xref: /aosp_15_r20/frameworks/native/services/surfaceflinger/FrontEnd/Update.h (revision 38e8c45f13ce32b0dcecb25141ffecaf386fa17f)
1*38e8c45fSAndroid Build Coastguard Worker /*
2*38e8c45fSAndroid Build Coastguard Worker  * Copyright 2023 The Android Open Source Project
3*38e8c45fSAndroid Build Coastguard Worker  *
4*38e8c45fSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*38e8c45fSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*38e8c45fSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*38e8c45fSAndroid Build Coastguard Worker  *
8*38e8c45fSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*38e8c45fSAndroid Build Coastguard Worker  *
10*38e8c45fSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*38e8c45fSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*38e8c45fSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*38e8c45fSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*38e8c45fSAndroid Build Coastguard Worker  * limitations under the License.
15*38e8c45fSAndroid Build Coastguard Worker  */
16*38e8c45fSAndroid Build Coastguard Worker 
17*38e8c45fSAndroid Build Coastguard Worker #pragma once
18*38e8c45fSAndroid Build Coastguard Worker 
19*38e8c45fSAndroid Build Coastguard Worker #include <gui/DisplayInfo.h>
20*38e8c45fSAndroid Build Coastguard Worker 
21*38e8c45fSAndroid Build Coastguard Worker #include "FrontEnd/LayerCreationArgs.h"
22*38e8c45fSAndroid Build Coastguard Worker #include "RequestedLayerState.h"
23*38e8c45fSAndroid Build Coastguard Worker #include "TransactionState.h"
24*38e8c45fSAndroid Build Coastguard Worker 
25*38e8c45fSAndroid Build Coastguard Worker namespace android::surfaceflinger::frontend {
26*38e8c45fSAndroid Build Coastguard Worker 
27*38e8c45fSAndroid Build Coastguard Worker // Atomic set of changes affecting layer state. These changes are queued in binder threads and
28*38e8c45fSAndroid Build Coastguard Worker // applied every vsync.
29*38e8c45fSAndroid Build Coastguard Worker struct Update {
30*38e8c45fSAndroid Build Coastguard Worker     std::vector<TransactionState> transactions;
31*38e8c45fSAndroid Build Coastguard Worker     std::vector<sp<Layer>> legacyLayers;
32*38e8c45fSAndroid Build Coastguard Worker     std::vector<std::unique_ptr<frontend::RequestedLayerState>> newLayers;
33*38e8c45fSAndroid Build Coastguard Worker     std::vector<LayerCreationArgs> layerCreationArgs;
34*38e8c45fSAndroid Build Coastguard Worker     std::vector<std::pair<uint32_t, std::string /* debugName */>> destroyedHandles;
35*38e8c45fSAndroid Build Coastguard Worker };
36*38e8c45fSAndroid Build Coastguard Worker 
37*38e8c45fSAndroid Build Coastguard Worker } // namespace android::surfaceflinger::frontend
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