/aosp_15_r20/external/skia/src/core/ |
H A D | SkDrawShadowInfo.h | 59 inline SkScalar SpotBlurRadius(SkScalar occluderZ, SkScalar lightZ, SkScalar lightRadius) { in SpotBlurRadius() 64 SkScalar lightRadius, in GetSpotParams() 73 SkScalar lightZ, SkScalar lightRadius, in GetDirectionalParams()
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H A D | SkDrawShadowInfo.cpp | 22 bool GetSpotShadowTransform(const SkPoint3& lightPos, SkScalar lightRadius, in GetSpotShadowTransform()
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/aosp_15_r20/external/skia/src/utils/ |
H A D | SkShadowUtils.cpp | 539 const SkPoint3& lightPos, SkScalar lightRadius, in fill_shadow_rec() 565 const SkPoint3& lightPos, SkScalar lightRadius, in DrawShadow() 579 SkScalar lightRadius, uint32_t flags, SkRect* bounds) { in GetLocalBounds() 639 float lightRadius = rec.fLightRadius; in drawShadow() local
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H A D | SkShadowTessellator.cpp | 1022 const SkPoint3& lightPos, SkScalar lightRadius, in SkSpotShadowTessellator() 1178 SkScalar lightRadius, bool transparent, in MakeSpot()
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/aosp_15_r20/frameworks/av/media/libstagefright/renderfright/gl/ |
H A D | GLSkiaShadowPort.cpp | 504 float lightRadius, float& blurRadius, float& scale, vec2& translate) { in GetSpotParams() 577 const vec3& lightPosition, float lightRadius) { in getSpotShadowGeometry()
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H A D | GLShadowVertexGenerator.cpp | 34 float lightRadius) { in GLShadowVertexGenerator()
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/aosp_15_r20/frameworks/native/libs/ui/include/ui/ |
H A D | ShadowSettings.h | 44 float lightRadius = 0.f; member
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/aosp_15_r20/external/skia/tools/viewer/ |
H A D | MaterialShadowsSlide.cpp | 46 const SkPoint3& lightPos, SkScalar lightRadius, SkScalar spotAlpha) { in drawShadowedPath()
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/aosp_15_r20/external/robolectric/shadows/framework/src/main/java/org/robolectric/shadows/ |
H A D | HardwareRenderingScreenshot.java | 113 float lightRadius = in setupRendererShadowProperties() local
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H A D | ShadowNativeHardwareRenderer.java | 146 long nativeProxy, float lightX, float lightY, float lightZ, float lightRadius) { in nSetLightGeometry()
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/aosp_15_r20/frameworks/base/libs/hwui/jni/ |
H A D | android_graphics_HardwareBufferRenderer.cpp | 125 jfloat lightRadius) { in android_graphics_HardwareBufferRenderer_setLightGeometry()
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/aosp_15_r20/frameworks/av/media/libstagefright/renderfright/include/renderengine/ |
H A D | LayerSettings.h | 120 float lightRadius = 0.f; member
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/aosp_15_r20/frameworks/base/core/java/com/android/internal/view/ |
H A D | ScrollCaptureViewSupport.java | 372 final int lightRadius = (int) (LIGHT_RADIUS_DP * metrics.density); in setupLighting() local
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/aosp_15_r20/frameworks/base/graphics/java/android/graphics/ |
H A D | HardwareRenderer.java | 258 float lightRadius) { in setLightSourceGeometry() 1502 float lightX, float lightY, float lightZ, float lightRadius); in nSetLightGeometry()
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/aosp_15_r20/external/robolectric/nativeruntime/src/main/java/org/robolectric/nativeruntime/ |
H A D | HardwareRendererNatives.java | 70 long nativeProxy, float lightX, float lightY, float lightZ, float lightRadius); in nSetLightGeometry()
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/aosp_15_r20/frameworks/native/libs/gui/aidl/android/gui/ |
H A D | ISurfaceComposer.aidl | 473 …gs(in Color ambientColor, in Color spotColor, float lightPosY, float lightPosZ, float lightRadius); in setGlobalShadowSettings()
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/aosp_15_r20/external/skia/modules/canvaskit/ |
H A D | interface.js | 733 CanvasKit.Canvas.prototype.drawShadow = function(path, zPlaneParams, lightPos, lightRadius, argument 746 CanvasKit.getShadowLocalBounds = function(ctm, path, zPlaneParams, lightPos, lightRadius, argument
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/aosp_15_r20/prebuilts/vndk/v34/arm/include/generated-headers/frameworks/native/libs/gui/libgui_aidl_static/android_vendor.34_arm_armv7-a-neon_static_afdo-libgui_lto-thin/gen/aidl/android/gui/ |
D | BnSurfaceComposer.h | 298 …t ::android::gui::Color& spotColor, float lightPosY, float lightPosZ, float lightRadius) override { in setGlobalShadowSettings()
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/aosp_15_r20/prebuilts/vndk/v34/arm64/include/generated-headers/frameworks/native/libs/gui/libgui_aidl_static/android_vendor.34_arm64_armv8-a_static_afdo-libgui_lto-thin/gen/aidl/android/gui/ |
D | BnSurfaceComposer.h | 298 …t ::android::gui::Color& spotColor, float lightPosY, float lightPosZ, float lightRadius) override { in setGlobalShadowSettings()
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/aosp_15_r20/prebuilts/vndk/v34/arm64/include/generated-headers/frameworks/native/libs/gui/libgui_aidl_static/android_vendor.34_arm_armv8-a_static/gen/aidl/android/gui/ |
D | BnSurfaceComposer.h | 298 …t ::android::gui::Color& spotColor, float lightPosY, float lightPosZ, float lightRadius) override { in setGlobalShadowSettings()
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/aosp_15_r20/prebuilts/vndk/v34/x86_64/include/generated-headers/frameworks/native/libs/gui/libgui_aidl_static/android_vendor.34_x86_64_static_afdo-libgui_lto-thin/gen/aidl/android/gui/ |
D | BnSurfaceComposer.h | 298 …t ::android::gui::Color& spotColor, float lightPosY, float lightPosZ, float lightRadius) override { in setGlobalShadowSettings()
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/aosp_15_r20/prebuilts/vndk/v34/x86_64/include/generated-headers/frameworks/native/libs/gui/libgui_aidl_static/android_vendor.34_x86_64_static/gen/aidl/android/gui/ |
D | BnSurfaceComposer.h | 298 …t ::android::gui::Color& spotColor, float lightPosY, float lightPosZ, float lightRadius) override { in setGlobalShadowSettings()
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/aosp_15_r20/prebuilts/vndk/v34/arm/include/generated-headers/frameworks/native/libs/gui/libgui_aidl_static/android_vendor.34_arm_armv7-a-neon_static/gen/aidl/android/gui/ |
D | BnSurfaceComposer.h | 298 …t ::android::gui::Color& spotColor, float lightPosY, float lightPosZ, float lightRadius) override { in setGlobalShadowSettings()
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/aosp_15_r20/prebuilts/vndk/v34/arm64/include/generated-headers/frameworks/native/libs/gui/libgui_aidl_static/android_vendor.34_arm64_armv8-a_static/gen/aidl/android/gui/ |
D | BnSurfaceComposer.h | 298 …t ::android::gui::Color& spotColor, float lightPosY, float lightPosZ, float lightRadius) override { in setGlobalShadowSettings()
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/aosp_15_r20/frameworks/base/libs/hwui/renderthread/ |
H A D | RenderProxy.cpp | 148 void RenderProxy::setLightGeometry(const Vector3& lightCenter, float lightRadius) { in setLightGeometry()
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