1# Distributed under the OSI-approved BSD 3-Clause License.  See accompanying
2# file Copyright.txt or https://cmake.org/licensing for details.
3
4#[=======================================================================[.rst:
5FindBullet
6----------
7
8Try to find the Bullet physics engine
9
10
11
12::
13
14  This module defines the following variables
15
16
17
18::
19
20  BULLET_FOUND - Was bullet found
21  BULLET_INCLUDE_DIRS - the Bullet include directories
22  BULLET_LIBRARIES - Link to this, by default it includes
23                     all bullet components (Dynamics,
24                     Collision, LinearMath, & SoftBody)
25
26
27
28::
29
30  This module accepts the following variables
31
32
33
34::
35
36  BULLET_ROOT - Can be set to bullet install path or Windows build path
37#]=======================================================================]
38
39macro(_FIND_BULLET_LIBRARY _var)
40  find_library(${_var}
41     NAMES
42        ${ARGN}
43     HINTS
44        ${BULLET_ROOT}
45        ${BULLET_ROOT}/lib/Release
46        ${BULLET_ROOT}/lib/Debug
47        ${BULLET_ROOT}/out/release8/libs
48        ${BULLET_ROOT}/out/debug8/libs
49     PATH_SUFFIXES lib
50  )
51  mark_as_advanced(${_var})
52endmacro()
53
54macro(_BULLET_APPEND_LIBRARIES _list _release)
55  set(_debug ${_release}_DEBUG)
56  if(${_debug})
57    set(${_list} ${${_list}} optimized ${${_release}} debug ${${_debug}})
58  else()
59    set(${_list} ${${_list}} ${${_release}})
60  endif()
61endmacro()
62
63find_path(BULLET_INCLUDE_DIR NAMES btBulletCollisionCommon.h
64  HINTS
65    ${BULLET_ROOT}/include
66    ${BULLET_ROOT}/src
67  PATH_SUFFIXES bullet
68)
69
70# Find the libraries
71
72_FIND_BULLET_LIBRARY(BULLET_DYNAMICS_LIBRARY        BulletDynamics)
73_FIND_BULLET_LIBRARY(BULLET_DYNAMICS_LIBRARY_DEBUG  BulletDynamics_Debug BulletDynamics_d)
74_FIND_BULLET_LIBRARY(BULLET_COLLISION_LIBRARY       BulletCollision)
75_FIND_BULLET_LIBRARY(BULLET_COLLISION_LIBRARY_DEBUG BulletCollision_Debug BulletCollision_d)
76_FIND_BULLET_LIBRARY(BULLET_MATH_LIBRARY            BulletMath LinearMath)
77_FIND_BULLET_LIBRARY(BULLET_MATH_LIBRARY_DEBUG      BulletMath_Debug BulletMath_d LinearMath_Debug LinearMath_d)
78_FIND_BULLET_LIBRARY(BULLET_SOFTBODY_LIBRARY        BulletSoftBody)
79_FIND_BULLET_LIBRARY(BULLET_SOFTBODY_LIBRARY_DEBUG  BulletSoftBody_Debug BulletSoftBody_d)
80
81
82include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
83FIND_PACKAGE_HANDLE_STANDARD_ARGS(Bullet DEFAULT_MSG
84    BULLET_DYNAMICS_LIBRARY BULLET_COLLISION_LIBRARY BULLET_MATH_LIBRARY
85    BULLET_SOFTBODY_LIBRARY BULLET_INCLUDE_DIR)
86
87set(BULLET_INCLUDE_DIRS ${BULLET_INCLUDE_DIR})
88if(BULLET_FOUND)
89   _BULLET_APPEND_LIBRARIES(BULLET_LIBRARIES BULLET_DYNAMICS_LIBRARY)
90   _BULLET_APPEND_LIBRARIES(BULLET_LIBRARIES BULLET_COLLISION_LIBRARY)
91   _BULLET_APPEND_LIBRARIES(BULLET_LIBRARIES BULLET_MATH_LIBRARY)
92   _BULLET_APPEND_LIBRARIES(BULLET_LIBRARIES BULLET_SOFTBODY_LIBRARY)
93endif()
94