1 /**
2 * Copyright (c) 2021, The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #include "RenderEngineVts.h"
18 #include "renderengine/impl/ExternalTexture.h"
19
20 namespace aidl::android::hardware::graphics::composer3::vts {
21
22 using ::android::renderengine::DisplaySettings;
23 using ::android::renderengine::LayerSettings;
24 using ::android::renderengine::RenderEngineCreationArgs;
25
TestRenderEngine(const RenderEngineCreationArgs & args)26 TestRenderEngine::TestRenderEngine(const RenderEngineCreationArgs& args) {
27 mFormat = static_cast<common::PixelFormat>(args.pixelFormat);
28 mRenderEngine = ::android::renderengine::RenderEngine::create(args);
29 }
30
~TestRenderEngine()31 TestRenderEngine::~TestRenderEngine() {}
32
setRenderLayers(std::vector<std::shared_ptr<TestLayer>> layers)33 void TestRenderEngine::setRenderLayers(std::vector<std::shared_ptr<TestLayer>> layers) {
34 sort(layers.begin(), layers.end(),
35 [](const std::shared_ptr<TestLayer>& lhs, const std::shared_ptr<TestLayer>& rhs) -> bool {
36 return lhs->getZOrder() < rhs->getZOrder();
37 });
38
39 if (!mCompositionLayers.empty()) {
40 mCompositionLayers.clear();
41 }
42 for (auto& layer : layers) {
43 LayerSettings settings = layer->toRenderEngineLayerSettings();
44 mCompositionLayers.push_back(settings);
45 }
46 }
47
initGraphicBuffer(uint32_t width,uint32_t height,uint32_t layerCount,uint64_t usage)48 void TestRenderEngine::initGraphicBuffer(uint32_t width, uint32_t height, uint32_t layerCount,
49 uint64_t usage) {
50 mGraphicBuffer = ::android::sp<::android::GraphicBuffer>::make(
51 width, height, static_cast<int32_t>(mFormat), layerCount, usage);
52 }
53
drawLayers()54 void TestRenderEngine::drawLayers() {
55 ::android::base::unique_fd bufferFence;
56
57 std::vector<::android::renderengine::LayerSettings> compositionLayers;
58 compositionLayers.reserve(mCompositionLayers.size());
59 std::transform(mCompositionLayers.begin(), mCompositionLayers.end(),
60 std::back_insert_iterator(compositionLayers),
61 [](::android::renderengine::LayerSettings& settings)
62 -> ::android::renderengine::LayerSettings { return settings; });
63 auto texture = std::make_shared<::android::renderengine::impl::ExternalTexture>(
64 mGraphicBuffer, *mRenderEngine,
65 ::android::renderengine::impl::ExternalTexture::Usage::WRITEABLE);
66 auto result = mRenderEngine
67 ->drawLayers(mDisplaySettings, compositionLayers, texture,
68 std::move(bufferFence))
69 .get();
70 if (result.ok()) {
71 result.value()->waitForever(LOG_TAG);
72 }
73 }
74
checkColorBuffer(const std::vector<Color> & expectedColors)75 void TestRenderEngine::checkColorBuffer(const std::vector<Color>& expectedColors) {
76 void* bufferData;
77 int32_t bytesPerPixel = -1;
78 int32_t bytesPerStride = -1;
79 ASSERT_EQ(0, mGraphicBuffer->lock(static_cast<uint32_t>(mGraphicBuffer->getUsage()),
80 &bufferData, &bytesPerPixel, &bytesPerStride));
81 const uint32_t stride = (bytesPerPixel > 0 && bytesPerStride > 0)
82 ? static_cast<uint32_t>(bytesPerStride / bytesPerPixel)
83 : mGraphicBuffer->getStride();
84 ReadbackHelper::compareColorBuffers(expectedColors, bufferData, stride, bytesPerPixel,
85 mGraphicBuffer->getWidth(), mGraphicBuffer->getHeight(),
86 mFormat);
87 ASSERT_EQ(::android::OK, mGraphicBuffer->unlock());
88 }
89
checkColorBuffer(const::android::sp<::android::GraphicBuffer> & buffer)90 void TestRenderEngine::checkColorBuffer(const ::android::sp<::android::GraphicBuffer>& buffer) {
91 ASSERT_EQ(mGraphicBuffer->getWidth(), buffer->getWidth());
92 ASSERT_EQ(mGraphicBuffer->getHeight(), buffer->getHeight());
93 void* renderedBufferData;
94 int32_t bytesPerPixel = -1;
95 int32_t bytesPerStride = -1;
96 ASSERT_EQ(0, mGraphicBuffer->lock(static_cast<uint32_t>(mGraphicBuffer->getUsage()),
97 &renderedBufferData, &bytesPerPixel, &bytesPerStride));
98 const uint32_t renderedStride = (bytesPerPixel > 0 && bytesPerStride > 0)
99 ? static_cast<uint32_t>(bytesPerStride / bytesPerPixel)
100 : mGraphicBuffer->getStride();
101
102 void* bufferData;
103 ASSERT_EQ(0, buffer->lock(static_cast<uint32_t>(buffer->getUsage()), &bufferData,
104 &bytesPerPixel, &bytesPerStride));
105 const uint32_t bufferStride = (bytesPerPixel > 0 && bytesPerStride > 0)
106 ? static_cast<uint32_t>(bytesPerStride / bytesPerPixel)
107 : buffer->getStride();
108
109 ASSERT_EQ(renderedStride, bufferStride);
110
111 ReadbackHelper::compareColorBuffers(renderedBufferData, bufferData, bufferStride, bytesPerPixel,
112 mGraphicBuffer->getWidth(), mGraphicBuffer->getHeight(),
113 mFormat);
114 ASSERT_EQ(::android::OK, buffer->unlock());
115 ASSERT_EQ(::android::OK, mGraphicBuffer->unlock());
116 }
117
118 } // namespace aidl::android::hardware::graphics::composer3::vts
119