1# Distributed under the OSI-approved BSD 3-Clause License. See accompanying 2# file Copyright.txt or https://cmake.org/licensing for details. 3 4 5# This file is included by cmGlobalGenerator::EnableLanguage. 6# It is included before the compiler has been determined. 7 8# The CMAKE_EFFECTIVE_SYSTEM_NAME is used to load compiler and compiler 9# wrapper configuration files. By default it equals to CMAKE_SYSTEM_NAME 10# but could be overridden in the ${CMAKE_SYSTEM_NAME}-Initialize files. 11# 12# It is useful to share the same aforementioned configuration files and 13# avoids duplicating them in case of tightly related platforms. 14# 15# An example are the platforms supported by Xcode (macOS, iOS, tvOS, 16# and watchOS). For all of those the CMAKE_EFFECTIVE_SYSTEM_NAME is 17# set to Apple which results in using 18# Platform/Apple-AppleClang-CXX.cmake for the Apple C++ compiler. 19set(CMAKE_EFFECTIVE_SYSTEM_NAME "${CMAKE_SYSTEM_NAME}") 20 21include(Platform/${CMAKE_SYSTEM_NAME}-Initialize OPTIONAL) 22 23set(CMAKE_SYSTEM_SPECIFIC_INITIALIZE_LOADED 1) 24