/aosp_15_r20/external/angle/src/tests/gl_tests/ |
H A D | TransformFeedbackTest.cpp | 107 GLint positionLocation = glGetAttribLocation(drawColor, essl3_shaders::PositionAttrib()); in TEST_P() local 347 GLint positionLocation = glGetAttribLocation(mProgram, essl1_shaders::PositionAttrib()); in TEST_P() local 425 GLint positionLocation = glGetAttribLocation(mProgram, essl1_shaders::PositionAttrib()); in TEST_P() local 552 GLint positionLocation = glGetAttribLocation(mProgram, essl1_shaders::PositionAttrib()); in TEST_P() local 604 GLint positionLocation = glGetAttribLocation(mProgram, essl1_shaders::PositionAttrib()); in midRecordOpDoesNotContributeTest() local 794 GLint positionLocation = glGetAttribLocation(mProgram, essl1_shaders::PositionAttrib()); in TEST_P() local 1088 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() local 1220 GLint positionLocation = glGetAttribLocation(context.program, "position"); in TEST_P() local 1556 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() local 1618 GLint positionLocation = glGetAttribLocation(mProgram, essl1_shaders::PositionAttrib()); in TEST_P() local [all …]
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H A D | FramebufferFetchTest.cpp | 898 GLint positionLocation = glGetAttribLocation(program, "a_position"); in BasicTest() local 945 GLint positionLocation = glGetAttribLocation(program, "a_position"); in MultipleRenderTargetTest() local 1025 GLint positionLocation = glGetAttribLocation(program, "a_position"); in MultipleRenderTargetArrayTest() local 1060 GLint positionLocation = glGetAttribLocation(program, "a_position"); in MultipleDrawTest() local 1369 GLint positionLocation = glGetAttribLocation(programFetch, "a_position"); in DrawNonFetchDrawFetchWithDifferentAttachmentsTest() local 1478 GLint positionLocation = glGetAttribLocation(programFetch1, "a_position"); in DrawNonFetchDrawFetchWithDifferentProgramsTest() local 1548 GLint positionLocation = glGetAttribLocation(programFetch1, "a_position"); in DrawFetchWithDifferentIndicesInSameRenderPassTest() local 1620 GLint positionLocation = glGetAttribLocation(programFetch, "a_position"); in DrawFetchBlitDrawFetchTest() local 1762 GLint positionLocation = glGetAttribLocation(programVert, "a_position"); in ProgramPipelineTest() local 2704 GLint positionLocation = glGetAttribLocation(program, "a_position"); in TEST_P() local [all …]
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H A D | SimpleOperationTest.cpp | 135 const GLint positionLocation = glGetAttribLocation(program, "position"); in TEST_P() local 382 const GLint positionLocation = glGetAttribLocation(program, "position"); in TEST_P() local 423 const GLint positionLocation = glGetAttribLocation(program, "position"); in TEST_P() local 461 const GLint positionLocation = glGetAttribLocation(program, "position"); in TEST_P() local 504 const GLint positionLocation = glGetAttribLocation(mProgram, "position"); in testSetUp() local 987 GLint positionLocation = glGetAttribLocation(program, "position"); in testDrawElementsLineLoopUsingClientSideMemory() local 1229 GLint positionLocation = glGetAttribLocation(program, "position"); in TEST_P() local 1260 GLint positionLocation = glGetAttribLocation(program, "position"); in TEST_P() local 1375 GLint positionLocation = glGetAttribLocation(program, "position"); in TEST_P() local 1417 GLint positionLocation = glGetAttribLocation(program, "position"); in TEST_P() local
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H A D | ProvokingVertexTest.cpp | 204 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() local 251 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() local 274 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() local 321 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() local 373 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() local
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H A D | BufferDataTest.cpp | 154 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() local 984 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() local 1050 GLint positionLocation = glGetAttribLocation(program, essl3_shaders::PositionAttrib()); in TEST_P() local 1384 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() local 1944 GLint positionLocation = glGetAttribLocation(program, essl3_shaders::PositionAttrib()); in TEST_P() local 1968 GLint positionLocation) in TestPageSharingBuffers() 2038 GLint positionLocation = glGetAttribLocation(program, essl3_shaders::PositionAttrib()); in TEST_P() local 2428 GLint positionLocation = glGetAttribLocation(program, "position"); in TEST_P() local
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H A D | VertexAttributeTest.cpp | 1458 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() local 1498 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() local 1550 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() local 1601 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() local 1655 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() local 1711 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() local 1753 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() local 1817 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() local 2034 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() local 2106 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() local [all …]
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H A D | ViewportTest.cpp | 258 const GLint positionLocation = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); in TEST_P() local 299 const GLint positionLocation = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); in TEST_P() local 333 const GLint positionLocation = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); in TEST_P() local
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H A D | MultisampleTest.cpp | 41 GLint positionLocation) in prepareVertexBuffer() 79 const GLint positionLocation = glGetAttribLocation(program, "a_position"); in TEST_P() local 129 const GLint positionLocation = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); in TEST_P() local 177 const GLint positionLocation = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); in TEST_P() local 222 const GLint positionLocation = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); in TEST_P() local
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H A D | StateChangeTest.cpp | 986 GLint positionLocation = glGetAttribLocation(drawColor, essl1_shaders::PositionAttrib()); in TEST_P() local 1062 constexpr GLint positionLocation = 0; in TEST_P() local 1576 GLint positionLocation = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); in TEST_P() local 1860 GLint positionLocation = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); in TEST_P() local 1916 GLint positionLocation = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); in TEST_P() local 1973 GLint positionLocation = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); in TEST_P() local 2040 GLint positionLocation = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); in TEST_P() local 2110 GLint positionLocation = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); in TEST_P() local 2178 GLint positionLocation = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); in TEST_P() local 2470 GLint positionLocation = glGetAttribLocation(program, "position"); in TEST_P() local [all …]
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H A D | RobustBufferAccessBehaviorTest.cpp | 273 GLint positionLocation = glGetAttribLocation(program, "a_position"); in TEST_P() local 824 const GLint positionLocation = glGetAttribLocation(drawGreen, essl1_shaders::PositionAttrib()); in TEST_P() local 864 const GLint positionLocation = glGetAttribLocation(drawGreen, essl1_shaders::PositionAttrib()); in TEST_P() local
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H A D | DrawElementsTest.cpp | 292 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() local 475 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() local
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H A D | ClipDistanceTest.cpp | 2403 GLint positionLocation = glGetAttribLocation(programRed, "a_position"); in TEST_P() local 2514 GLint positionLocation = glGetAttribLocation(programRed, "a_position"); in TEST_P() local 2655 GLint positionLocation = glGetAttribLocation(programRed, "a_position"); in TEST_P() local 2808 GLint positionLocation = glGetAttribLocation(programRed, "a_position"); in TEST_P() local
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H A D | AtomicCounterBufferTest.cpp | 187 GLint positionLocation = glGetAttribLocation(program, "a_position"); in TEST_P() local 333 GLint positionLocation = glGetAttribLocation(program, "a_position"); in TEST_P() local
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H A D | ShaderNonConstGlobalInitializerTest.cpp | 31 GLint positionLocation = glGetAttribLocation(program, "a_position"); in draw() local
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H A D | ShaderInterpTest.cpp | 40 GLint positionLocation = glGetAttribLocation(program, "position"); in draw() local
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H A D | MultithreadingTest.cpp | 314 GLint positionLocation = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); in TEST_P() local 357 GLint positionLocation = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); in TEST_P() local 408 GLint positionLocation = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); in TEST_P() local 464 GLint positionLocation = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); in TEST_P() local 577 GLint positionLocation = in TEST_P() local 626 GLint positionLocation = in TEST_P() local
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H A D | MultisampledRenderToTextureTest.cpp | 663 GLint positionLocation = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); in colorAttachmentMultisampleDrawTestCommon() local 888 GLint positionLocation = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); variable 3216 GLint positionLocation = glGetAttribLocation(drawColor, essl1_shaders::PositionAttrib()); in TEST_P() local 3286 GLint positionLocation = glGetAttribLocation(drawColor, essl1_shaders::PositionAttrib()); in TEST_P() local
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H A D | VulkanMultithreadingTest.cpp | 163 GLint positionLocation = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); in TEST_P() local
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/aosp_15_r20/external/angle/src/tests/egl_tests/ |
H A D | EGLPreRotationTest.cpp | 330 GLint positionLocation = glGetAttribLocation(program, "position"); in TEST_P() local 419 GLint positionLocation = glGetAttribLocation(program, "position"); in TEST_P() local 539 GLint positionLocation = glGetAttribLocation(program, "position"); in TEST_P() local 686 GLint positionLocation = glGetAttribLocation(program, "position"); in TEST_P() local 767 GLint positionLocation = glGetAttribLocation(program, "position"); in initializeGeometry() local 2394 GLint positionLocation = glGetAttribLocation(program, "position"); in initializeGeometry() local
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H A D | EGLSurfaceTest.cpp | 274 GLint positionLocation = in drawWithProgram() local 1388 GLint positionLocation = in testTextureOffset() local 1520 GLint positionLocation = in setupFragCoordOffset() local 1668 GLint positionLocation = glGetAttribLocation(program, angle::essl1_shaders::PositionAttrib()); in TEST_P() local
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/aosp_15_r20/external/angle/src/tests/test_utils/ |
H A D | ANGLETest.cpp | 1041 GLint positionLocation = glGetAttribLocation(program, positionAttribName.c_str()); in drawQuad() local 1112 GLint positionLocation = glGetAttribLocation(vertProgram, positionAttribName.c_str()); in drawQuadPPO() local 1163 GLint positionLocation = glGetAttribLocation(program, positionAttribName.c_str()); in drawIndexedQuad() local
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/aosp_15_r20/external/angle/src/tests/perf_tests/ |
H A D | ProgramPipelineObjectPerfTest.cpp | 149 GLint positionLocation = glGetAttribLocation(mVertProg2, "a_position"); in drawBenchmark() local
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H A D | DynamicPromotionPerfTest.cpp | 126 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in initializeBenchmark() local
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H A D | InterleavedAttributeData.cpp | 172 GLint positionLocation = glGetAttribLocation(mPointSpriteProgram, "aPosition"); in drawBenchmark() local
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H A D | PointSprites.cpp | 159 GLint positionLocation = glGetAttribLocation(mProgram, "vPosition"); in initializeBenchmark() local
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