1 /* 2 * Copyright 2023 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #pragma once 18 19 #include <gui/DisplayInfo.h> 20 21 #include "FrontEnd/LayerCreationArgs.h" 22 #include "RequestedLayerState.h" 23 #include "TransactionState.h" 24 25 namespace android::surfaceflinger::frontend { 26 27 // Atomic set of changes affecting layer state. These changes are queued in binder threads and 28 // applied every vsync. 29 struct Update { 30 std::vector<TransactionState> transactions; 31 std::vector<sp<Layer>> legacyLayers; 32 std::vector<std::unique_ptr<frontend::RequestedLayerState>> newLayers; 33 std::vector<LayerCreationArgs> layerCreationArgs; 34 std::vector<std::pair<uint32_t, std::string /* debugName */>> destroyedHandles; 35 }; 36 37 } // namespace android::surfaceflinger::frontend 38