xref: /aosp_15_r20/system/extras/memory_replay/tests/ThreadsTest.cpp (revision 288bf5226967eb3dac5cce6c939ccc2a7f2b4fe5)
1 /*
2  * Copyright (C) 2015 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include <gtest/gtest.h>
18 
19 #include <memory_trace/MemoryTrace.h>
20 
21 #include "Pointers.h"
22 #include "Thread.h"
23 #include "Threads.h"
24 
TEST(ThreadsTest,single_thread)25 TEST(ThreadsTest, single_thread) {
26   Pointers pointers(2);
27 
28   Threads threads(&pointers, 1);
29   Thread* thread = threads.CreateThread(900);
30   ASSERT_TRUE(thread != nullptr);
31   ASSERT_EQ(1U, threads.num_threads());
32 
33   Thread* found_thread = threads.FindThread(900);
34   ASSERT_EQ(thread, found_thread);
35 
36   memory_trace::Entry thread_done = {.type = memory_trace::THREAD_DONE};
37   thread->SetEntry(&thread_done);
38 
39   thread->SetPending();
40 
41   threads.Finish(thread);
42 
43   ASSERT_EQ(0U, threads.num_threads());
44 }
45 
TEST(ThreadsTest,multiple_threads)46 TEST(ThreadsTest, multiple_threads) {
47   Pointers pointers(4);
48 
49   Threads threads(&pointers, 1);
50   Thread* thread1 = threads.CreateThread(900);
51   ASSERT_TRUE(thread1 != nullptr);
52   ASSERT_EQ(1U, threads.num_threads());
53 
54   Thread* thread2 = threads.CreateThread(901);
55   ASSERT_TRUE(thread2 != nullptr);
56   ASSERT_EQ(2U, threads.num_threads());
57 
58   Thread* thread3 = threads.CreateThread(902);
59   ASSERT_TRUE(thread3 != nullptr);
60   ASSERT_EQ(3U, threads.num_threads());
61 
62   Thread* found_thread1 = threads.FindThread(900);
63   ASSERT_EQ(thread1, found_thread1);
64 
65   Thread* found_thread2 = threads.FindThread(901);
66   ASSERT_EQ(thread2, found_thread2);
67 
68   Thread* found_thread3 = threads.FindThread(902);
69   ASSERT_EQ(thread3, found_thread3);
70 
71   memory_trace::Entry thread_done = {.type = memory_trace::THREAD_DONE};
72   thread1->SetEntry(&thread_done);
73   thread2->SetEntry(&thread_done);
74   thread3->SetEntry(&thread_done);
75 
76   thread1->SetPending();
77   threads.Finish(thread1);
78   ASSERT_EQ(2U, threads.num_threads());
79 
80   thread3->SetPending();
81   threads.Finish(thread3);
82   ASSERT_EQ(1U, threads.num_threads());
83 
84   thread2->SetPending();
85   threads.Finish(thread2);
86   ASSERT_EQ(0U, threads.num_threads());
87 }
88 
TEST(ThreadsTest,verify_quiesce)89 TEST(ThreadsTest, verify_quiesce) {
90   Pointers pointers(4);
91 
92   Threads threads(&pointers, 1);
93   Thread* thread = threads.CreateThread(900);
94   ASSERT_TRUE(thread != nullptr);
95   ASSERT_EQ(1U, threads.num_threads());
96 
97   // If WaitForAllToQuiesce is not correct, then this should provoke an error
98   // since we are overwriting the action data while it's being used.
99   constexpr size_t kAllocEntries = 512;
100   std::vector<memory_trace::Entry> mallocs(kAllocEntries);
101   std::vector<memory_trace::Entry> frees(kAllocEntries);
102   for (size_t i = 0; i < kAllocEntries; i++) {
103     mallocs[i].type = memory_trace::MALLOC;
104     mallocs[i].ptr = 0x1234 + i;
105     mallocs[i].size = 100;
106     thread->SetEntry(&mallocs[i]);
107     thread->SetPending();
108     threads.WaitForAllToQuiesce();
109 
110     frees[i].type = memory_trace::FREE;
111     frees[i].ptr = 0x1234 + i;
112     thread->SetEntry(&frees[i]);
113     thread->SetPending();
114     threads.WaitForAllToQuiesce();
115   }
116 
117   memory_trace::Entry thread_done = {.type = memory_trace::THREAD_DONE};
118   thread->SetEntry(&thread_done);
119   thread->SetPending();
120   threads.Finish(thread);
121   ASSERT_EQ(0U, threads.num_threads());
122 }
123 
TestTooManyThreads()124 static void TestTooManyThreads() {
125   Pointers pointers(4);
126 
127   Threads threads(&pointers, 1);
128   for (size_t i = 0; i <= threads.max_threads(); i++) {
129     Thread* thread = threads.CreateThread(900+i);
130     ASSERT_EQ(thread, threads.FindThread(900+i));
131   }
132 }
133 
TEST(ThreadsTest,too_many_threads)134 TEST(ThreadsTest, too_many_threads) {
135   ASSERT_EXIT(TestTooManyThreads(), ::testing::ExitedWithCode(1), "");
136 }
137