1// Copyright 2009 The Go Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style 3// license that can be found in the LICENSE file. 4 5/* 6Package gob manages streams of gobs - binary values exchanged between an 7[Encoder] (transmitter) and a [Decoder] (receiver). A typical use is transporting 8arguments and results of remote procedure calls (RPCs) such as those provided by 9[net/rpc]. 10 11The implementation compiles a custom codec for each data type in the stream and 12is most efficient when a single [Encoder] is used to transmit a stream of values, 13amortizing the cost of compilation. 14 15# Basics 16 17A stream of gobs is self-describing. Each data item in the stream is preceded by 18a specification of its type, expressed in terms of a small set of predefined 19types. Pointers are not transmitted, but the things they point to are 20transmitted; that is, the values are flattened. Nil pointers are not permitted, 21as they have no value. Recursive types work fine, but 22recursive values (data with cycles) are problematic. This may change. 23 24To use gobs, create an [Encoder] and present it with a series of data items as 25values or addresses that can be dereferenced to values. The [Encoder] makes sure 26all type information is sent before it is needed. At the receive side, a 27[Decoder] retrieves values from the encoded stream and unpacks them into local 28variables. 29 30# Types and Values 31 32The source and destination values/types need not correspond exactly. For structs, 33fields (identified by name) that are in the source but absent from the receiving 34variable will be ignored. Fields that are in the receiving variable but missing 35from the transmitted type or value will be ignored in the destination. If a field 36with the same name is present in both, their types must be compatible. Both the 37receiver and transmitter will do all necessary indirection and dereferencing to 38convert between gobs and actual Go values. For instance, a gob type that is 39schematically, 40 41 struct { A, B int } 42 43can be sent from or received into any of these Go types: 44 45 struct { A, B int } // the same 46 *struct { A, B int } // extra indirection of the struct 47 struct { *A, **B int } // extra indirection of the fields 48 struct { A, B int64 } // different concrete value type; see below 49 50It may also be received into any of these: 51 52 struct { A, B int } // the same 53 struct { B, A int } // ordering doesn't matter; matching is by name 54 struct { A, B, C int } // extra field (C) ignored 55 struct { B int } // missing field (A) ignored; data will be dropped 56 struct { B, C int } // missing field (A) ignored; extra field (C) ignored. 57 58Attempting to receive into these types will draw a decode error: 59 60 struct { A int; B uint } // change of signedness for B 61 struct { A int; B float } // change of type for B 62 struct { } // no field names in common 63 struct { C, D int } // no field names in common 64 65Integers are transmitted two ways: arbitrary precision signed integers or 66arbitrary precision unsigned integers. There is no int8, int16 etc. 67discrimination in the gob format; there are only signed and unsigned integers. As 68described below, the transmitter sends the value in a variable-length encoding; 69the receiver accepts the value and stores it in the destination variable. 70Floating-point numbers are always sent using IEEE 754 64-bit precision (see 71below). 72 73Signed integers may be received into any signed integer variable: int, int16, etc.; 74unsigned integers may be received into any unsigned integer variable; and floating 75point values may be received into any floating point variable. However, 76the destination variable must be able to represent the value or the decode 77operation will fail. 78 79Structs, arrays and slices are also supported. Structs encode and decode only 80exported fields. Strings and arrays of bytes are supported with a special, 81efficient representation (see below). When a slice is decoded, if the existing 82slice has capacity the slice will be extended in place; if not, a new array is 83allocated. Regardless, the length of the resulting slice reports the number of 84elements decoded. 85 86In general, if allocation is required, the decoder will allocate memory. If not, 87it will update the destination variables with values read from the stream. It does 88not initialize them first, so if the destination is a compound value such as a 89map, struct, or slice, the decoded values will be merged elementwise into the 90existing variables. 91 92Functions and channels will not be sent in a gob. Attempting to encode such a value 93at the top level will fail. A struct field of chan or func type is treated exactly 94like an unexported field and is ignored. 95 96Gob can encode a value of any type implementing the [GobEncoder] or 97[encoding.BinaryMarshaler] interfaces by calling the corresponding method, 98in that order of preference. 99 100Gob can decode a value of any type implementing the [GobDecoder] or 101[encoding.BinaryUnmarshaler] interfaces by calling the corresponding method, 102again in that order of preference. 103 104# Encoding Details 105 106This section documents the encoding, details that are not important for most 107users. Details are presented bottom-up. 108 109An unsigned integer is sent one of two ways. If it is less than 128, it is sent 110as a byte with that value. Otherwise it is sent as a minimal-length big-endian 111(high byte first) byte stream holding the value, preceded by one byte holding the 112byte count, negated. Thus 0 is transmitted as (00), 7 is transmitted as (07) and 113256 is transmitted as (FE 01 00). 114 115A boolean is encoded within an unsigned integer: 0 for false, 1 for true. 116 117A signed integer, i, is encoded within an unsigned integer, u. Within u, bits 1 118upward contain the value; bit 0 says whether they should be complemented upon 119receipt. The encode algorithm looks like this: 120 121 var u uint 122 if i < 0 { 123 u = (^uint(i) << 1) | 1 // complement i, bit 0 is 1 124 } else { 125 u = (uint(i) << 1) // do not complement i, bit 0 is 0 126 } 127 encodeUnsigned(u) 128 129The low bit is therefore analogous to a sign bit, but making it the complement bit 130instead guarantees that the largest negative integer is not a special case. For 131example, -129=^128=(^256>>1) encodes as (FE 01 01). 132 133Floating-point numbers are always sent as a representation of a float64 value. 134That value is converted to a uint64 using [math.Float64bits]. The uint64 is then 135byte-reversed and sent as a regular unsigned integer. The byte-reversal means the 136exponent and high-precision part of the mantissa go first. Since the low bits are 137often zero, this can save encoding bytes. For instance, 17.0 is encoded in only 138three bytes (FE 31 40). 139 140Strings and slices of bytes are sent as an unsigned count followed by that many 141uninterpreted bytes of the value. 142 143All other slices and arrays are sent as an unsigned count followed by that many 144elements using the standard gob encoding for their type, recursively. 145 146Maps are sent as an unsigned count followed by that many key, element 147pairs. Empty but non-nil maps are sent, so if the receiver has not allocated 148one already, one will always be allocated on receipt unless the transmitted map 149is nil and not at the top level. 150 151In slices and arrays, as well as maps, all elements, even zero-valued elements, 152are transmitted, even if all the elements are zero. 153 154Structs are sent as a sequence of (field number, field value) pairs. The field 155value is sent using the standard gob encoding for its type, recursively. If a 156field has the zero value for its type (except for arrays; see above), it is omitted 157from the transmission. The field number is defined by the type of the encoded 158struct: the first field of the encoded type is field 0, the second is field 1, 159etc. When encoding a value, the field numbers are delta encoded for efficiency 160and the fields are always sent in order of increasing field number; the deltas are 161therefore unsigned. The initialization for the delta encoding sets the field 162number to -1, so an unsigned integer field 0 with value 7 is transmitted as unsigned 163delta = 1, unsigned value = 7 or (01 07). Finally, after all the fields have been 164sent a terminating mark denotes the end of the struct. That mark is a delta=0 165value, which has representation (00). 166 167Interface types are not checked for compatibility; all interface types are 168treated, for transmission, as members of a single "interface" type, analogous to 169int or []byte - in effect they're all treated as interface{}. Interface values 170are transmitted as a string identifying the concrete type being sent (a name 171that must be pre-defined by calling [Register]), followed by a byte count of the 172length of the following data (so the value can be skipped if it cannot be 173stored), followed by the usual encoding of concrete (dynamic) value stored in 174the interface value. (A nil interface value is identified by the empty string 175and transmits no value.) Upon receipt, the decoder verifies that the unpacked 176concrete item satisfies the interface of the receiving variable. 177 178If a value is passed to [Encoder.Encode] and the type is not a struct (or pointer to struct, 179etc.), for simplicity of processing it is represented as a struct of one field. 180The only visible effect of this is to encode a zero byte after the value, just as 181after the last field of an encoded struct, so that the decode algorithm knows when 182the top-level value is complete. 183 184The representation of types is described below. When a type is defined on a given 185connection between an [Encoder] and [Decoder], it is assigned a signed integer type 186id. When [Encoder.Encode](v) is called, it makes sure there is an id assigned for 187the type of v and all its elements and then it sends the pair (typeid, encoded-v) 188where typeid is the type id of the encoded type of v and encoded-v is the gob 189encoding of the value v. 190 191To define a type, the encoder chooses an unused, positive type id and sends the 192pair (-type id, encoded-type) where encoded-type is the gob encoding of a wireType 193description, constructed from these types: 194 195 type wireType struct { 196 ArrayT *ArrayType 197 SliceT *SliceType 198 StructT *StructType 199 MapT *MapType 200 GobEncoderT *gobEncoderType 201 BinaryMarshalerT *gobEncoderType 202 TextMarshalerT *gobEncoderType 203 204 } 205 type arrayType struct { 206 CommonType 207 Elem typeId 208 Len int 209 } 210 type CommonType struct { 211 Name string // the name of the struct type 212 Id int // the id of the type, repeated so it's inside the type 213 } 214 type sliceType struct { 215 CommonType 216 Elem typeId 217 } 218 type structType struct { 219 CommonType 220 Field []*fieldType // the fields of the struct. 221 } 222 type fieldType struct { 223 Name string // the name of the field. 224 Id int // the type id of the field, which must be already defined 225 } 226 type mapType struct { 227 CommonType 228 Key typeId 229 Elem typeId 230 } 231 type gobEncoderType struct { 232 CommonType 233 } 234 235If there are nested type ids, the types for all inner type ids must be defined 236before the top-level type id is used to describe an encoded-v. 237 238For simplicity in setup, the connection is defined to understand these types a 239priori, as well as the basic gob types int, uint, etc. Their ids are: 240 241 bool 1 242 int 2 243 uint 3 244 float 4 245 []byte 5 246 string 6 247 complex 7 248 interface 8 249 // gap for reserved ids. 250 WireType 16 251 ArrayType 17 252 CommonType 18 253 SliceType 19 254 StructType 20 255 FieldType 21 256 // 22 is slice of fieldType. 257 MapType 23 258 259Finally, each message created by a call to Encode is preceded by an encoded 260unsigned integer count of the number of bytes remaining in the message. After 261the initial type name, interface values are wrapped the same way; in effect, the 262interface value acts like a recursive invocation of Encode. 263 264In summary, a gob stream looks like 265 266 (byteCount (-type id, encoding of a wireType)* (type id, encoding of a value))* 267 268where * signifies zero or more repetitions and the type id of a value must 269be predefined or be defined before the value in the stream. 270 271Compatibility: Any future changes to the package will endeavor to maintain 272compatibility with streams encoded using previous versions. That is, any released 273version of this package should be able to decode data written with any previously 274released version, subject to issues such as security fixes. See the Go compatibility 275document for background: https://golang.org/doc/go1compat 276 277See "Gobs of data" for a design discussion of the gob wire format: 278https://blog.golang.org/gobs-of-data 279 280# Security 281 282This package is not designed to be hardened against adversarial inputs, and is 283outside the scope of https://go.dev/security/policy. In particular, the [Decoder] 284does only basic sanity checking on decoded input sizes, and its limits are not 285configurable. Care should be taken when decoding gob data from untrusted 286sources, which may consume significant resources. 287*/ 288package gob 289 290/* 291Grammar: 292 293Tokens starting with a lower case letter are terminals; int(n) 294and uint(n) represent the signed/unsigned encodings of the value n. 295 296GobStream: 297 DelimitedMessage* 298DelimitedMessage: 299 uint(lengthOfMessage) Message 300Message: 301 TypeSequence TypedValue 302TypeSequence 303 (TypeDefinition DelimitedTypeDefinition*)? 304DelimitedTypeDefinition: 305 uint(lengthOfTypeDefinition) TypeDefinition 306TypedValue: 307 int(typeId) Value 308TypeDefinition: 309 int(-typeId) encodingOfWireType 310Value: 311 SingletonValue | StructValue 312SingletonValue: 313 uint(0) FieldValue 314FieldValue: 315 builtinValue | ArrayValue | MapValue | SliceValue | StructValue | InterfaceValue 316InterfaceValue: 317 NilInterfaceValue | NonNilInterfaceValue 318NilInterfaceValue: 319 uint(0) 320NonNilInterfaceValue: 321 ConcreteTypeName TypeSequence InterfaceContents 322ConcreteTypeName: 323 uint(lengthOfName) [already read=n] name 324InterfaceContents: 325 int(concreteTypeId) DelimitedValue 326DelimitedValue: 327 uint(length) Value 328ArrayValue: 329 uint(n) FieldValue*n [n elements] 330MapValue: 331 uint(n) (FieldValue FieldValue)*n [n (key, value) pairs] 332SliceValue: 333 uint(n) FieldValue*n [n elements] 334StructValue: 335 (uint(fieldDelta) FieldValue)* 336*/ 337 338/* 339For implementers and the curious, here is an encoded example. Given 340 type Point struct {X, Y int} 341and the value 342 p := Point{22, 33} 343the bytes transmitted that encode p will be: 344 1f ff 81 03 01 01 05 50 6f 69 6e 74 01 ff 82 00 345 01 02 01 01 58 01 04 00 01 01 59 01 04 00 00 00 346 07 ff 82 01 2c 01 42 00 347They are determined as follows. 348 349Since this is the first transmission of type Point, the type descriptor 350for Point itself must be sent before the value. This is the first type 351we've sent on this Encoder, so it has type id 65 (0 through 64 are 352reserved). 353 354 1f // This item (a type descriptor) is 31 bytes long. 355 ff 81 // The negative of the id for the type we're defining, -65. 356 // This is one byte (indicated by FF = -1) followed by 357 // ^-65<<1 | 1. The low 1 bit signals to complement the 358 // rest upon receipt. 359 360 // Now we send a type descriptor, which is itself a struct (wireType). 361 // The type of wireType itself is known (it's built in, as is the type of 362 // all its components), so we just need to send a *value* of type wireType 363 // that represents type "Point". 364 // Here starts the encoding of that value. 365 // Set the field number implicitly to -1; this is done at the beginning 366 // of every struct, including nested structs. 367 03 // Add 3 to field number; now 2 (wireType.structType; this is a struct). 368 // structType starts with an embedded CommonType, which appears 369 // as a regular structure here too. 370 01 // add 1 to field number (now 0); start of embedded CommonType. 371 01 // add 1 to field number (now 0, the name of the type) 372 05 // string is (unsigned) 5 bytes long 373 50 6f 69 6e 74 // wireType.structType.CommonType.name = "Point" 374 01 // add 1 to field number (now 1, the id of the type) 375 ff 82 // wireType.structType.CommonType._id = 65 376 00 // end of embedded wiretype.structType.CommonType struct 377 01 // add 1 to field number (now 1, the field array in wireType.structType) 378 02 // There are two fields in the type (len(structType.field)) 379 01 // Start of first field structure; add 1 to get field number 0: field[0].name 380 01 // 1 byte 381 58 // structType.field[0].name = "X" 382 01 // Add 1 to get field number 1: field[0].id 383 04 // structType.field[0].typeId is 2 (signed int). 384 00 // End of structType.field[0]; start structType.field[1]; set field number to -1. 385 01 // Add 1 to get field number 0: field[1].name 386 01 // 1 byte 387 59 // structType.field[1].name = "Y" 388 01 // Add 1 to get field number 1: field[1].id 389 04 // struct.Type.field[1].typeId is 2 (signed int). 390 00 // End of structType.field[1]; end of structType.field. 391 00 // end of wireType.structType structure 392 00 // end of wireType structure 393 394Now we can send the Point value. Again the field number resets to -1: 395 396 07 // this value is 7 bytes long 397 ff 82 // the type number, 65 (1 byte (-FF) followed by 65<<1) 398 01 // add one to field number, yielding field 0 399 2c // encoding of signed "22" (0x2c = 44 = 22<<1); Point.x = 22 400 01 // add one to field number, yielding field 1 401 42 // encoding of signed "33" (0x42 = 66 = 33<<1); Point.y = 33 402 00 // end of structure 403 404The type encoding is long and fairly intricate but we send it only once. 405If p is transmitted a second time, the type is already known so the 406output will be just: 407 408 07 ff 82 01 2c 01 42 00 409 410A single non-struct value at top level is transmitted like a field with 411delta tag 0. For instance, a signed integer with value 3 presented as 412the argument to Encode will emit: 413 414 03 04 00 06 415 416Which represents: 417 418 03 // this value is 3 bytes long 419 04 // the type number, 2, represents an integer 420 00 // tag delta 0 421 06 // value 3 422 423*/ 424