/aosp_15_r20/external/deqp/modules/gles3/functional/ |
H A D | es3fFboTestUtil.cpp | 151 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 157 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 163 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 236 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 412 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 419 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 432 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 437 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 561 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 569 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local [all …]
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H A D | es3fDepthTests.cpp | 108 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
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H A D | es3fTextureUnitTests.cpp | 566 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 572 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
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H A D | es3fStencilTests.cpp | 109 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
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/aosp_15_r20/external/deqp/framework/referencerenderer/ |
H A D | rrShadingContext.hpp | 58 void writeFragmentOutput(const FragmentShadingContext &context, int packetNdx, int fragNdx, int out… in writeFragmentOutput() 69 …tOutputDualSource(const FragmentShadingContext &context, int packetNdx, int fragNdx, int outputNdx, in writeFragmentOutputDualSource() 84 int fragNdx) in readPointVarying() 94 int fragNdx) in readLineVarying() 102 int varyingLoc, int fragNdx) in readTriangleVarying() 111 int fragNdx) in readVarying() 174 inline float readFragmentDepth(const FragmentShadingContext &context, int packetNdx, int fragNdx, i… in readFragmentDepth() 181 inline void writeFragmentDepth(const FragmentShadingContext &context, int packetNdx, int fragNdx, i… in writeFragmentDepth()
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H A D | rrRasterizer.cpp | 748 for (int fragNdx = 0; fragNdx < 4; fragNdx++) in rasterizeMultiSample() local 1106 for (int fragNdx = 0; fragNdx < 4; fragNdx++) in rasterize() local 1129 for (int fragNdx = 0; fragNdx < 4; fragNdx++) in rasterize() local
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H A D | rrFragmentOperations.cpp | 99 int fragNdx = fragNdxOffset + regSampleNdx / numSamplesPerFragment; in executeScissorTest() local 1061 int fragNdx = groupFirstFragNdx + regSampleNdx / numSamplesPerFragment; in render() local
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H A D | rrRenderer.cpp | 1058 for (int fragNdx = 0; fragNdx < 4; fragNdx++) in writeFragmentPackets() local 1094 for (int fragNdx = 0; fragNdx < 4; fragNdx++) in writeFragmentPackets() local
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/aosp_15_r20/external/deqp/modules/gles31/functional/ |
H A D | es31fFboTestUtil.cpp | 245 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 252 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 265 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 270 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 412 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 420 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
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H A D | es31fGeometryShaderTests.cpp | 277 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 405 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 566 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 571 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 577 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 922 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 1080 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 1089 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 1395 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 1701 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local [all …]
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/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
H A D | vktPipelineReferenceRenderer.hpp | 200 for (int fragNdx = 0; fragNdx < 4; fragNdx++) in shadeFragments() local 207 for (int fragNdx = 0; fragNdx < 4; fragNdx++) in shadeFragments() local 253 for (int fragNdx = 0; fragNdx < 4; fragNdx++) in shadeFragments() local 260 for (int fragNdx = 0; fragNdx < 4; fragNdx++) in shadeFragments() local 291 for (int fragNdx = 0; fragNdx < 4; fragNdx++) in shadeFragments() local
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/aosp_15_r20/external/deqp/modules/glshared/ |
H A D | glsRandomShaderProgram.cpp | 298 for (int fragNdx = 0; fragNdx < rr::NUM_FRAGMENTS_PER_PACKET; fragNdx++) in shadeFragments() local 319 for (int fragNdx = 0; fragNdx < rr::NUM_FRAGMENTS_PER_PACKET; fragNdx++) in shadeFragments() local
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/aosp_15_r20/external/deqp/framework/randomshaders/ |
H A D | rsgProgramExecutor.cpp | 332 for (int fragNdx = packetStart; fragNdx < packetEnd; fragNdx++) in execute() local 351 for (int fragNdx = packetStart; fragNdx < packetEnd; fragNdx++) in execute() local
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/aosp_15_r20/external/deqp/modules/gles2/functional/ |
H A D | es2fTextureSpecificationTests.cpp | 160 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 226 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 236 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 304 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 340 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
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H A D | es2fTextureUnitTests.cpp | 455 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 460 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
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H A D | es2fFboRenderTest.cpp | 106 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 159 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local 223 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
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H A D | es2fDepthTests.cpp | 105 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
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H A D | es2fStencilTests.cpp | 106 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
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H A D | es2fPolygonOffsetTests.cpp | 254 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
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/aosp_15_r20/external/deqp/framework/opengl/simplereference/ |
H A D | sglrReferenceContext.cpp | 5126 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in sample4() local 5242 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in sample4() local 5353 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in sample4() local 5468 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in sample4() local 5567 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in sample4() local 5666 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in sample4() local
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/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/api/ |
H A D | vktApiSmokeTests.cpp | 299 for (int fragNdx = 0; fragNdx < rr::NUM_FRAGMENTS_PER_PACKET; ++fragNdx) in shadeFragments() local
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/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/draw/ |
H A D | vktDrawAhbTests.cpp | 122 for (uint32_t fragNdx = 0; fragNdx < rr::NUM_FRAGMENTS_PER_PACKET; ++fragNdx) in shadeFragments() local
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H A D | vktDrawIndexedTest.cpp | 560 for (uint32_t fragNdx = 0; fragNdx < rr::NUM_FRAGMENTS_PER_PACKET; ++fragNdx) in shadeFragments() local
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H A D | vktDrawInstancedTests.cpp | 248 for (int fragNdx = 0; fragNdx < rr::NUM_FRAGMENTS_PER_PACKET; ++fragNdx) in shadeFragments() local
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/aosp_15_r20/external/deqp/modules/internal/ |
H A D | ditFrameworkTests.cpp | 674 for (int fragNdx = 0; fragNdx < rr::NUM_FRAGMENTS_PER_PACKET; fragNdx++) in runCase() local
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