1// Copyright 2009 The Go Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style
3// license that can be found in the LICENSE file.
4
5/*
6Package gob manages streams of gobs - binary values exchanged between an
7[Encoder] (transmitter) and a [Decoder] (receiver). A typical use is transporting
8arguments and results of remote procedure calls (RPCs) such as those provided by
9[net/rpc].
10
11The implementation compiles a custom codec for each data type in the stream and
12is most efficient when a single [Encoder] is used to transmit a stream of values,
13amortizing the cost of compilation.
14
15# Basics
16
17A stream of gobs is self-describing. Each data item in the stream is preceded by
18a specification of its type, expressed in terms of a small set of predefined
19types. Pointers are not transmitted, but the things they point to are
20transmitted; that is, the values are flattened. Nil pointers are not permitted,
21as they have no value. Recursive types work fine, but
22recursive values (data with cycles) are problematic. This may change.
23
24To use gobs, create an [Encoder] and present it with a series of data items as
25values or addresses that can be dereferenced to values. The [Encoder] makes sure
26all type information is sent before it is needed. At the receive side, a
27[Decoder] retrieves values from the encoded stream and unpacks them into local
28variables.
29
30# Types and Values
31
32The source and destination values/types need not correspond exactly. For structs,
33fields (identified by name) that are in the source but absent from the receiving
34variable will be ignored. Fields that are in the receiving variable but missing
35from the transmitted type or value will be ignored in the destination. If a field
36with the same name is present in both, their types must be compatible. Both the
37receiver and transmitter will do all necessary indirection and dereferencing to
38convert between gobs and actual Go values. For instance, a gob type that is
39schematically,
40
41	struct { A, B int }
42
43can be sent from or received into any of these Go types:
44
45	struct { A, B int }	// the same
46	*struct { A, B int }	// extra indirection of the struct
47	struct { *A, **B int }	// extra indirection of the fields
48	struct { A, B int64 }	// different concrete value type; see below
49
50It may also be received into any of these:
51
52	struct { A, B int }	// the same
53	struct { B, A int }	// ordering doesn't matter; matching is by name
54	struct { A, B, C int }	// extra field (C) ignored
55	struct { B int }	// missing field (A) ignored; data will be dropped
56	struct { B, C int }	// missing field (A) ignored; extra field (C) ignored.
57
58Attempting to receive into these types will draw a decode error:
59
60	struct { A int; B uint }	// change of signedness for B
61	struct { A int; B float }	// change of type for B
62	struct { }			// no field names in common
63	struct { C, D int }		// no field names in common
64
65Integers are transmitted two ways: arbitrary precision signed integers or
66arbitrary precision unsigned integers. There is no int8, int16 etc.
67discrimination in the gob format; there are only signed and unsigned integers. As
68described below, the transmitter sends the value in a variable-length encoding;
69the receiver accepts the value and stores it in the destination variable.
70Floating-point numbers are always sent using IEEE 754 64-bit precision (see
71below).
72
73Signed integers may be received into any signed integer variable: int, int16, etc.;
74unsigned integers may be received into any unsigned integer variable; and floating
75point values may be received into any floating point variable. However,
76the destination variable must be able to represent the value or the decode
77operation will fail.
78
79Structs, arrays and slices are also supported. Structs encode and decode only
80exported fields. Strings and arrays of bytes are supported with a special,
81efficient representation (see below). When a slice is decoded, if the existing
82slice has capacity the slice will be extended in place; if not, a new array is
83allocated. Regardless, the length of the resulting slice reports the number of
84elements decoded.
85
86In general, if allocation is required, the decoder will allocate memory. If not,
87it will update the destination variables with values read from the stream. It does
88not initialize them first, so if the destination is a compound value such as a
89map, struct, or slice, the decoded values will be merged elementwise into the
90existing variables.
91
92Functions and channels will not be sent in a gob. Attempting to encode such a value
93at the top level will fail. A struct field of chan or func type is treated exactly
94like an unexported field and is ignored.
95
96Gob can encode a value of any type implementing the [GobEncoder] or
97[encoding.BinaryMarshaler] interfaces by calling the corresponding method,
98in that order of preference.
99
100Gob can decode a value of any type implementing the [GobDecoder] or
101[encoding.BinaryUnmarshaler] interfaces by calling the corresponding method,
102again in that order of preference.
103
104# Encoding Details
105
106This section documents the encoding, details that are not important for most
107users. Details are presented bottom-up.
108
109An unsigned integer is sent one of two ways. If it is less than 128, it is sent
110as a byte with that value. Otherwise it is sent as a minimal-length big-endian
111(high byte first) byte stream holding the value, preceded by one byte holding the
112byte count, negated. Thus 0 is transmitted as (00), 7 is transmitted as (07) and
113256 is transmitted as (FE 01 00).
114
115A boolean is encoded within an unsigned integer: 0 for false, 1 for true.
116
117A signed integer, i, is encoded within an unsigned integer, u. Within u, bits 1
118upward contain the value; bit 0 says whether they should be complemented upon
119receipt. The encode algorithm looks like this:
120
121	var u uint
122	if i < 0 {
123		u = (^uint(i) << 1) | 1 // complement i, bit 0 is 1
124	} else {
125		u = (uint(i) << 1) // do not complement i, bit 0 is 0
126	}
127	encodeUnsigned(u)
128
129The low bit is therefore analogous to a sign bit, but making it the complement bit
130instead guarantees that the largest negative integer is not a special case. For
131example, -129=^128=(^256>>1) encodes as (FE 01 01).
132
133Floating-point numbers are always sent as a representation of a float64 value.
134That value is converted to a uint64 using [math.Float64bits]. The uint64 is then
135byte-reversed and sent as a regular unsigned integer. The byte-reversal means the
136exponent and high-precision part of the mantissa go first. Since the low bits are
137often zero, this can save encoding bytes. For instance, 17.0 is encoded in only
138three bytes (FE 31 40).
139
140Strings and slices of bytes are sent as an unsigned count followed by that many
141uninterpreted bytes of the value.
142
143All other slices and arrays are sent as an unsigned count followed by that many
144elements using the standard gob encoding for their type, recursively.
145
146Maps are sent as an unsigned count followed by that many key, element
147pairs. Empty but non-nil maps are sent, so if the receiver has not allocated
148one already, one will always be allocated on receipt unless the transmitted map
149is nil and not at the top level.
150
151In slices and arrays, as well as maps, all elements, even zero-valued elements,
152are transmitted, even if all the elements are zero.
153
154Structs are sent as a sequence of (field number, field value) pairs. The field
155value is sent using the standard gob encoding for its type, recursively. If a
156field has the zero value for its type (except for arrays; see above), it is omitted
157from the transmission. The field number is defined by the type of the encoded
158struct: the first field of the encoded type is field 0, the second is field 1,
159etc. When encoding a value, the field numbers are delta encoded for efficiency
160and the fields are always sent in order of increasing field number; the deltas are
161therefore unsigned. The initialization for the delta encoding sets the field
162number to -1, so an unsigned integer field 0 with value 7 is transmitted as unsigned
163delta = 1, unsigned value = 7 or (01 07). Finally, after all the fields have been
164sent a terminating mark denotes the end of the struct. That mark is a delta=0
165value, which has representation (00).
166
167Interface types are not checked for compatibility; all interface types are
168treated, for transmission, as members of a single "interface" type, analogous to
169int or []byte - in effect they're all treated as interface{}. Interface values
170are transmitted as a string identifying the concrete type being sent (a name
171that must be pre-defined by calling [Register]), followed by a byte count of the
172length of the following data (so the value can be skipped if it cannot be
173stored), followed by the usual encoding of concrete (dynamic) value stored in
174the interface value. (A nil interface value is identified by the empty string
175and transmits no value.) Upon receipt, the decoder verifies that the unpacked
176concrete item satisfies the interface of the receiving variable.
177
178If a value is passed to [Encoder.Encode] and the type is not a struct (or pointer to struct,
179etc.), for simplicity of processing it is represented as a struct of one field.
180The only visible effect of this is to encode a zero byte after the value, just as
181after the last field of an encoded struct, so that the decode algorithm knows when
182the top-level value is complete.
183
184The representation of types is described below. When a type is defined on a given
185connection between an [Encoder] and [Decoder], it is assigned a signed integer type
186id. When [Encoder.Encode](v) is called, it makes sure there is an id assigned for
187the type of v and all its elements and then it sends the pair (typeid, encoded-v)
188where typeid is the type id of the encoded type of v and encoded-v is the gob
189encoding of the value v.
190
191To define a type, the encoder chooses an unused, positive type id and sends the
192pair (-type id, encoded-type) where encoded-type is the gob encoding of a wireType
193description, constructed from these types:
194
195	type wireType struct {
196		ArrayT           *ArrayType
197		SliceT           *SliceType
198		StructT          *StructType
199		MapT             *MapType
200		GobEncoderT      *gobEncoderType
201		BinaryMarshalerT *gobEncoderType
202		TextMarshalerT   *gobEncoderType
203
204	}
205	type arrayType struct {
206		CommonType
207		Elem typeId
208		Len  int
209	}
210	type CommonType struct {
211		Name string // the name of the struct type
212		Id  int    // the id of the type, repeated so it's inside the type
213	}
214	type sliceType struct {
215		CommonType
216		Elem typeId
217	}
218	type structType struct {
219		CommonType
220		Field []*fieldType // the fields of the struct.
221	}
222	type fieldType struct {
223		Name string // the name of the field.
224		Id   int    // the type id of the field, which must be already defined
225	}
226	type mapType struct {
227		CommonType
228		Key  typeId
229		Elem typeId
230	}
231	type gobEncoderType struct {
232		CommonType
233	}
234
235If there are nested type ids, the types for all inner type ids must be defined
236before the top-level type id is used to describe an encoded-v.
237
238For simplicity in setup, the connection is defined to understand these types a
239priori, as well as the basic gob types int, uint, etc. Their ids are:
240
241	bool        1
242	int         2
243	uint        3
244	float       4
245	[]byte      5
246	string      6
247	complex     7
248	interface   8
249	// gap for reserved ids.
250	WireType    16
251	ArrayType   17
252	CommonType  18
253	SliceType   19
254	StructType  20
255	FieldType   21
256	// 22 is slice of fieldType.
257	MapType     23
258
259Finally, each message created by a call to Encode is preceded by an encoded
260unsigned integer count of the number of bytes remaining in the message. After
261the initial type name, interface values are wrapped the same way; in effect, the
262interface value acts like a recursive invocation of Encode.
263
264In summary, a gob stream looks like
265
266	(byteCount (-type id, encoding of a wireType)* (type id, encoding of a value))*
267
268where * signifies zero or more repetitions and the type id of a value must
269be predefined or be defined before the value in the stream.
270
271Compatibility: Any future changes to the package will endeavor to maintain
272compatibility with streams encoded using previous versions. That is, any released
273version of this package should be able to decode data written with any previously
274released version, subject to issues such as security fixes. See the Go compatibility
275document for background: https://golang.org/doc/go1compat
276
277See "Gobs of data" for a design discussion of the gob wire format:
278https://blog.golang.org/gobs-of-data
279
280# Security
281
282This package is not designed to be hardened against adversarial inputs, and is
283outside the scope of https://go.dev/security/policy. In particular, the [Decoder]
284does only basic sanity checking on decoded input sizes, and its limits are not
285configurable. Care should be taken when decoding gob data from untrusted
286sources, which may consume significant resources.
287*/
288package gob
289
290/*
291Grammar:
292
293Tokens starting with a lower case letter are terminals; int(n)
294and uint(n) represent the signed/unsigned encodings of the value n.
295
296GobStream:
297	DelimitedMessage*
298DelimitedMessage:
299	uint(lengthOfMessage) Message
300Message:
301	TypeSequence TypedValue
302TypeSequence
303	(TypeDefinition DelimitedTypeDefinition*)?
304DelimitedTypeDefinition:
305	uint(lengthOfTypeDefinition) TypeDefinition
306TypedValue:
307	int(typeId) Value
308TypeDefinition:
309	int(-typeId) encodingOfWireType
310Value:
311	SingletonValue | StructValue
312SingletonValue:
313	uint(0) FieldValue
314FieldValue:
315	builtinValue | ArrayValue | MapValue | SliceValue | StructValue | InterfaceValue
316InterfaceValue:
317	NilInterfaceValue | NonNilInterfaceValue
318NilInterfaceValue:
319	uint(0)
320NonNilInterfaceValue:
321	ConcreteTypeName TypeSequence InterfaceContents
322ConcreteTypeName:
323	uint(lengthOfName) [already read=n] name
324InterfaceContents:
325	int(concreteTypeId) DelimitedValue
326DelimitedValue:
327	uint(length) Value
328ArrayValue:
329	uint(n) FieldValue*n [n elements]
330MapValue:
331	uint(n) (FieldValue FieldValue)*n  [n (key, value) pairs]
332SliceValue:
333	uint(n) FieldValue*n [n elements]
334StructValue:
335	(uint(fieldDelta) FieldValue)*
336*/
337
338/*
339For implementers and the curious, here is an encoded example. Given
340	type Point struct {X, Y int}
341and the value
342	p := Point{22, 33}
343the bytes transmitted that encode p will be:
344	1f ff 81 03 01 01 05 50 6f 69 6e 74 01 ff 82 00
345	01 02 01 01 58 01 04 00 01 01 59 01 04 00 00 00
346	07 ff 82 01 2c 01 42 00
347They are determined as follows.
348
349Since this is the first transmission of type Point, the type descriptor
350for Point itself must be sent before the value. This is the first type
351we've sent on this Encoder, so it has type id 65 (0 through 64 are
352reserved).
353
354	1f	// This item (a type descriptor) is 31 bytes long.
355	ff 81	// The negative of the id for the type we're defining, -65.
356		// This is one byte (indicated by FF = -1) followed by
357		// ^-65<<1 | 1. The low 1 bit signals to complement the
358		// rest upon receipt.
359
360	// Now we send a type descriptor, which is itself a struct (wireType).
361	// The type of wireType itself is known (it's built in, as is the type of
362	// all its components), so we just need to send a *value* of type wireType
363	// that represents type "Point".
364	// Here starts the encoding of that value.
365	// Set the field number implicitly to -1; this is done at the beginning
366	// of every struct, including nested structs.
367	03	// Add 3 to field number; now 2 (wireType.structType; this is a struct).
368		// structType starts with an embedded CommonType, which appears
369		// as a regular structure here too.
370	01	// add 1 to field number (now 0); start of embedded CommonType.
371	01	// add 1 to field number (now 0, the name of the type)
372	05	// string is (unsigned) 5 bytes long
373	50 6f 69 6e 74	// wireType.structType.CommonType.name = "Point"
374	01	// add 1 to field number (now 1, the id of the type)
375	ff 82	// wireType.structType.CommonType._id = 65
376	00	// end of embedded wiretype.structType.CommonType struct
377	01	// add 1 to field number (now 1, the field array in wireType.structType)
378	02	// There are two fields in the type (len(structType.field))
379	01	// Start of first field structure; add 1 to get field number 0: field[0].name
380	01	// 1 byte
381	58	// structType.field[0].name = "X"
382	01	// Add 1 to get field number 1: field[0].id
383	04	// structType.field[0].typeId is 2 (signed int).
384	00	// End of structType.field[0]; start structType.field[1]; set field number to -1.
385	01	// Add 1 to get field number 0: field[1].name
386	01	// 1 byte
387	59	// structType.field[1].name = "Y"
388	01	// Add 1 to get field number 1: field[1].id
389	04	// struct.Type.field[1].typeId is 2 (signed int).
390	00	// End of structType.field[1]; end of structType.field.
391	00	// end of wireType.structType structure
392	00	// end of wireType structure
393
394Now we can send the Point value. Again the field number resets to -1:
395
396	07	// this value is 7 bytes long
397	ff 82	// the type number, 65 (1 byte (-FF) followed by 65<<1)
398	01	// add one to field number, yielding field 0
399	2c	// encoding of signed "22" (0x2c = 44 = 22<<1); Point.x = 22
400	01	// add one to field number, yielding field 1
401	42	// encoding of signed "33" (0x42 = 66 = 33<<1); Point.y = 33
402	00	// end of structure
403
404The type encoding is long and fairly intricate but we send it only once.
405If p is transmitted a second time, the type is already known so the
406output will be just:
407
408	07 ff 82 01 2c 01 42 00
409
410A single non-struct value at top level is transmitted like a field with
411delta tag 0. For instance, a signed integer with value 3 presented as
412the argument to Encode will emit:
413
414	03 04 00 06
415
416Which represents:
417
418	03	// this value is 3 bytes long
419	04	// the type number, 2, represents an integer
420	00	// tag delta 0
421	06	// value 3
422
423*/
424