1# Distributed under the OSI-approved BSD 3-Clause License.  See accompanying
2# file Copyright.txt or https://cmake.org/licensing for details.
3
4#[=======================================================================[.rst:
5FindosgSim
6----------
7
8
9
10This is part of the Findosg* suite used to find OpenSceneGraph
11components.  Each component is separate and you must opt in to each
12module.  You must also opt into OpenGL and OpenThreads (and Producer
13if needed) as these modules won't do it for you.  This is to allow you
14control over your own system piece by piece in case you need to opt
15out of certain components or change the Find behavior for a particular
16module (perhaps because the default FindOpenGL.cmake module doesn't
17work with your system as an example).  If you want to use a more
18convenient module that includes everything, use the
19FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
20
21Locate osgSim This module defines
22
23OSGSIM_FOUND - Was osgSim found? OSGSIM_INCLUDE_DIR - Where to find
24the headers OSGSIM_LIBRARIES - The libraries to link for osgSim (use
25this)
26
27OSGSIM_LIBRARY - The osgSim library OSGSIM_LIBRARY_DEBUG - The osgSim
28debug library
29
30$OSGDIR is an environment variable that would correspond to the
31./configure --prefix=$OSGDIR used in building osg.
32
33Created by Eric Wing.
34#]=======================================================================]
35
36# Header files are presumed to be included like
37# #include <osg/PositionAttitudeTransform>
38# #include <osgSim/ImpostorSprite>
39
40include(${CMAKE_CURRENT_LIST_DIR}/Findosg_functions.cmake)
41OSG_FIND_PATH   (OSGSIM osgSim/ImpostorSprite)
42OSG_FIND_LIBRARY(OSGSIM osgSim)
43
44include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
45FIND_PACKAGE_HANDLE_STANDARD_ARGS(osgSim DEFAULT_MSG
46    OSGSIM_LIBRARY OSGSIM_INCLUDE_DIR)
47