1RESOURCE 2-------- 3 4Specify resource files in a :prop_tgt:`FRAMEWORK` or :prop_tgt:`BUNDLE`. 5 6Target marked with the :prop_tgt:`FRAMEWORK` or :prop_tgt:`BUNDLE` property 7generate framework or application bundle (both macOS and iOS is supported) 8or normal shared libraries on other platforms. 9This property may be set to a list of files to be placed in the corresponding 10directory (eg. ``Resources`` directory for macOS) inside the bundle. 11On non-Apple platforms these files may be installed using the ``RESOURCE`` 12option to the :command:`install(TARGETS)` command. 13 14Following example of Application Bundle: 15 16.. code-block:: cmake 17 18 add_executable(ExecutableTarget 19 addDemo.c 20 resourcefile.txt 21 appresourcedir/appres.txt) 22 23 target_link_libraries(ExecutableTarget heymath mul) 24 25 set(RESOURCE_FILES 26 resourcefile.txt 27 appresourcedir/appres.txt) 28 29 set_target_properties(ExecutableTarget PROPERTIES 30 MACOSX_BUNDLE TRUE 31 MACOSX_FRAMEWORK_IDENTIFIER org.cmake.ExecutableTarget 32 RESOURCE "${RESOURCE_FILES}") 33 34will produce flat structure for iOS systems:: 35 36 ExecutableTarget.app 37 appres.txt 38 ExecutableTarget 39 Info.plist 40 resourcefile.txt 41 42For macOS systems it will produce following directory structure:: 43 44 ExecutableTarget.app/ 45 Contents 46 Info.plist 47 MacOS 48 ExecutableTarget 49 Resources 50 appres.txt 51 resourcefile.txt 52 53For Linux, such CMake script produce following files:: 54 55 ExecutableTarget 56 Resources 57 appres.txt 58 resourcefile.txt 59