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/aosp_15_r20/out/soong/.intermediates/frameworks/rs/rs_generated_sources/gen/gensrcs/frameworks/rs/
DrsgApi.cpp34 static void LF_ContextDestroy (RsContext rsc) in LF_ContextDestroy()
39 static RsMessageToClientType LF_ContextGetMessage (RsContext rsc, void * data, size_t data_length, … in LF_ContextGetMessage()
44 static RsMessageToClientType LF_ContextPeekMessage (RsContext rsc, size_t * receiveLen, size_t rece… in LF_ContextPeekMessage()
49 static void LF_ContextSendMessage (RsContext rsc, uint32_t id, const uint8_t * data, size_t data_le… in LF_ContextSendMessage()
83 static void LF_ContextInitToClient (RsContext rsc) in LF_ContextInitToClient()
88 static void LF_ContextDeinitToClient (RsContext rsc) in LF_ContextDeinitToClient()
93 static void LF_ContextSetCacheDir (RsContext rsc, const char * cacheDir, size_t cacheDir_length) in LF_ContextSetCacheDir()
98 static RsType LF_TypeCreate (RsContext rsc, RsElement e, uint32_t dimX, uint32_t dimY, uint32_t dim… in LF_TypeCreate()
103 static RsType LF_TypeCreate2 (RsContext rsc, const RsTypeCreateParams * dat, size_t dat_length) in LF_TypeCreate2()
108 static RsAllocation LF_AllocationCreateTyped (RsContext rsc, RsType vtype, RsAllocationMipmapContro… in LF_AllocationCreateTyped()
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/aosp_15_r20/frameworks/rs/
H A DrsScriptC_LibGL.cpp45 void rsrBindTexture(Context *rsc, ProgramFragment *pf, uint32_t slot, Allocation *a) { in rsrBindTexture()
51 void rsrBindConstant(Context *rsc, ProgramFragment *pf, uint32_t slot, Allocation *a) { in rsrBindConstant()
57 void rsrBindConstant(Context *rsc, ProgramVertex *pv, uint32_t slot, Allocation *a) { in rsrBindConstant()
63 void rsrBindSampler(Context *rsc, ProgramFragment *pf, uint32_t slot, Sampler *s) { in rsrBindSampler()
69 void rsrBindProgramStore(Context *rsc, ProgramStore *ps) { in rsrBindProgramStore()
74 void rsrBindProgramFragment(Context *rsc, ProgramFragment *pf) { in rsrBindProgramFragment()
79 void rsrBindProgramVertex(Context *rsc, ProgramVertex *pv) { in rsrBindProgramVertex()
84 void rsrBindProgramRaster(Context *rsc, ProgramRaster *pr) { in rsrBindProgramRaster()
89 void rsrBindFrameBufferObjectColorTarget(Context *rsc, Allocation *a, uint32_t slot) { in rsrBindFrameBufferObjectColorTarget()
95 void rsrBindFrameBufferObjectDepthTarget(Context *rsc, Allocation *a) { in rsrBindFrameBufferObjectDepthTarget()
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H A DrsAllocation.cpp28 Allocation::Allocation(Context *rsc, const Type *type, uint32_t usages, in Allocation()
42 Allocation::Allocation(Context *rsc, const Allocation *alloc, const Type *type) in Allocation()
61 Allocation * Allocation::createAllocationStrided(Context *rsc, const Type *type, uint32_t usages, in createAllocationStrided()
101 Allocation * Allocation::createAllocation(Context *rsc, const Type *type, uint32_t usages, in createAllocation()
106 Allocation * Allocation::createAdapter(Context *rsc, const Allocation *alloc, const Type *type) { in createAdapter()
126 void Allocation::adapterOffset(Context *rsc, const uint32_t *offsets, size_t len) { in adapterOffset()
168 void Allocation::syncAll(Context *rsc, RsAllocationUsageType src) { in syncAll()
172 void * Allocation::getPointer(const Context *rsc, uint32_t lod, RsAllocationCubemapFace face, in getPointer()
194 void Allocation::data(Context *rsc, uint32_t xoff, uint32_t lod, in data()
212 void Allocation::data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemap… in data()
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H A DrsScriptC_Lib.cpp78 time_t rsrTime(Context *rsc, time_t *timer) { in rsrTime()
82 tm* rsrLocalTime(Context *rsc, tm *local, time_t *timer) { in rsrLocalTime()
96 int64_t rsrUptimeMillis(Context *rsc) { in rsrUptimeMillis()
100 int64_t rsrUptimeNanos(Context *rsc) { in rsrUptimeNanos()
104 float rsrGetDt(Context *rsc, const Script *sc) { in rsrGetDt()
114 static void SetObjectRef(const Context *rsc, const ObjectBase *dst, const ObjectBase *src) { in SetObjectRef()
127 void rsrClearObject(const Context *rsc, void *dst) { in rsrClearObject()
151 void rsrClearObject(const Context *rsc, rs_object_base *dst) { in rsrClearObject()
156 void rsrSetObject(const Context *rsc, void *dst, ObjectBase *src) { in rsrSetObject()
170 void rsrSetObject(const Context *rsc, rs_object_base *dst, const ObjectBase *src) { in rsrSetObject()
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H A DrsContext.cpp234 Context *rsc = static_cast<Context *>(vrsc); in threadProc() local
390 Context *rsc = (Context *)ctx; in printWatchdogInfo() local
464 Context * rsc = new Context(); in createContext() local
485 Context * rsc = new Context(); in createContextLite() local
746 void rsi_ContextFinish(Context *rsc) { in rsi_ContextFinish()
750 void rsi_ContextBindRootScript(Context *rsc, RsScript vs) { in rsi_ContextBindRootScript()
757 void rsi_ContextSetCacheDir(Context *rsc, const char *cacheDir, size_t cacheDir_length) { in rsi_ContextSetCacheDir()
761 void rsi_ContextBindSampler(Context *rsc, uint32_t slot, RsSampler vs) { in rsi_ContextBindSampler()
773 void rsi_ContextBindProgramStore(Context *rsc, RsProgramStore vpfs) { in rsi_ContextBindProgramStore()
778 void rsi_ContextBindProgramFragment(Context *rsc, RsProgramFragment vpf) { in rsi_ContextBindProgramFragment()
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H A DrsScript.cpp23 Script::Script(Context *rsc) : ObjectBase(rsc) { in Script()
108 void Script::callUpdateCacheObject(const Context *rsc, void *dstObj) const { in callUpdateCacheObject() argument
122 ScriptKernelID::ScriptKernelID(Context *rsc, Script *s, int slot, int sig) in ScriptKernelID()
132 ScriptInvokeID::ScriptInvokeID(Context *rsc, Script *s, int slot) in ScriptInvokeID()
140 ScriptFieldID::ScriptFieldID(Context *rsc, Script *s, int slot) : in ScriptFieldID()
149 RsScriptKernelID rsi_ScriptKernelIDCreate(Context *rsc, RsScript vs, int slot, int sig) { in rsi_ScriptKernelIDCreate()
155 RsScriptInvokeID rsi_ScriptInvokeIDCreate(Context *rsc, RsScript vs, uint32_t slot) { in rsi_ScriptInvokeIDCreate()
161 RsScriptFieldID rsi_ScriptFieldIDCreate(Context *rsc, RsScript vs, int slot) { in rsi_ScriptFieldIDCreate()
167 void rsi_ScriptBindAllocation(Context * rsc, RsScript vs, RsAllocation va, uint32_t slot) { in rsi_ScriptBindAllocation()
173 void rsi_ScriptSetTimeZone(Context * rsc, RsScript vs, const char * timeZone, size_t length) { in rsi_ScriptSetTimeZone()
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H A DrsProgramVertex.cpp24 ProgramVertex::ProgramVertex(Context *rsc, const char * shaderText, size_t shaderLength, in ProgramVertex()
37 void ProgramVertex::setup(Context *rsc, ProgramVertexState *state) { in setup()
66 void ProgramVertex::setProjectionMatrix(Context *rsc, const rsc_Matrix *m) const { in setProjectionMatrix()
84 void ProgramVertex::setModelviewMatrix(Context *rsc, const rsc_Matrix *m) const { in setModelviewMatrix()
102 void ProgramVertex::setTextureMatrix(Context *rsc, const rsc_Matrix *m) const { in setTextureMatrix()
120 void ProgramVertex::getProjectionMatrix(Context *rsc, rsc_Matrix *m) const { in getProjectionMatrix()
137 void ProgramVertex::transformToScreen(Context *rsc, float *v4out, const float *v3in) const { in transformToScreen()
150 void ProgramVertex::serialize(Context *rsc, OStream *stream) const { in serialize()
153 ProgramVertex *ProgramVertex::createFromStream(Context *rsc, IStream *stream) { in createFromStream()
166 void ProgramVertexState::init(Context *rsc) { in init()
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H A DrsScriptIntrinsic.cpp24 ScriptIntrinsic::ScriptIntrinsic(Context *rsc) : Script(rsc) { in ScriptIntrinsic()
34 bool ScriptIntrinsic::init(Context *rsc, RsScriptIntrinsicID iid, Element *e) { in init()
50 void ScriptIntrinsic::setupScript(Context *rsc) { in setupScript()
53 uint32_t ScriptIntrinsic::run(Context *rsc) { in run()
58 void ScriptIntrinsic::runForEach(Context* rsc, in runForEach()
71 void ScriptIntrinsic::runReduce(Context *rsc, uint32_t slot, in runReduce()
76 void ScriptIntrinsic::Invoke(Context *rsc, uint32_t slot, const void *data, size_t len) { in Invoke()
79 void ScriptIntrinsic::serialize(Context *rsc, OStream *stream) const { in serialize()
86 RsScript rsi_ScriptIntrinsicCreate(Context *rsc, uint32_t id, RsElement ve) { in rsi_ScriptIntrinsicCreate()
H A DrsProgramRaster.cpp23 ProgramRaster::ProgramRaster(Context *rsc, bool pointSprite, RsCullMode cull) in ProgramRaster()
46 void ProgramRaster::setup(const Context *rsc, ProgramRasterState *state) { in setup()
56 void ProgramRaster::serialize(Context *rsc, OStream *stream) const { in serialize()
59 ProgramRaster *ProgramRaster::createFromStream(Context *rsc, IStream *stream) { in createFromStream()
69 void ProgramRasterState::init(Context *rsc) { in init()
73 void ProgramRasterState::deinit(Context *rsc) { in deinit()
78 ObjectBaseRef<ProgramRaster> ProgramRaster::getProgramRaster(Context *rsc, in getProgramRaster()
103 RsProgramRaster rsi_ProgramRasterCreate(Context * rsc, bool pointSprite, RsCullMode cull) { in rsi_ProgramRasterCreate()
H A DrsMesh.cpp24 Mesh::Mesh(Context *rsc) : ObjectBase(rsc) { in Mesh()
38 Mesh::Mesh(Context *rsc, in Mesh()
81 void Mesh::serialize(Context *rsc, OStream *stream) const { in serialize()
106 Mesh *Mesh::createFromStream(Context *rsc, IStream *stream) { in createFromStream()
178 void Mesh::renderPrimitive(Context *rsc, uint32_t primIndex) const { in renderPrimitive()
192 void Mesh::renderPrimitiveRange(Context *rsc, uint32_t primIndex, uint32_t start, uint32_t len) con… in renderPrimitiveRange()
201 void Mesh::uploadAll(Context *rsc) { in uploadAll()
215 void Mesh::computeBBox(Context *rsc) { in computeBBox()
266 RsMesh rsi_MeshCreate(Context *rsc, in rsi_MeshCreate()
H A DrsScriptC.cpp50 ScriptC::ScriptC(Context *rsc) : Script(rsc) { in ScriptC()
114 void ScriptC::setupScript(Context *rsc) { in setupScript()
129 void ScriptC::setupGLState(Context *rsc) { in setupGLState()
146 uint32_t ScriptC::run(Context *rsc) { in run()
171 void ScriptC::runForEach(Context *rsc, in runForEach()
220 void ScriptC::runReduce(Context *rsc, uint32_t slot, in runReduce()
241 void ScriptC::Invoke(Context *rsc, uint32_t slot, const void *data, size_t len) { in Invoke()
294 bool ScriptC::runCompiler(Context *rsc, in runCompiler()
442 RsScript rsi_ScriptCCreate(Context *rsc, in rsi_ScriptCCreate()
H A DrsProgramFragment.cpp25 ProgramFragment::ProgramFragment(Context *rsc, const char * shaderText, size_t shaderLength, in ProgramFragment()
42 void ProgramFragment::setConstantColor(Context *rsc, float r, float g, float b, float a) { in setConstantColor()
63 void ProgramFragment::setup(Context *rsc, ProgramFragmentState *state) { in setup()
80 void ProgramFragment::serialize(Context *rsc, OStream *stream) const { in serialize()
83 ProgramFragment *ProgramFragment::createFromStream(Context *rsc, IStream *stream) { in createFromStream()
96 void ProgramFragmentState::init(Context *rsc) { in init()
128 void ProgramFragmentState::deinit(Context *rsc) { in deinit()
133 RsProgramFragment rsi_ProgramFragmentCreate(Context *rsc, const char * shaderText, in rsi_ProgramFragmentCreate()
H A DrsType.cpp28 Type::Type(Context *rsc) : ObjectBase(rsc) { in Type()
164 void Type::serialize(Context *rsc, OStream *stream) const { in serialize()
179 Type *Type::createFromStream(Context *rsc, IStream *stream) { in createFromStream()
225 ObjectBaseRef<Type> Type::getTypeRef(Context *rsc, const Element *e, in getTypeRef()
296 ObjectBaseRef<Type> Type::cloneAndResize1D(Context *rsc, uint32_t dimX) const { in cloneAndResize1D()
306 ObjectBaseRef<Type> Type::cloneAndResize2D(Context *rsc, in cloneAndResize2D()
351 void Type::callUpdateCacheObject(const Context *rsc, void *dstObj) const { in callUpdateCacheObject() argument
362 RsType rsi_TypeCreate(Context *rsc, RsElement _e, uint32_t dimX, in rsi_TypeCreate()
377 RsType rsi_TypeCreate2(Context *rsc, const RsTypeCreateParams *p, size_t len) { in rsi_TypeCreate2()
H A DrsProgramStore.cpp23 ProgramStore::ProgramStore(Context *rsc, in ProgramStore()
57 void ProgramStore::setup(const Context *rsc, ProgramStoreState *state) { in setup()
66 void ProgramStore::serialize(Context *rsc, OStream *stream) const { in serialize()
69 ProgramStore *ProgramStore::createFromStream(Context *rsc, IStream *stream) { in createFromStream()
83 ObjectBaseRef<ProgramStore> ProgramStore::getProgramStore(Context *rsc, in getProgramStore()
129 void ProgramStoreState::init(Context *rsc) { in init()
137 void ProgramStoreState::deinit(Context *rsc) { in deinit()
143 RsProgramStore rsi_ProgramStoreCreate(Context *rsc, in rsi_ProgramStoreCreate()
H A DrsScriptGroup.cpp29 ScriptGroup::ScriptGroup(Context *rsc) : ScriptGroupBase(rsc) { in ScriptGroup()
192 ScriptGroup * ScriptGroup::create(Context *rsc, in create()
253 void ScriptGroup::setInput(Context *rsc, ScriptKernelID *kid, Allocation *a) { in setInput()
267 void ScriptGroup::setOutput(Context *rsc, ScriptKernelID *kid, Allocation *a) { in setOutput()
281 bool ScriptGroup::validateInputAndOutput(Context *rsc) { in validateInputAndOutput()
299 void ScriptGroup::execute(Context *rsc) { in execute()
366 RsScriptGroup rsi_ScriptGroupCreate(Context *rsc, in rsi_ScriptGroupCreate()
383 void rsi_ScriptGroupSetInput(Context *rsc, RsScriptGroup sg, RsScriptKernelID kid, in rsi_ScriptGroupSetInput()
390 void rsi_ScriptGroupSetOutput(Context *rsc, RsScriptGroup sg, RsScriptKernelID kid, in rsi_ScriptGroupSetOutput()
397 void rsi_ScriptGroupExecute(Context *rsc, RsScriptGroup sg) { in rsi_ScriptGroupExecute()
/aosp_15_r20/frameworks/rs/driver/
H A DrsdRuntimeStubs.cpp151 static bool failIfInKernel(Context *rsc, const char *funcName) { in failIfInKernel()
171 Context *rsc = RsdCpuReference::getTlsContext(); in rsGetAllocation() local
180 Context *rsc = RsdCpuReference::getTlsContext(); in rsGetAllocation() local
195 Context *rsc = RsdCpuReference::getTlsContext(); in rsAllocationIoSend() local
202 Context *rsc = RsdCpuReference::getTlsContext(); in rsAllocationIoReceive() local
213 Context *rsc = RsdCpuReference::getTlsContext(); in rsAllocationCopy1DRange() local
228 Context *rsc = RsdCpuReference::getTlsContext(); in rsAllocationCopy2DRange() local
241 Context *rsc = RsdCpuReference::getTlsContext(); in CreateElement() local
267 Context *rsc = RsdCpuReference::getTlsContext(); in CreateType() local
340 Context *rsc = RsdCpuReference::getTlsContext(); in CreateAllocation() local
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H A DrsdAllocation.cpp99 static void Update2DTexture(const Context *rsc, const Allocation *alloc, const void *ptr, in Update2DTexture()
118 static void Upload2DTexture(const Context *rsc, const Allocation *alloc, bool isFirstUpload) { in Upload2DTexture()
160 static void UploadToTexture(const Context *rsc, const Allocation *alloc) { in UploadToTexture()
198 static void AllocateRenderTarget(const Context *rsc, const Allocation *alloc) { in AllocateRenderTarget()
223 static void UploadToBufferObject(const Context *rsc, const Allocation *alloc) { in UploadToBufferObject()
299 static size_t AllocationBuildPointerTable(const Context *rsc, const Allocation *alloc, in AllocationBuildPointerTable()
355 static size_t AllocationBuildPointerTable(const Context *rsc, const Allocation *alloc, in AllocationBuildPointerTable()
372 bool rsdAllocationInitStrided(const Context *rsc, Allocation *alloc, bool forceZero, size_t require… in rsdAllocationInitStrided()
495 bool rsdAllocationInit(const Context *rsc, Allocation *alloc, bool forceZero) { in rsdAllocationInit()
499 void rsdAllocationAdapterOffset(const Context *rsc, const Allocation *alloc) { in rsdAllocationAdapterOffset()
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H A DrsdGL.cpp148 void rsdGLShutdown(const Context *rsc) { in rsdGLShutdown()
173 void getConfigData(const Context *rsc, in getConfigData()
224 int32_t rsdGLInit(const Context *rsc) { in rsdGLInit()
425 bool rsdGLSetInternalSurface(const Context *rsc, RsNativeWindow sur) { in rsdGLSetInternalSurface()
467 bool rsdGLSetSurface(const Context *rsc, uint32_t w, uint32_t h, RsNativeWindow sur) { in rsdGLSetSurface()
486 void rsdGLSwap(const android::renderscript::Context *rsc) { in rsdGLSwap()
491 void rsdGLSetPriority(const Context *rsc, int32_t priority) { in rsdGLSetPriority()
500 void rsdGLCheckError(const android::renderscript::Context *rsc, in rsdGLCheckError()
525 void rsdGLClearColor(const android::renderscript::Context *rsc, in rsdGLClearColor()
531 void rsdGLClearDepth(const android::renderscript::Context *rsc, float v) { in rsdGLClearDepth()
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H A DrsdProgram.cpp39 bool rsdProgramVertexInit(const Context *rsc, const ProgramVertex *pv, in rsdProgramVertexInit()
50 static void SyncProgramConstants(const Context *rsc, const Program *p) { in SyncProgramConstants()
63 void rsdProgramVertexSetActive(const Context *rsc, const ProgramVertex *pv) { in rsdProgramVertexSetActive()
70 void rsdProgramVertexDestroy(const Context *rsc, const ProgramVertex *pv) { in rsdProgramVertexDestroy()
86 bool rsdProgramFragmentInit(const Context *rsc, const ProgramFragment *pf, in rsdProgramFragmentInit()
97 void rsdProgramFragmentSetActive(const Context *rsc, const ProgramFragment *pf) { in rsdProgramFragmentSetActive()
104 void rsdProgramFragmentDestroy(const Context *rsc, const ProgramFragment *pf) { in rsdProgramFragmentDestroy()
/aosp_15_r20/external/mesa3d/src/gallium/drivers/freedreno/
H A Dfreedreno_resource.c46 struct fd_resource *rsc) assert_dt in rebind_resource_in_ctx()
145 rebind_resource(struct fd_resource *rsc) assert_dt in rebind_resource()
161 fd_resource_set_bo(struct fd_resource *rsc, struct fd_bo *bo) in fd_resource_set_bo()
170 __fd_resource_wait(struct fd_context *ctx, struct fd_resource *rsc, unsigned op, in __fd_resource_wait()
187 realloc_bo(struct fd_resource *rsc, uint32_t size) in realloc_bo()
318 struct fd_resource *rsc = fd_resource(prsc); in fd_resource_busy() local
353 fd_try_shadow_resource(struct fd_context *ctx, struct fd_resource *rsc, in fd_try_shadow_resource()
548 fd_resource_uncompress(struct fd_context *ctx, struct fd_resource *rsc, bool linear) in fd_resource_uncompress()
564 fd_resource_dump(struct fd_resource *rsc, const char *name) in fd_resource_dump()
572 fd_alloc_staging(struct fd_context *ctx, struct fd_resource *rsc, in fd_alloc_staging()
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H A Dfreedreno_resource.h175 pending(struct fd_resource *rsc, bool write) in pending()
192 resource_busy(struct fd_resource *rsc, unsigned op) in resource_busy()
199 #define fd_resource_wait(ctx, rsc, op) ({ \ argument
205 fd_resource_lock(struct fd_resource *rsc) in fd_resource_lock()
211 fd_resource_unlock(struct fd_resource *rsc) in fd_resource_unlock()
221 struct fd_resource *rsc = fd_resource(prsc); in fd_resource_set_usage() local
266 fd_resource_slice(struct fd_resource *rsc, unsigned level) in fd_resource_slice()
273 fd_resource_layer_stride(struct fd_resource *rsc, unsigned level) in fd_resource_layer_stride()
280 fd_resource_pitch(struct fd_resource *rsc, unsigned level) in fd_resource_pitch()
290 fd_resource_offset(struct fd_resource *rsc, unsigned level, unsigned layer) in fd_resource_offset()
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/aosp_15_r20/external/mesa3d/src/gallium/drivers/v3d/
H A Dv3d_resource.c44 v3d_debug_resource_layout(struct v3d_resource *rsc, const char *caller) in v3d_debug_resource_layout()
98 v3d_resource_bo_alloc(struct v3d_resource *rsc) in v3d_resource_bo_alloc()
134 struct v3d_resource *rsc = v3d_resource(ptrans->resource); in v3d_resource_transfer_unmap() local
163 struct v3d_resource *rsc) in rebind_sampler_views()
196 struct v3d_resource *rsc = v3d_resource(prsc); in v3d_map_usage_prep() local
256 struct v3d_resource *rsc = v3d_resource(prsc); in v3d_resource_transfer_map() local
370 struct v3d_resource *rsc = v3d_resource(prsc); in v3d_texture_subdata() local
410 struct v3d_resource *rsc = v3d_resource(prsc); in v3d_resource_destroy() local
420 v3d_resource_modifier(struct v3d_resource *rsc) in v3d_resource_modifier()
442 struct v3d_resource *rsc = v3d_resource(prsc); in v3d_resource_get_handle() local
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H A Dv3dx_draw.c258 struct v3d_resource *rsc = v3d_resource(prsc); in v3d_state_reads_resource() local
828 struct v3d_resource *rsc = v3d_resource(vb->buffer.resource); in v3d_emit_gl_shader_state() local
1162 struct v3d_resource *rsc= v3d_resource(v3d->ssbo[s].sb[i].buffer); in v3d_draw_vbo() local
1171 … struct v3d_resource *rsc= v3d_resource(v3d->shaderimg[s].si[i].base.resource); in v3d_draw_vbo() local
1258 struct v3d_resource *rsc = v3d_resource(prsc); in v3d_draw_vbo() local
1361 struct v3d_resource *rsc = v3d_resource(job->zsbuf->texture); in v3d_draw_vbo() local
1377 struct v3d_resource *rsc = v3d_resource(job->zsbuf->texture); in v3d_draw_vbo() local
1386 struct v3d_resource *rsc = v3d_resource(job->zsbuf->texture); in v3d_draw_vbo() local
1407 struct v3d_resource *rsc = v3d_resource(job->cbufs[i]->texture); in v3d_draw_vbo() local
1563 struct v3d_resource *rsc = v3d_resource(*res); in v3d_launch_grid() local
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/aosp_15_r20/external/mesa3d/src/gallium/drivers/vc4/
H A Dvc4_resource.c43 vc4_resource_bo_alloc(struct vc4_resource *rsc) in vc4_resource_bo_alloc()
81 struct vc4_resource *rsc = vc4_resource(ptrans->resource); in vc4_resource_transfer_unmap() local
105 struct vc4_resource *rsc = vc4_resource(prsc); in vc4_map_usage_prep() local
147 struct vc4_resource *rsc = vc4_resource(prsc); in vc4_resource_transfer_map() local
245 struct vc4_resource *rsc = vc4_resource(prsc); in vc4_texture_subdata() local
282 struct vc4_resource *rsc = vc4_resource(prsc); in vc4_resource_destroy() local
292 vc4_resource_modifier(struct vc4_resource *rsc) in vc4_resource_modifier()
308 struct vc4_resource *rsc = vc4_resource(prsc); in vc4_resource_get_handle() local
354 struct vc4_resource *rsc = in vc4_resource_get_param() local
376 vc4_setup_slices(struct vc4_resource *rsc, const char *caller) in vc4_setup_slices()
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/aosp_15_r20/external/mesa3d/src/gallium/drivers/etnaviv/
H A Detnaviv_resource.c74 static uint64_t etna_resource_modifier(struct etna_resource *rsc) in etna_resource_modifier()
88 struct etna_resource *rsc, uint64_t modifier) in etna_screen_resource_alloc_ts()
220 setup_miptree(struct etna_resource *rsc, unsigned paddingX, unsigned paddingY, in setup_miptree()
320 struct etna_resource *rsc; in etna_resource_alloc() local
569 struct etna_resource *rsc = etna_resource(prsc); in etna_resource_changed() local
578 struct etna_resource *rsc = etna_resource(prsc); in etna_resource_destroy() local
604 struct etna_resource *rsc) in etna_resource_finish_ts_import()
645 struct etna_resource *rsc; in etna_resource_from_handle() local
744 struct etna_resource *rsc = etna_resource(prsc); in etna_resource_get_handle() local
811 struct etna_resource *rsc = etna_resource(prsc); in etna_resource_get_param() local
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