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Searched defs:positionLocation (Results 1 – 25 of 45) sorted by relevance

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/aosp_15_r20/external/angle/src/tests/gl_tests/
H A DTransformFeedbackTest.cpp107 GLint positionLocation = glGetAttribLocation(drawColor, essl3_shaders::PositionAttrib()); in TEST_P() local
347 GLint positionLocation = glGetAttribLocation(mProgram, essl1_shaders::PositionAttrib()); in TEST_P() local
425 GLint positionLocation = glGetAttribLocation(mProgram, essl1_shaders::PositionAttrib()); in TEST_P() local
552 GLint positionLocation = glGetAttribLocation(mProgram, essl1_shaders::PositionAttrib()); in TEST_P() local
604 GLint positionLocation = glGetAttribLocation(mProgram, essl1_shaders::PositionAttrib()); in midRecordOpDoesNotContributeTest() local
794 GLint positionLocation = glGetAttribLocation(mProgram, essl1_shaders::PositionAttrib()); in TEST_P() local
1088 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() local
1220 GLint positionLocation = glGetAttribLocation(context.program, "position"); in TEST_P() local
1556 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() local
1618 GLint positionLocation = glGetAttribLocation(mProgram, essl1_shaders::PositionAttrib()); in TEST_P() local
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H A DFramebufferFetchTest.cpp898 GLint positionLocation = glGetAttribLocation(program, "a_position"); in BasicTest() local
945 GLint positionLocation = glGetAttribLocation(program, "a_position"); in MultipleRenderTargetTest() local
1025 GLint positionLocation = glGetAttribLocation(program, "a_position"); in MultipleRenderTargetArrayTest() local
1060 GLint positionLocation = glGetAttribLocation(program, "a_position"); in MultipleDrawTest() local
1369 GLint positionLocation = glGetAttribLocation(programFetch, "a_position"); in DrawNonFetchDrawFetchWithDifferentAttachmentsTest() local
1478 GLint positionLocation = glGetAttribLocation(programFetch1, "a_position"); in DrawNonFetchDrawFetchWithDifferentProgramsTest() local
1548 GLint positionLocation = glGetAttribLocation(programFetch1, "a_position"); in DrawFetchWithDifferentIndicesInSameRenderPassTest() local
1620 GLint positionLocation = glGetAttribLocation(programFetch, "a_position"); in DrawFetchBlitDrawFetchTest() local
1762 GLint positionLocation = glGetAttribLocation(programVert, "a_position"); in ProgramPipelineTest() local
2704 GLint positionLocation = glGetAttribLocation(program, "a_position"); in TEST_P() local
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H A DSimpleOperationTest.cpp135 const GLint positionLocation = glGetAttribLocation(program, "position"); in TEST_P() local
382 const GLint positionLocation = glGetAttribLocation(program, "position"); in TEST_P() local
423 const GLint positionLocation = glGetAttribLocation(program, "position"); in TEST_P() local
461 const GLint positionLocation = glGetAttribLocation(program, "position"); in TEST_P() local
504 const GLint positionLocation = glGetAttribLocation(mProgram, "position"); in testSetUp() local
987 GLint positionLocation = glGetAttribLocation(program, "position"); in testDrawElementsLineLoopUsingClientSideMemory() local
1229 GLint positionLocation = glGetAttribLocation(program, "position"); in TEST_P() local
1260 GLint positionLocation = glGetAttribLocation(program, "position"); in TEST_P() local
1375 GLint positionLocation = glGetAttribLocation(program, "position"); in TEST_P() local
1417 GLint positionLocation = glGetAttribLocation(program, "position"); in TEST_P() local
H A DProvokingVertexTest.cpp204 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() local
251 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() local
274 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() local
321 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() local
373 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() local
H A DBufferDataTest.cpp154 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() local
984 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() local
1050 GLint positionLocation = glGetAttribLocation(program, essl3_shaders::PositionAttrib()); in TEST_P() local
1384 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() local
1944 GLint positionLocation = glGetAttribLocation(program, essl3_shaders::PositionAttrib()); in TEST_P() local
1968 GLint positionLocation) in TestPageSharingBuffers()
2038 GLint positionLocation = glGetAttribLocation(program, essl3_shaders::PositionAttrib()); in TEST_P() local
2428 GLint positionLocation = glGetAttribLocation(program, "position"); in TEST_P() local
H A DVertexAttributeTest.cpp1458 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() local
1498 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() local
1550 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() local
1601 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() local
1655 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() local
1711 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() local
1753 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() local
1817 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() local
2034 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() local
2106 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() local
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H A DViewportTest.cpp258 const GLint positionLocation = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); in TEST_P() local
299 const GLint positionLocation = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); in TEST_P() local
333 const GLint positionLocation = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); in TEST_P() local
H A DMultisampleTest.cpp41 GLint positionLocation) in prepareVertexBuffer()
79 const GLint positionLocation = glGetAttribLocation(program, "a_position"); in TEST_P() local
129 const GLint positionLocation = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); in TEST_P() local
177 const GLint positionLocation = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); in TEST_P() local
222 const GLint positionLocation = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); in TEST_P() local
H A DStateChangeTest.cpp986 GLint positionLocation = glGetAttribLocation(drawColor, essl1_shaders::PositionAttrib()); in TEST_P() local
1062 constexpr GLint positionLocation = 0; in TEST_P() local
1576 GLint positionLocation = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); in TEST_P() local
1860 GLint positionLocation = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); in TEST_P() local
1916 GLint positionLocation = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); in TEST_P() local
1973 GLint positionLocation = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); in TEST_P() local
2040 GLint positionLocation = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); in TEST_P() local
2110 GLint positionLocation = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); in TEST_P() local
2178 GLint positionLocation = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); in TEST_P() local
2470 GLint positionLocation = glGetAttribLocation(program, "position"); in TEST_P() local
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H A DRobustBufferAccessBehaviorTest.cpp273 GLint positionLocation = glGetAttribLocation(program, "a_position"); in TEST_P() local
824 const GLint positionLocation = glGetAttribLocation(drawGreen, essl1_shaders::PositionAttrib()); in TEST_P() local
864 const GLint positionLocation = glGetAttribLocation(drawGreen, essl1_shaders::PositionAttrib()); in TEST_P() local
H A DDrawElementsTest.cpp292 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() local
475 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() local
H A DClipDistanceTest.cpp2403 GLint positionLocation = glGetAttribLocation(programRed, "a_position"); in TEST_P() local
2514 GLint positionLocation = glGetAttribLocation(programRed, "a_position"); in TEST_P() local
2655 GLint positionLocation = glGetAttribLocation(programRed, "a_position"); in TEST_P() local
2808 GLint positionLocation = glGetAttribLocation(programRed, "a_position"); in TEST_P() local
H A DAtomicCounterBufferTest.cpp187 GLint positionLocation = glGetAttribLocation(program, "a_position"); in TEST_P() local
333 GLint positionLocation = glGetAttribLocation(program, "a_position"); in TEST_P() local
H A DShaderNonConstGlobalInitializerTest.cpp31 GLint positionLocation = glGetAttribLocation(program, "a_position"); in draw() local
H A DShaderInterpTest.cpp40 GLint positionLocation = glGetAttribLocation(program, "position"); in draw() local
H A DMultithreadingTest.cpp314 GLint positionLocation = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); in TEST_P() local
357 GLint positionLocation = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); in TEST_P() local
408 GLint positionLocation = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); in TEST_P() local
464 GLint positionLocation = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); in TEST_P() local
577 GLint positionLocation = in TEST_P() local
626 GLint positionLocation = in TEST_P() local
H A DMultisampledRenderToTextureTest.cpp663 GLint positionLocation = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); in colorAttachmentMultisampleDrawTestCommon() local
888 GLint positionLocation = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); variable
3216 GLint positionLocation = glGetAttribLocation(drawColor, essl1_shaders::PositionAttrib()); in TEST_P() local
3286 GLint positionLocation = glGetAttribLocation(drawColor, essl1_shaders::PositionAttrib()); in TEST_P() local
H A DVulkanMultithreadingTest.cpp163 GLint positionLocation = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); in TEST_P() local
/aosp_15_r20/external/angle/src/tests/egl_tests/
H A DEGLPreRotationTest.cpp330 GLint positionLocation = glGetAttribLocation(program, "position"); in TEST_P() local
419 GLint positionLocation = glGetAttribLocation(program, "position"); in TEST_P() local
539 GLint positionLocation = glGetAttribLocation(program, "position"); in TEST_P() local
686 GLint positionLocation = glGetAttribLocation(program, "position"); in TEST_P() local
767 GLint positionLocation = glGetAttribLocation(program, "position"); in initializeGeometry() local
2394 GLint positionLocation = glGetAttribLocation(program, "position"); in initializeGeometry() local
H A DEGLSurfaceTest.cpp274 GLint positionLocation = in drawWithProgram() local
1388 GLint positionLocation = in testTextureOffset() local
1520 GLint positionLocation = in setupFragCoordOffset() local
1668 GLint positionLocation = glGetAttribLocation(program, angle::essl1_shaders::PositionAttrib()); in TEST_P() local
/aosp_15_r20/external/angle/src/tests/test_utils/
H A DANGLETest.cpp1041 GLint positionLocation = glGetAttribLocation(program, positionAttribName.c_str()); in drawQuad() local
1112 GLint positionLocation = glGetAttribLocation(vertProgram, positionAttribName.c_str()); in drawQuadPPO() local
1163 GLint positionLocation = glGetAttribLocation(program, positionAttribName.c_str()); in drawIndexedQuad() local
/aosp_15_r20/external/angle/src/tests/perf_tests/
H A DProgramPipelineObjectPerfTest.cpp149 GLint positionLocation = glGetAttribLocation(mVertProg2, "a_position"); in drawBenchmark() local
H A DDynamicPromotionPerfTest.cpp126 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in initializeBenchmark() local
H A DInterleavedAttributeData.cpp172 GLint positionLocation = glGetAttribLocation(mPointSpriteProgram, "aPosition"); in drawBenchmark() local
H A DPointSprites.cpp159 GLint positionLocation = glGetAttribLocation(mProgram, "vPosition"); in initializeBenchmark() local

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