Home
last modified time | relevance | path

Searched defs:numer (Results 1 – 25 of 68) sorted by relevance

123

/aosp_15_r20/external/mesa3d/src/compiler/nir/
H A Dnir_lower_idiv.c32 emit_udiv(nir_builder *bld, nir_def *numer, nir_def *denom, bool modulo) in emit_udiv()
69 emit_idiv(nir_builder *bld, nir_def *numer, nir_def *denom, nir_op op) in emit_idiv()
98 nir_def *numer, nir_def *denom, in convert_instr_small()
142 nir_def *numer = nir_ssa_for_alu_src(b, alu, 0); in lower_idiv() local
/aosp_15_r20/external/pytorch/aten/src/ATen/native/
H A DDistributions.h313 accscalar_t numer = 1; in standard_gamma_grad_one() local
352 const auto numer = x * term1; in standard_gamma_grad_one() local
382 scalar_t numer = 1; in _beta_grad_alpha_small() local
399 scalar_t numer = 1, betas = 1, dbetas = 0, series = factor / alpha; in _beta_grad_beta_small() local
/aosp_15_r20/external/libcups/cups/
H A Dpwg-media.c676 numer, /* Unit scaling factor */ in pwgMediaForPPD() local
849 int numer; /* Scale factor for units */ in pwgMediaForPWG() local
1140 int numer, /* I - Numerator from units */ in pwg_scan_measurement()
/aosp_15_r20/external/skia/src/pathops/
H A DSkPathOpsLine.cpp45 double numer = len.fX * ab0.fX + ab0.fY * len.fY; in nearPoint() local
75 double numer = len.fX * ab0.fX + ab0.fY * len.fY; in nearRay() local
H A DSkPathOpsQuad.cpp362 static int valid_unit_divide(double numer, double denom, double* ratio) in valid_unit_divide()
/aosp_15_r20/external/skia/tests/
H A DMathTest.cpp567 SkFixed numer = rand.nextS(); in DEF_TEST() local
637 T numer; in test_divmod() member
651 const T numer = kEdgeCases[i].numer; in test_divmod() local
661 const T numer = (T)rand.nextS(); in test_divmod() local
H A DWangsFormulaTest.cpp82 const float numer = 4 * min_w * eps; in wangs_formula_conic_reference_impl() local
445 Sk2d numer = eval(p2 - p1w * 2 + p0, (p1w - p0) * 2, p0, t); in DEF_TEST() local
/aosp_15_r20/external/skia/include/private/base/
H A DSkFloatingPoint.h161 static constexpr float sk_ieee_float_divide(float numer, float denom) { in sk_ieee_float_divide()
166 static constexpr double sk_ieee_double_divide(double numer, double denom) { in sk_ieee_double_divide()
H A DSkFixed.h93 #define SkFixedDiv(numer, denom) \ argument
/aosp_15_r20/external/apache-commons-lang/src/main/java/org/apache/commons/lang3/math/
H A DFraction.java329 final int numer = Integer.parseInt(str.substring(0, pos)); in getFraction() local
340 final int numer = Integer.parseInt(str.substring(0, pos)); in getFraction() local
/aosp_15_r20/prebuilts/go/linux-x86/misc/cgo/gmp/
Dpi.go18 numer = big.NewInt(1) var
/aosp_15_r20/external/skia/tools/testrunners/benchmark/target/
H A DRasterBenchmarkTarget.cpp77 const double numer = overhead / FLAGS_overheadGoal - overhead; in autoTuneLoops() local
/aosp_15_r20/external/rust/android-crates-io/crates/num-bigint/benches/
Dshootout-pidigits.rs49 numer: BigInt, field
/aosp_15_r20/external/skia/src/effects/
H A DSkEmbossMask.cpp83 SkFixed numer = lx * nx + ly * ny + lz_dot_nz; in Emboss() local
/aosp_15_r20/external/skia/src/gpu/tessellate/
H A DWangsFormula.h266 const float numer = sqrtf(dot(dp, dp)) * precision + rp_minus_1 * dw; in nextlog2() variable
/aosp_15_r20/external/libmpeg2/decoder/
H A Dimpeg2d_pic_proc.c315 UWORD32 numer; in impeg2d_init_video_state() local
/aosp_15_r20/external/skia/src/core/
H A DSkColor.cpp33 static inline SkScalar ByteDivToScalar(int numer, U8CPU denom) { in ByteDivToScalar()
H A DSkDrawShadowInfo.h44 static inline float divide_and_pin(float numer, float denom, float min, float max) { in divide_and_pin()
H A DSkCubicMap.cpp42 float numer = 2 * fp * f; in cubic_solver() local
H A DSkGeometry.h469 skvx::float2 numer = fNumer.eval(tt); in eval() local
H A DSkStroke.cpp541 SkScalar numer = dxy.dot(ab0); in pt_to_line() local
558 SkScalar numer = dxy.dot(ab0); in pt_to_tangent_line() local
/aosp_15_r20/external/skia/src/base/
H A DSkMathPriv.h38 inline void SkTDivMod(In numer, In denom, Out* div, Out* mod) { in SkTDivMod()
/aosp_15_r20/external/python/cpython2/Mac/Modules/fm/
D_Fmmodule.c176 Point numer; in Fm_IsOutline() local
/aosp_15_r20/frameworks/av/media/libstagefright/renderfright/gl/
H A DGLSkiaShadowPort.cpp46 static inline float divide_and_pin(float numer, float denom, float min, float max) { in divide_and_pin()
/aosp_15_r20/external/skia/tests/graphite/
H A DReadWritePixelsGraphiteTest.cpp310 float numer = (lumConversion || csConversion) ? 3.f : 2.f; in graphite_read_pixels_test_driver() local

123