1 /*
2 * Copyright (C) 2020 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #include "read_symbol_map.h"
18
19 #include <string>
20 #include <vector>
21
22 #include <gtest/gtest.h>
23
24 #include "dso.h"
25
26 using namespace simpleperf;
27
28 // @CddTest = 6.1/C-0-2
TEST(read_symbol_map,smoke)29 TEST(read_symbol_map, smoke) {
30 std::string content(
31 "\n" // skip
32 " 0x2000 0x20 two \n"
33 "0x4000\n" // skip
34 " 0x40 four\n" // skip
35 "0x1000 0x10 one\n"
36 " \n" // skip
37 "0x5000 0x50five\n" // skip
38 " skip this line\n" // skip
39 "0x6000 0x60 six six\n"
40 "0x3000 48 three \n");
41
42 auto symbols = ReadSymbolMapFromString(content);
43
44 ASSERT_EQ(4u, symbols.size());
45
46 ASSERT_EQ(0x1000, symbols[0].addr);
47 ASSERT_EQ(0x10, symbols[0].len);
48 ASSERT_STREQ("one", symbols[0].Name());
49
50 ASSERT_EQ(0x2000, symbols[1].addr);
51 ASSERT_EQ(0x20, symbols[1].len);
52 ASSERT_STREQ("two", symbols[1].Name());
53
54 ASSERT_EQ(0x3000, symbols[2].addr);
55 ASSERT_EQ(0x30, symbols[2].len);
56 ASSERT_STREQ("three", symbols[2].Name());
57
58 // Specifically allow spaces in symbols, JIT runtimes such as V8 may generate
59 // them, as "my_function (./path/to/file.js:42:0)" or "get property_name" for
60 // example.
61 ASSERT_EQ(0x6000, symbols[3].addr);
62 ASSERT_EQ(0x60, symbols[3].len);
63 ASSERT_STREQ("six six", symbols[3].Name());
64 }
65
66 // @CddTest = 6.1/C-0-2
TEST(read_symbol_map,v8_basic_perf_prof)67 TEST(read_symbol_map, v8_basic_perf_prof) {
68 // Interesting sample of jitted function names generated by V8 running the
69 // JetStream2 benchmark.
70 std::string content(
71 "0x300019b02e 0x77 Script:~ cli.js:1:1\n"
72 "0x58f00097e0 0x4c8 JS:~initialize ./JetStreamDriver.js:373:21\n"
73 "0x58f003c120 0x4c8 JS:~ (d8):246158:16\n"
74 "0x58f065ad40 0x4c8 JS:~pp$1.parseEmptyStatement (d8):67313:37\n"
75 "0x58f06e7aa0 0x638 RegExp:([a-z0-9$_]+)(=|@|>|%)([a-z0-9$_]+)\n"
76 "0x5df00e05a0 0x324 JS:*runRichards (d8):1101:21\n"
77 "0x5df017cc20 0xb18 JS:^stringToUTF8Array (d8):386:27\n"
78 "0x7a4ddd2780 0x1c0 JS:wasm-to-js:iii:i-19-turbofan\n"
79 "0x7a4ddedae0 0x600 JS:wasm-function[74]-74-liftoff\n");
80
81 auto symbols = ReadSymbolMapFromString(content);
82
83 ASSERT_EQ(9u, symbols.size());
84
85 ASSERT_EQ(0x300019b02e, symbols[0].addr);
86 ASSERT_EQ(0x77, symbols[0].len);
87 ASSERT_STREQ("Script:~ cli.js:1:1", symbols[0].Name());
88
89 ASSERT_EQ(0x58f00097e0, symbols[1].addr);
90 ASSERT_EQ(0x4c8, symbols[1].len);
91 ASSERT_STREQ("JS:~initialize ./JetStreamDriver.js:373:21", symbols[1].Name());
92
93 ASSERT_EQ(0x58f003c120, symbols[2].addr);
94 ASSERT_EQ(0x4c8, symbols[2].len);
95 ASSERT_STREQ("JS:~ (d8):246158:16", symbols[2].Name());
96
97 ASSERT_EQ(0x58f065ad40, symbols[3].addr);
98 ASSERT_EQ(0x4c8, symbols[3].len);
99 ASSERT_STREQ("JS:~pp$1.parseEmptyStatement (d8):67313:37", symbols[3].Name());
100
101 ASSERT_EQ(0x58f06e7aa0, symbols[4].addr);
102 ASSERT_EQ(0x638, symbols[4].len);
103 ASSERT_STREQ("RegExp:([a-z0-9$_]+)(=|@|>|%)([a-z0-9$_]+)", symbols[4].Name());
104
105 ASSERT_EQ(0x5df00e05a0, symbols[5].addr);
106 ASSERT_EQ(0x324, symbols[5].len);
107 ASSERT_STREQ("JS:*runRichards (d8):1101:21", symbols[5].Name());
108
109 ASSERT_EQ(0x5df017cc20, symbols[6].addr);
110 ASSERT_EQ(0xb18, symbols[6].len);
111 ASSERT_STREQ("JS:^stringToUTF8Array (d8):386:27", symbols[6].Name());
112
113 ASSERT_EQ(0x7a4ddd2780, symbols[7].addr);
114 ASSERT_EQ(0x1c0, symbols[7].len);
115 ASSERT_STREQ("JS:wasm-to-js:iii:i-19-turbofan", symbols[7].Name());
116
117 ASSERT_EQ(0x7a4ddedae0, symbols[8].addr);
118 ASSERT_EQ(0x600, symbols[8].len);
119 ASSERT_STREQ("JS:wasm-function[74]-74-liftoff", symbols[8].Name());
120 }
121