Searched defs:bind_map (Results 1 – 11 of 11) sorted by relevance
104 const struct anv_pipeline_bind_map *bind_map) in anv_shader_bin_get_embedded_samplers()185 const struct anv_pipeline_bind_map *bind_map, in anv_shader_bin_rewrite_embedded_samplers()252 const struct anv_pipeline_bind_map *bind_map, in anv_shader_bin_create()578 struct anv_pipeline_bind_map bind_map = {}; in anv_shader_bin_deserialize() local
345 const struct anv_pipeline_bind_map *bind_map = in cmd_buffer_emit_push_constant() local431 const struct anv_pipeline_bind_map *bind_map = in cmd_buffer_emit_push_constant_all() local477 const struct anv_pipeline_bind_map *bind_map = &shader->bind_map; in cmd_buffer_flush_gfx_push_constants() local527 const struct anv_pipeline_bind_map *bind_map = &shader->bind_map; in cmd_buffer_flush_gfx_push_constants() local604 const struct anv_pipeline_bind_map *bind_map = &shader->bind_map; in cmd_buffer_flush_mesh_inline_data() local627 const struct anv_pipeline_bind_map *bind_map = &shader->bind_map; in cmd_buffer_flush_mesh_inline_data() local
111 const struct anv_pipeline_bind_map *bind_map) in anv_nir_loads_push_desc_buffer()157 const struct anv_pipeline_bind_map *bind_map) in anv_nir_push_desc_ubo_fully_promoted()
345 struct anv_pipeline_bind_map bind_map; member
4541 const struct anv_pipeline_bind_map *bind_map; member4575 struct anv_pipeline_bind_map bind_map; member
77 const struct anv_pipeline_bind_map *bind_map) in anv_shader_bin_create()253 struct anv_pipeline_bind_map bind_map; in anv_shader_bin_deserialize() local317 const struct anv_pipeline_bind_map *bind_map) in anv_device_upload_kernel()
2746 const struct anv_pipeline_bind_map *bind_map = in cmd_buffer_emit_push_constant() local2815 const struct anv_pipeline_bind_map *bind_map = &shader->bind_map; in cmd_buffer_flush_push_constants() local2860 const struct anv_pipeline_bind_map *bind_map = &shader->bind_map; in cmd_buffer_flush_push_constants() local
356 struct anv_pipeline_bind_map bind_map; member
62 struct anv_pipeline_bind_map bind_map = { in upload_blorp_shader() local
2777 struct anv_pipeline_bind_map bind_map; member
49 struct anv_pipeline_bind_map bind_map = { in get_shader_bin() local