/aosp_15_r20/external/skia/gm/ |
H A D | shadowutils.cpp | 32 SkColor ambientColor = SkColorSetARGB(ambientAlpha*SkColorGetA(color), SkColorGetR(color), in draw_shadow() local 126 SkColor ambientColor = SkColorSetARGB(0.1f * 255, 0, 0, 0); in draw_paths() local 187 SkColor ambientColor = SkColorSetARGB(0.1f * 255, 0, 0, 0); in draw_paths() local 270 SkColor ambientColor = SkColorSetARGB(0.02f * 255, 0, 0, 0); variable
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/aosp_15_r20/frameworks/native/libs/ui/include/ui/ |
H A D | ShadowSettings.h | 33 vec4 ambientColor = vec4(); member
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/aosp_15_r20/frameworks/av/media/libstagefright/renderfright/gl/ |
H A D | GLShadowVertexGenerator.cpp | 32 bool casterIsTranslucent, const vec4& ambientColor, in GLShadowVertexGenerator()
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H A D | GLSkiaShadowPort.cpp | 551 const vec4& ambientColor) { in getAmbientShadowGeometry()
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/aosp_15_r20/external/skia/tools/viewer/ |
H A D | MaterialShadowsSlide.cpp | 50 SkColor ambientColor = SkColorSetARGB(ambientAlpha * 255, 0, 0, 0); in drawShadowedPath() local
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H A D | ShadowReferenceSlide.cpp | 177 SkColor ambientColor = SkColorSetARGB(ambientAlpha * 255, 0, 0, 0); in drawShadowedPath() local
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H A D | ShadowColorSlide.cpp | 169 SkColor ambientColor = SkColorSetARGB(ambientAlpha*255, 0, 0, 0); in drawShadowedPath() local
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H A D | ShadowUtilsSlide.cpp | 231 SkColor ambientColor = SkColorSetARGB(ambientAlpha * 255, 255, 0, 0); in drawShadowedPath() local
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H A D | AndroidShadowsSlide.cpp | 324 SkColor ambientColor = SkColorSetARGB(ambientAlpha * 255, 0, 0, 0); in drawShadowedPath() local
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/aosp_15_r20/external/skia/src/utils/ |
H A D | SkShadowUtils.cpp | 540 SkColor ambientColor, SkColor spotColor, in fill_shadow_rec() 566 SkColor ambientColor, SkColor spotColor, in DrawShadow()
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/aosp_15_r20/frameworks/base/libs/hwui/pipeline/skia/ |
H A D | ReorderBarrierDrawables.cpp | 212 SkColor ambientColor = multiplyAlpha(casterProperties.getAmbientShadowColor(), ambientAlpha); in drawShadow() local
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/aosp_15_r20/frameworks/av/media/libstagefright/renderfright/include/renderengine/ |
H A D | LayerSettings.h | 109 vec4 ambientColor = vec4(); member
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/aosp_15_r20/development/samples/browseable/WatchFace/Wearable/src/com.example.android.wearable.watchface/ |
H A D | DigitalWatchFaceService.java | 376 int ambientColor) { in adjustPaintColorToCurrentMode()
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/aosp_15_r20/developers/build/prebuilts/gradle/WatchFace/Wearable/src/main/java/com/example/android/wearable/watchface/watchface/ |
H A D | DigitalWatchFaceService.java | 382 int ambientColor) { in adjustPaintColorToCurrentMode()
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/aosp_15_r20/developers/samples/android/wearable/wear/WatchFace/Wearable/src/main/java/com/example/android/wearable/watchface/watchface/ |
D | DigitalWatchFaceService.java | 382 int ambientColor) { in adjustPaintColorToCurrentMode()
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/aosp_15_r20/frameworks/native/libs/gui/aidl/android/gui/ |
H A D | ISurfaceComposer.aidl | 473 …oneway void setGlobalShadowSettings(in Color ambientColor, in Color spotColor, float lightPosY, fl… in setGlobalShadowSettings()
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/aosp_15_r20/prebuilts/vndk/v34/arm/include/generated-headers/frameworks/native/libs/gui/libgui_aidl_static/android_vendor.34_arm_armv7-a-neon_static_afdo-libgui_lto-thin/gen/aidl/android/gui/ |
D | BnSurfaceComposer.h | 298 …t ::android::gui::Color& spotColor, float lightPosY, float lightPosZ, float lightRadius) override { in setGlobalShadowSettings()
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/aosp_15_r20/prebuilts/vndk/v34/arm64/include/generated-headers/frameworks/native/libs/gui/libgui_aidl_static/android_vendor.34_arm64_armv8-a_static_afdo-libgui_lto-thin/gen/aidl/android/gui/ |
D | BnSurfaceComposer.h | 298 …t ::android::gui::Color& spotColor, float lightPosY, float lightPosZ, float lightRadius) override { in setGlobalShadowSettings()
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/aosp_15_r20/prebuilts/vndk/v34/arm64/include/generated-headers/frameworks/native/libs/gui/libgui_aidl_static/android_vendor.34_arm_armv8-a_static/gen/aidl/android/gui/ |
D | BnSurfaceComposer.h | 298 …t ::android::gui::Color& spotColor, float lightPosY, float lightPosZ, float lightRadius) override { in setGlobalShadowSettings()
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/aosp_15_r20/prebuilts/vndk/v34/x86_64/include/generated-headers/frameworks/native/libs/gui/libgui_aidl_static/android_vendor.34_x86_64_static_afdo-libgui_lto-thin/gen/aidl/android/gui/ |
D | BnSurfaceComposer.h | 298 …t ::android::gui::Color& spotColor, float lightPosY, float lightPosZ, float lightRadius) override { in setGlobalShadowSettings()
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/aosp_15_r20/prebuilts/vndk/v34/x86_64/include/generated-headers/frameworks/native/libs/gui/libgui_aidl_static/android_vendor.34_x86_64_static/gen/aidl/android/gui/ |
D | BnSurfaceComposer.h | 298 …t ::android::gui::Color& spotColor, float lightPosY, float lightPosZ, float lightRadius) override { in setGlobalShadowSettings()
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/aosp_15_r20/prebuilts/vndk/v34/arm/include/generated-headers/frameworks/native/libs/gui/libgui_aidl_static/android_vendor.34_arm_armv7-a-neon_static/gen/aidl/android/gui/ |
D | BnSurfaceComposer.h | 298 …t ::android::gui::Color& spotColor, float lightPosY, float lightPosZ, float lightRadius) override { in setGlobalShadowSettings()
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/aosp_15_r20/prebuilts/vndk/v34/arm64/include/generated-headers/frameworks/native/libs/gui/libgui_aidl_static/android_vendor.34_arm64_armv8-a_static/gen/aidl/android/gui/ |
D | BnSurfaceComposer.h | 298 …t ::android::gui::Color& spotColor, float lightPosY, float lightPosZ, float lightRadius) override { in setGlobalShadowSettings()
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/aosp_15_r20/prebuilts/vndk/v34/x86/include/generated-headers/frameworks/native/libs/gui/libgui_aidl_static/android_vendor.34_x86_static/gen/aidl/android/gui/ |
D | BnSurfaceComposer.h | 298 …t ::android::gui::Color& spotColor, float lightPosY, float lightPosZ, float lightRadius) override { in setGlobalShadowSettings()
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/aosp_15_r20/prebuilts/vndk/v34/arm64/include/generated-headers/frameworks/native/libs/gui/libgui_aidl_static/android_vendor.34_arm_armv8-a_static_afdo-libgui_lto-thin/gen/aidl/android/gui/ |
D | BnSurfaceComposer.h | 298 …t ::android::gui::Color& spotColor, float lightPosY, float lightPosZ, float lightRadius) override { in setGlobalShadowSettings()
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