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Searched defs:ambientColor (Results 1 – 25 of 120) sorted by relevance

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/aosp_15_r20/external/skia/gm/
H A Dshadowutils.cpp32 SkColor ambientColor = SkColorSetARGB(ambientAlpha*SkColorGetA(color), SkColorGetR(color), in draw_shadow() local
126 SkColor ambientColor = SkColorSetARGB(0.1f * 255, 0, 0, 0); in draw_paths() local
187 SkColor ambientColor = SkColorSetARGB(0.1f * 255, 0, 0, 0); in draw_paths() local
270 SkColor ambientColor = SkColorSetARGB(0.02f * 255, 0, 0, 0); variable
/aosp_15_r20/frameworks/native/libs/ui/include/ui/
H A DShadowSettings.h33 vec4 ambientColor = vec4(); member
/aosp_15_r20/frameworks/av/media/libstagefright/renderfright/gl/
H A DGLShadowVertexGenerator.cpp32 bool casterIsTranslucent, const vec4& ambientColor, in GLShadowVertexGenerator()
H A DGLSkiaShadowPort.cpp551 const vec4& ambientColor) { in getAmbientShadowGeometry()
/aosp_15_r20/external/skia/tools/viewer/
H A DMaterialShadowsSlide.cpp50 SkColor ambientColor = SkColorSetARGB(ambientAlpha * 255, 0, 0, 0); in drawShadowedPath() local
H A DShadowReferenceSlide.cpp177 SkColor ambientColor = SkColorSetARGB(ambientAlpha * 255, 0, 0, 0); in drawShadowedPath() local
H A DShadowColorSlide.cpp169 SkColor ambientColor = SkColorSetARGB(ambientAlpha*255, 0, 0, 0); in drawShadowedPath() local
H A DShadowUtilsSlide.cpp231 SkColor ambientColor = SkColorSetARGB(ambientAlpha * 255, 255, 0, 0); in drawShadowedPath() local
H A DAndroidShadowsSlide.cpp324 SkColor ambientColor = SkColorSetARGB(ambientAlpha * 255, 0, 0, 0); in drawShadowedPath() local
/aosp_15_r20/external/skia/src/utils/
H A DSkShadowUtils.cpp540 SkColor ambientColor, SkColor spotColor, in fill_shadow_rec()
566 SkColor ambientColor, SkColor spotColor, in DrawShadow()
/aosp_15_r20/frameworks/base/libs/hwui/pipeline/skia/
H A DReorderBarrierDrawables.cpp212 SkColor ambientColor = multiplyAlpha(casterProperties.getAmbientShadowColor(), ambientAlpha); in drawShadow() local
/aosp_15_r20/frameworks/av/media/libstagefright/renderfright/include/renderengine/
H A DLayerSettings.h109 vec4 ambientColor = vec4(); member
/aosp_15_r20/development/samples/browseable/WatchFace/Wearable/src/com.example.android.wearable.watchface/
H A DDigitalWatchFaceService.java376 int ambientColor) { in adjustPaintColorToCurrentMode()
/aosp_15_r20/developers/build/prebuilts/gradle/WatchFace/Wearable/src/main/java/com/example/android/wearable/watchface/watchface/
H A DDigitalWatchFaceService.java382 int ambientColor) { in adjustPaintColorToCurrentMode()
/aosp_15_r20/developers/samples/android/wearable/wear/WatchFace/Wearable/src/main/java/com/example/android/wearable/watchface/watchface/
DDigitalWatchFaceService.java382 int ambientColor) { in adjustPaintColorToCurrentMode()
/aosp_15_r20/frameworks/native/libs/gui/aidl/android/gui/
H A DISurfaceComposer.aidl473 …oneway void setGlobalShadowSettings(in Color ambientColor, in Color spotColor, float lightPosY, fl… in setGlobalShadowSettings()
/aosp_15_r20/prebuilts/vndk/v34/arm/include/generated-headers/frameworks/native/libs/gui/libgui_aidl_static/android_vendor.34_arm_armv7-a-neon_static_afdo-libgui_lto-thin/gen/aidl/android/gui/
DBnSurfaceComposer.h298 …t ::android::gui::Color& spotColor, float lightPosY, float lightPosZ, float lightRadius) override { in setGlobalShadowSettings()
/aosp_15_r20/prebuilts/vndk/v34/arm64/include/generated-headers/frameworks/native/libs/gui/libgui_aidl_static/android_vendor.34_arm64_armv8-a_static_afdo-libgui_lto-thin/gen/aidl/android/gui/
DBnSurfaceComposer.h298 …t ::android::gui::Color& spotColor, float lightPosY, float lightPosZ, float lightRadius) override { in setGlobalShadowSettings()
/aosp_15_r20/prebuilts/vndk/v34/arm64/include/generated-headers/frameworks/native/libs/gui/libgui_aidl_static/android_vendor.34_arm_armv8-a_static/gen/aidl/android/gui/
DBnSurfaceComposer.h298 …t ::android::gui::Color& spotColor, float lightPosY, float lightPosZ, float lightRadius) override { in setGlobalShadowSettings()
/aosp_15_r20/prebuilts/vndk/v34/x86_64/include/generated-headers/frameworks/native/libs/gui/libgui_aidl_static/android_vendor.34_x86_64_static_afdo-libgui_lto-thin/gen/aidl/android/gui/
DBnSurfaceComposer.h298 …t ::android::gui::Color& spotColor, float lightPosY, float lightPosZ, float lightRadius) override { in setGlobalShadowSettings()
/aosp_15_r20/prebuilts/vndk/v34/x86_64/include/generated-headers/frameworks/native/libs/gui/libgui_aidl_static/android_vendor.34_x86_64_static/gen/aidl/android/gui/
DBnSurfaceComposer.h298 …t ::android::gui::Color& spotColor, float lightPosY, float lightPosZ, float lightRadius) override { in setGlobalShadowSettings()
/aosp_15_r20/prebuilts/vndk/v34/arm/include/generated-headers/frameworks/native/libs/gui/libgui_aidl_static/android_vendor.34_arm_armv7-a-neon_static/gen/aidl/android/gui/
DBnSurfaceComposer.h298 …t ::android::gui::Color& spotColor, float lightPosY, float lightPosZ, float lightRadius) override { in setGlobalShadowSettings()
/aosp_15_r20/prebuilts/vndk/v34/arm64/include/generated-headers/frameworks/native/libs/gui/libgui_aidl_static/android_vendor.34_arm64_armv8-a_static/gen/aidl/android/gui/
DBnSurfaceComposer.h298 …t ::android::gui::Color& spotColor, float lightPosY, float lightPosZ, float lightRadius) override { in setGlobalShadowSettings()
/aosp_15_r20/prebuilts/vndk/v34/x86/include/generated-headers/frameworks/native/libs/gui/libgui_aidl_static/android_vendor.34_x86_static/gen/aidl/android/gui/
DBnSurfaceComposer.h298 …t ::android::gui::Color& spotColor, float lightPosY, float lightPosZ, float lightRadius) override { in setGlobalShadowSettings()
/aosp_15_r20/prebuilts/vndk/v34/arm64/include/generated-headers/frameworks/native/libs/gui/libgui_aidl_static/android_vendor.34_arm_armv8-a_static_afdo-libgui_lto-thin/gen/aidl/android/gui/
DBnSurfaceComposer.h298 …t ::android::gui::Color& spotColor, float lightPosY, float lightPosZ, float lightRadius) override { in setGlobalShadowSettings()

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