* window, int operation, ...);
296     static int hook_query(const ANativeWindow* window, int what, int* value);
297     static int hook_queueBuffer(ANativeWindow* window,
298             ANativeWindowBuffer* buffer, int fenceFd);
299     static int hook_setSwapInterval(ANativeWindow* window, int interval);
300 
301     static int cancelBufferInternal(ANativeWindow* window, ANativeWindowBuffer* buffer,
302                                     int fenceFd);
303     static int dequeueBufferInternal(ANativeWindow* window, ANativeWindowBuffer** buffer,
304                                      int* fenceFd);
305     static int performInternal(ANativeWindow* window, int operation, va_list args);
306     static int queueBufferInternal(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd);
307     static int queryInternal(const ANativeWindow* window, int what, int* value);
308 
309     static int hook_cancelBuffer_DEPRECATED(ANativeWindow* window,
310             ANativeWindowBuffer* buffer);
311     static int hook_dequeueBuffer_DEPRECATED(ANativeWindow* window,
312             ANativeWindowBuffer** buffer);
313     static int hook_lockBuffer_DEPRECATED(ANativeWindow* window,
314             ANativeWindowBuffer* buffer);
315     static int hook_queueBuffer_DEPRECATED(ANativeWindow* window,
316             ANativeWindowBuffer* buffer);
317 
318     int dispatchConnect(va_list args);
319     int dispatchDisconnect(va_list args);
320     int dispatchSetBufferCount(va_list args);
321     int dispatchSetBuffersGeometry(va_list args);
322     int dispatchSetBuffersDimensions(va_list args);
323     int dispatchSetBuffersUserDimensions(va_list args);
324     int dispatchSetBuffersFormat(va_list args);
325     int dispatchSetScalingMode(va_list args);
326     int dispatchSetBuffersTransform(va_list args);
327     int dispatchSetBuffersStickyTransform(va_list args);
328     int dispatchSetBuffersTimestamp(va_list args);
329     int dispatchSetCrop(va_list args);
330     int dispatchSetUsage(va_list args);
331     int dispatchSetUsage64(va_list args);
332     int dispatchLock(va_list args);
333     int dispatchUnlockAndPost(va_list args);
334     int dispatchSetSidebandStream(va_list args);
335     int dispatchSetBuffersDataSpace(va_list args);
336     int dispatchSetBuffersSmpte2086Metadata(va_list args);
337     int dispatchSetBuffersCta8613Metadata(va_list args);
338     int dispatchSetBuffersHdr10PlusMetadata(va_list args);
339     int dispatchSetSurfaceDamage(va_list args);
340     int dispatchSetSharedBufferMode(va_list args);
341     int dispatchSetAutoRefresh(va_list args);
342     int dispatchGetDisplayRefreshCycleDuration(va_list args);
343     int dispatchGetNextFrameId(va_list args);
344     int dispatchEnableFrameTimestamps(va_list args);
345     int dispatchGetCompositorTiming(va_list args);
346     int dispatchGetFrameTimestamps(va_list args);
347     int dispatchGetWideColorSupport(va_list args);
348     int dispatchGetHdrSupport(va_list args);
349     int dispatchGetConsumerUsage64(va_list args);
350     int dispatchSetAutoPrerotation(va_list args);
351     int dispatchGetLastDequeueStartTime(va_list args);
352     int dispatchSetDequeueTimeout(va_list args);
353     int dispatchGetLastDequeueDuration(va_list args);
354     int dispatchGetLastQueueDuration(va_list args);
355     int dispatchSetFrameRate(va_list args);
356     int dispatchAddCancelInterceptor(va_list args);
357     int dispatchAddDequeueInterceptor(va_list args);
358     int dispatchAddPerformInterceptor(va_list args);
359     int dispatchAddQueueInterceptor(va_list args);
360     int dispatchAddQueryInterceptor(va_list args);
361     int dispatchGetLastQueuedBuffer(va_list args);
362     int dispatchGetLastQueuedBuffer2(va_list args);
363     int dispatchSetFrameTimelineInfo(va_list args);
364     int dispatchSetAdditionalOptions(va_list args);
365 
366     std::mutex mNameMutex;
367     std::string mName;
368     const char* getDebugName();
369 
370 protected:
371     virtual int dequeueBuffer(ANativeWindowBuffer** buffer, int* fenceFd);
372     virtual int cancelBuffer(ANativeWindowBuffer* buffer, int fenceFd);
373 #if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_PLATFORM_API_IMPROVEMENTS)
374     virtual int queueBuffer(ANativeWindowBuffer* buffer, int fenceFd,
375                             SurfaceQueueBufferOutput* surfaceOutput = nullptr);
376 #else
377     virtual int queueBuffer(ANativeWindowBuffer* buffer, int fenceFd);
378 #endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_PLATFORM_API_IMPROVEMENTS)
379     virtual int perform(int operation, va_list args);
380     virtual int setSwapInterval(int interval);
381 
382     virtual int lockBuffer_DEPRECATED(ANativeWindowBuffer* buffer);
383 
384     virtual int connect(int api);
385     virtual int setBufferCount(int bufferCount);
386     virtual int setBuffersUserDimensions(uint32_t width, uint32_t height);
387     virtual int setBuffersSmpte2086Metadata(const android_smpte2086_metadata* metadata);
388     virtual int setBuffersCta8613Metadata(const android_cta861_3_metadata* metadata);
389     virtual int setBuffersHdr10PlusMetadata(const size_t size, const uint8_t* metadata);
390     virtual void setSurfaceDamage(android_native_rect_t* rects, size_t numRects);
391 
392 public:
393     virtual int disconnect(int api,
394             IGraphicBufferProducer::DisconnectMode mode =
395                     IGraphicBufferProducer::DisconnectMode::Api);
396 
397     virtual int setMaxDequeuedBufferCount(int maxDequeuedBuffers);
398     virtual int setAsyncMode(bool async);
399     virtual int setSharedBufferMode(bool sharedBufferMode);
400     virtual int setAutoRefresh(bool autoRefresh);
401     virtual int setAutoPrerotation(bool autoPrerotation);
402     virtual int setBuffersDimensions(uint32_t width, uint32_t height);
403     virtual int lock(ANativeWindow_Buffer* outBuffer, ARect* inOutDirtyBounds);
404     virtual int unlockAndPost();
405     virtual int query(int what, int* value) const;
406 
407     // When reportBufferRemoval is true, clients must call getAndFlushRemovedBuffers to fetch
408     // GraphicBuffers removed from this surface after a dequeueBuffer, detachNextBuffer or
409     // attachBuffer call. This allows clients with their own buffer caches to free up buffers no
410     // longer in use by this surface.
411     virtual int connect(int api, const sp<SurfaceListener>& listener,
412                         bool reportBufferRemoval = false);
413     virtual int detachNextBuffer(sp<GraphicBuffer>* outBuffer, sp<Fence>* outFence);
414     virtual int attachBuffer(ANativeWindowBuffer*);
415 
416     virtual void destroy();
417 
418     // When client connects to Surface with reportBufferRemoval set to true, any buffers removed
419     // from this Surface will be collected and returned here. Once this method returns, these
420     // buffers will no longer be referenced by this Surface unless they are attached to this
421     // Surface later. The list of removed buffers will only be stored until the next dequeueBuffer,
422     // detachNextBuffer, or attachBuffer call.
423     status_t getAndFlushRemovedBuffers(std::vector<sp<GraphicBuffer>>* out);
424 
425     ui::Dataspace getBuffersDataSpace();
426 
427     static status_t attachAndQueueBufferWithDataspace(Surface* surface, sp<GraphicBuffer> buffer,
428                                                       ui::Dataspace dataspace);
429 
430 #if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_PLATFORM_API_IMPROVEMENTS)
431     // Dequeues a buffer and its outFence, which must be signalled before the buffer can be used.
432     status_t dequeueBuffer(sp<GraphicBuffer>* buffer, sp<Fence>* outFence);
433 
434     // Queues a buffer, with an optional fd fence that captures pending work on the buffer. This
435     // buffer must have been returned by dequeueBuffer or associated with this Surface via an
436     // attachBuffer operation.
437     status_t queueBuffer(const sp<GraphicBuffer>& buffer, const sp<Fence>& fd = Fence::NO_FENCE,
438                          SurfaceQueueBufferOutput* output = nullptr);
439 
440     // Detaches this buffer, dissociating it from this Surface. This buffer must have been returned
441     // by queueBuffer or associated with this Surface via an attachBuffer operation.
442     status_t detachBuffer(const sp<GraphicBuffer>& buffer);
443 #endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_PLATFORM_API_IMPROVEMENTS)
444 
445     // Batch version of dequeueBuffer, cancelBuffer and queueBuffer
446     // Note that these batched operations are not supported when shared buffer mode is being used.
447     struct BatchBuffer {
448         ANativeWindowBuffer* buffer = nullptr;
449         int fenceFd = -1;
450     };
451     virtual int dequeueBuffers(std::vector<BatchBuffer>* buffers);
452     virtual int cancelBuffers(const std::vector<BatchBuffer>& buffers);
453 
454     struct BatchQueuedBuffer {
455         ANativeWindowBuffer* buffer = nullptr;
456         int fenceFd = -1;
457         nsecs_t timestamp = NATIVE_WINDOW_TIMESTAMP_AUTO;
458     };
459 #if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_PLATFORM_API_IMPROVEMENTS)
460     virtual int queueBuffers(const std::vector<BatchQueuedBuffer>& buffers,
461                              std::vector<SurfaceQueueBufferOutput>* queueBufferOutputs = nullptr);
462 #else
463     virtual int queueBuffers(
464             const std::vector<BatchQueuedBuffer>& buffers);
465 #endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_PLATFORM_API_IMPROVEMENTS)
466 
467 protected:
468     enum { NUM_BUFFER_SLOTS = BufferQueueDefs::NUM_BUFFER_SLOTS };
469     enum { DEFAULT_FORMAT = PIXEL_FORMAT_RGBA_8888 };
470 
471     class ProducerListenerProxy : public BnProducerListener {
472     public:
ProducerListenerProxy(wp<Surface> parent,sp<SurfaceListener> listener)473         ProducerListenerProxy(wp<Surface> parent, sp<SurfaceListener> listener)
474                : mParent(parent), mSurfaceListener(listener) {}
~ProducerListenerProxy()475         virtual ~ProducerListenerProxy() {}
476 
onBufferReleased()477         virtual void onBufferReleased() {
478             mSurfaceListener->onBufferReleased();
479         }
480 
needsReleaseNotify()481         virtual bool needsReleaseNotify() {
482             return mSurfaceListener->needsReleaseNotify();
483         }
484 
onBufferDetached(int slot)485         virtual void onBufferDetached(int slot) { mSurfaceListener->onBufferDetached(slot); }
486 
487         virtual void onBuffersDiscarded(const std::vector<int32_t>& slots);
488 #if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(BQ_CONSUMER_ATTACH_CALLBACK)
onBufferAttached()489         virtual void onBufferAttached() {
490             mSurfaceListener->onBufferAttached();
491         }
492 
needsAttachNotify()493         virtual bool needsAttachNotify() {
494             return mSurfaceListener->needsAttachNotify();
495         }
496 #endif
497     private:
498         wp<Surface> mParent;
499         sp<SurfaceListener> mSurfaceListener;
500     };
501 
502 #if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_PLATFORM_API_IMPROVEMENTS)
503     class ProducerDeathListenerProxy : public IBinder::DeathRecipient {
504     public:
505         ProducerDeathListenerProxy(wp<SurfaceListener> surfaceListener);
506         ProducerDeathListenerProxy(ProducerDeathListenerProxy&) = delete;
507 
508         // IBinder::DeathRecipient
509         virtual void binderDied(const wp<IBinder>&) override;
510 
511     private:
512         wp<SurfaceListener> mSurfaceListener;
513     };
514     friend class ProducerDeathListenerProxy;
515 #endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_PLATFORM_API_IMPROVEMENTS)
516 
517     void querySupportedTimestampsLocked() const;
518 
519     void freeAllBuffers();
520     int getSlotFromBufferLocked(android_native_buffer_t* buffer) const;
521 
522     void getDequeueBufferInputLocked(IGraphicBufferProducer::DequeueBufferInput* dequeueInput);
523 
524     void getQueueBufferInputLocked(android_native_buffer_t* buffer, int fenceFd, nsecs_t timestamp,
525             IGraphicBufferProducer::QueueBufferInput* out);
526 
527     // For easing in adoption of gralloc4 metadata by vendor components, as well as for supporting
528     // the public ANativeWindow api, allow setting relevant metadata when queueing a buffer through
529     // a native window
530     void applyGrallocMetadataLocked(
531             android_native_buffer_t* buffer,
532             const IGraphicBufferProducer::QueueBufferInput& queueBufferInput);
533 
534     void onBufferQueuedLocked(int slot, sp<Fence> fence,
535             const IGraphicBufferProducer::QueueBufferOutput& output);
536 
537     struct BufferSlot {
538         sp<GraphicBuffer> buffer;
539         Region dirtyRegion;
540     };
541 
542     // mSurfaceTexture is the interface to the surface texture server. All
543     // operations on the surface texture client ultimately translate into
544     // interactions with the server using this interface.
545     // TODO: rename to mBufferProducer
546     sp<IGraphicBufferProducer> mGraphicBufferProducer;
547 
548 #if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_PLATFORM_API_IMPROVEMENTS)
549     // mSurfaceDeathListener gets registered as mGraphicBufferProducer's
550     // DeathRecipient when SurfaceListener::needsDeathNotify returns true and
551     // gets notified when it dies.
552     sp<ProducerDeathListenerProxy> mSurfaceDeathListener;
553 #endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_PLATFORM_API_IMPROVEMENTS)
554 
555     // mSlots stores the buffers that have been allocated for each buffer slot.
556     // It is initialized to null pointers, and gets filled in with the result of
557     // IGraphicBufferProducer::requestBuffer when the client dequeues a buffer from a
558     // slot that has not yet been used. The buffer allocated to a slot will also
559     // be replaced if the requested buffer usage or geometry differs from that
560     // of the buffer allocated to a slot.
561     BufferSlot mSlots[NUM_BUFFER_SLOTS];
562 
563     // mReqWidth is the buffer width that will be requested at the next dequeue
564     // operation. It is initialized to 1.
565     uint32_t mReqWidth;
566 
567     // mReqHeight is the buffer height that will be requested at the next
568     // dequeue operation. It is initialized to 1.
569     uint32_t mReqHeight;
570 
571     // mReqFormat is the buffer pixel format that will be requested at the next
572     // dequeue operation. It is initialized to PIXEL_FORMAT_RGBA_8888.
573     PixelFormat mReqFormat;
574 
575     // mReqUsage is the set of buffer usage flags that will be requested
576     // at the next dequeue operation. It is initialized to 0.
577     uint64_t mReqUsage;
578 
579     // mTimestamp is the timestamp that will be used for the next buffer queue
580     // operation. It defaults to NATIVE_WINDOW_TIMESTAMP_AUTO, which means that
581     // a timestamp is auto-generated when queueBuffer is called.
582     int64_t mTimestamp;
583 
584     // mDataSpace is the buffer dataSpace that will be used for the next buffer
585     // queue operation. It defaults to Dataspace::UNKNOWN, which
586     // means that the buffer contains some type of color data.
587     ui::Dataspace mDataSpace;
588 
589     // mHdrMetadata is the HDR metadata that will be used for the next buffer
590     // queue operation.  There is no HDR metadata by default.
591     HdrMetadata mHdrMetadata;
592 
593     // mHdrMetadataIsSet is a bitfield to track which HDR metadata has been set.
594     // Prevent Surface from resetting HDR metadata that was set on a bufer when
595     // HDR metadata is not set on this Surface.
596     uint32_t mHdrMetadataIsSet{0};
597 
598     // mCrop is the crop rectangle that will be used for the next buffer
599     // that gets queued. It is set by calling setCrop.
600     Rect mCrop;
601 
602     // mScalingMode is the scaling mode that will be used for the next
603     // buffers that get queued. It is set by calling setScalingMode.
604     int mScalingMode;
605 
606     // mTransform is the transform identifier that will be used for the next
607     // buffer that gets queued. It is set by calling setTransform.
608     uint32_t mTransform;
609 
610     // mStickyTransform is a transform that is applied on top of mTransform
611     // in each buffer that is queued.  This is typically used to force the
612     // compositor to apply a transform, and will prevent the transform hint
613     // from being set by the compositor.
614     uint32_t mStickyTransform;
615 
616     // mDefaultWidth is default width of the buffers, regardless of the
617     // native_window_set_buffers_dimensions call.
618     uint32_t mDefaultWidth;
619 
620     // mDefaultHeight is default height of the buffers, regardless of the
621     // native_window_set_buffers_dimensions call.
622     uint32_t mDefaultHeight;
623 
624     // mUserWidth, if non-zero, is an application-specified override
625     // of mDefaultWidth.  This is lower priority than the width set by
626     // native_window_set_buffers_dimensions.
627     uint32_t mUserWidth;
628 
629     // mUserHeight, if non-zero, is an application-specified override
630     // of mDefaultHeight.  This is lower priority than the height set
631     // by native_window_set_buffers_dimensions.
632     uint32_t mUserHeight;
633 
634     // mTransformHint is the transform probably applied to buffers of this
635     // window. this is only a hint, actual transform may differ.
636     uint32_t mTransformHint;
getTransformHint()637     virtual uint32_t getTransformHint() const { return mTransformHint; }
638     bool transformToDisplayInverse() const;
639 
640     // mProducerControlledByApp whether this buffer producer is controlled
641     // by the application
642     bool mProducerControlledByApp;
643 
644     // mSwapIntervalZero set if we should drop buffers at queue() time to
645     // achieve an asynchronous swap interval
646     bool mSwapIntervalZero;
647 
648     // mConsumerRunningBehind whether the consumer is running more than
649     // one buffer behind the producer.
650     mutable bool mConsumerRunningBehind;
651 
652     // mMutex is the mutex used to prevent concurrent access to the member
653     // variables of Surface objects. It must be locked whenever the
654     // member variables are accessed.
655     mutable Mutex mMutex;
656 
657     // mInterceptorMutex is the mutex guarding interceptors.
658     mutable std::shared_mutex mInterceptorMutex;
659 
660     ANativeWindow_cancelBufferInterceptor mCancelInterceptor = nullptr;
661     void* mCancelInterceptorData = nullptr;
662     ANativeWindow_dequeueBufferInterceptor mDequeueInterceptor = nullptr;
663     void* mDequeueInterceptorData = nullptr;
664     ANativeWindow_performInterceptor mPerformInterceptor = nullptr;
665     void* mPerformInterceptorData = nullptr;
666     ANativeWindow_queueBufferInterceptor mQueueInterceptor = nullptr;
667     void* mQueueInterceptorData = nullptr;
668     ANativeWindow_queryInterceptor mQueryInterceptor = nullptr;
669     void* mQueryInterceptorData = nullptr;
670 
671     // must be used from the lock/unlock thread
672     sp<GraphicBuffer>           mLockedBuffer;
673     sp<GraphicBuffer>           mPostedBuffer;
674     bool                        mConnectedToCpu;
675 
676     // When a CPU producer is attached, this reflects the region that the
677     // producer wished to update as well as whether the Surface was able to copy
678     // the previous buffer back to allow a partial update.
679     //
680     // When a non-CPU producer is attached, this reflects the surface damage
681     // (the change since the previous frame) passed in by the producer.
682     Region mDirtyRegion;
683 
684     // mBufferAge tracks the age of the contents of the most recently dequeued
685     // buffer as the number of frames that have elapsed since it was last queued
686     uint64_t mBufferAge;
687 
688     // Stores the current generation number. See setGenerationNumber and
689     // IGraphicBufferProducer::setGenerationNumber for more information.
690     uint32_t mGenerationNumber;
691 
692     // Caches the values that have been passed to the producer.
693     bool mSharedBufferMode;
694     bool mAutoRefresh;
695     bool mAutoPrerotation;
696 
697     // If in shared buffer mode and auto refresh is enabled, store the shared
698     // buffer slot and return it for all calls to queue/dequeue without going
699     // over Binder.
700     int mSharedBufferSlot;
701 
702     // This is true if the shared buffer has already been queued/canceled. It's
703     // used to prevent a mismatch between the number of queue/dequeue calls.
704     bool mSharedBufferHasBeenQueued;
705 
706     // These are used to satisfy the NATIVE_WINDOW_LAST_*_DURATION queries
707     nsecs_t mLastDequeueDuration = 0;
708     nsecs_t mLastQueueDuration = 0;
709 
710     // Stores the time right before we call IGBP::dequeueBuffer
711     nsecs_t mLastDequeueStartTime = 0;
712 
713     Condition mQueueBufferCondition;
714 
715     uint64_t mNextFrameNumber = 1;
716     uint64_t mLastFrameNumber = 0;
717 
718     // Mutable because ANativeWindow::query needs this class const.
719     mutable bool mQueriedSupportedTimestamps;
720     mutable bool mFrameTimestampsSupportsPresent;
721 
722     // A cached copy of the FrameEventHistory maintained by the consumer.
723     bool mEnableFrameTimestamps = false;
724     std::unique_ptr<ProducerFrameEventHistory> mFrameEventHistory;
725 
726     // Reference to the SurfaceFlinger layer that was used to create this
727     // surface. This is only populated when the Surface is created from
728     // a BlastBufferQueue.
729     sp<IBinder> mSurfaceControlHandle;
730 
731     bool mReportRemovedBuffers = false;
732     std::vector<sp<GraphicBuffer>> mRemovedBuffers;
733     int mMaxBufferCount;
734 
735     sp<IProducerListener> mListenerProxy;
736 
737     // Get and flush the buffers of given slots, if the buffer in the slot
738     // is currently dequeued then it won't be flushed and won't be returned
739     // in outBuffers.
740     status_t getAndFlushBuffersFromSlots(const std::vector<int32_t>& slots,
741             std::vector<sp<GraphicBuffer>>* outBuffers);
742 
743     // Buffers that are successfully dequeued/attached and handed to clients
744     std::unordered_set<int> mDequeuedSlots;
745 };
746 
747 } // namespace android
748 
749 #endif  // ANDROID_GUI_SURFACE_H
750